Dark Knight
Description
The Dark Knight is the fourth job advancement for the Berserker. A Dark Knight's signature skill is the Beholden, a dark spirit that will assist and follow the Dark Knight in battle. The Beholder can heal the Dark Knight and buff the Dark Knight for a variety of status enhancements. The skill Berserk activates when the Dark Knight's HP is above a certain level, awakening the dormant spirit of Dark Knight. The Dark Knight can do 1.6 times the usual damage in this state.
Becoming a Dark Knight
At Level 100, speak to Dances with Balrog. He will send you to see Harmonia of Leafre. The job instructor will instruct you to return the Heroic Star and Heroic Pentagon. They are dropped by Manon and Griffey. Either way, return the items to Harmonia and he will complete your journey as a Berserker and advance you to Dark Knight!
Warrior Job Tree
Page Spearman |
White Knight Berserker |
Paladin Dark Knight |
Dark Knight Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Maple Warrior | Increases all players' stats within a team by a certain percentage. | Supportive | 30 | x | - | |
Power Stance | Concentrates to hold your ground when struck, resisting knock-back effects permanently. | Passive | 30 | x | - | |
Dark Impale | Quickly attacks multiple enemies 5 times in a row with a chance to instant KO the targets. | Active | 30 | x | - | |
Final Pact | When HP reaches 0, your dark contract keeps you alive for a short time and allows you to use Gungnir's Descent without any cooldown while invincible. However, you must eliminate the required number of monsters before time runs out, or you will be dragged into the Shadow Abyss. The hourglass will be displayed during the reactivation cooldown. [Passive Effect: When HP is higher than the limit, Damage, Movement Speed, Critical Rate, and minimum Critical Damage will be increased] |
Passive | 30 | x | - | |
Barricade Mastery | Improves Spear and Polearm proficiencies to human limits. Increases minimum Critical Damage and Weapon Attack Power. | Passive | 30 | x | Level 10 Weapon Mastery | |
Gungnir's Descent | Drops an enormous, mythical spear from the heavens to deal damage. You can deal higher damage with greater Max HP. | Active | 30 | x | - | |
Revenge of the Evil Eye | When hit, the Evil Eye has a chance to launch a counterattack toward the attacker. The attack has a chance to be an instant KO, and returns some of the damage to the Dark Knight as HP. However, it does not return more than 5% of Max HP at once. Does not return HP on instant KOs. Does not activate during Free Attack mode. | Passive | 30 | x | - | |
Magic Crash | Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time. | Supportive | 10 | x | - | |
Sacrifice | Absorbs your Evil Eye to restore HP. Allows you to ignore enemy defense and increases boss attack damage. Gungnir's Descent cooldown will not be applied. Additionally, increases Ignore Defense Effect permanently. | Supportive | 30 | x | - | |
Hero's Will | By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. | Supportive | 5 | x | - |