Aran (IV)
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Description
This is the fourth job of the Aran class. Your Double and Triple swing has been upgraded to go beyond its strength. In 4th Job, you possess an unique full-screen blizzard attack that not only freezes the enemy but dies at the first swing.
You gain an advantage in defense as well. Combo Barrier will grant you bonus defense but absorbs the attack given to enemies. High Defense absorbs attack and also gives you bonus HP. With your strength and defense in check, Aran will be the jack of all trades.
Advancing to 4th job
- You need to be at least Level 100.
- Talk to Lirin in Rien.
- Talk to Maha and Maha will turn berserk.
- Defeat Uncontrollable Maha.
- Talk to Maha again.
Job Tree
(Hyper Skills) |
Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
High Mastery | Maxes out Polearm Mastery while increasing Minimum Critical Damage and Weapon Attack. | Passive | 20 | x | Lv. 10 Polearm Mastery | |
High Defense | A new defense technique that permanently decreases damage received from enemies and increases HP. | Passive | 20 | x | - | |
Final Blow | Swings the polearm to deal a powerful attack on many enemies. The attack ignores a fixed about of enemy DEF and all attacks will become critical hits. Can only be used after using Triple Swing. | Active | 30 | x | Lv. 20 Triple Swing | |
Advanced Final Attack | Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. | Passive | 30 | x | Level 20 Final Attack | |
Combo Tempest | Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. In addition, damage of Combo Judgment will increase permanently. Can only be used when Combo Count reaches 200. | Active | 30 | x | Lv. 20 Combo Judgement | |
Combo Barrier | Casts a party buff that temporarily decreases damage taken and increases defense. | Supportive | 30 | x | Lv. 10 Combo Drain | |
Over Swing | Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. | Active | 30 | x | Lv. 10 Full Swing | |
Maple Warrior | Increases the stats of all party members. | Supportive | 30 | x | - | |
Freeze Standing | Uses the power of Ice to hold your ground when struck, enabling you to resist being knocked back. | Supportive | 20 | x | - | |
Hero's Will | Cures you from being Seduced. The cooldown decreases as the skill level increases. | Supportive | 5 | x | - | |
Sudden Strike | Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage. | Passive | 10 | x | - |