Aran (III)

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Description

This is the third job of the Aran class. Your Double and Triple swing will be upgraded to its fullest. Your damage output also increases with the Might skill along with the protective power of Maha on your side. You will be introduced to Combo Recharge, which gives you a high combo count, reducing the need of tedious swinging.

How to Advance to 3rd Job

Thief Crow
  • You need to be at least Level 60.
  • Talk to Maha in Rien.
  • Head over to Penguin Port, the place where the boat is located, and defeat Thief Crow.
  • Head back to Rien and talk to Maha.
  • Talk to Lirin.
  • Head to the Cave of Mirrors, which is the last map to the left.
  • Talk to the Yeti there.
  • Defeat the Thief Crow.
  • Talk to the Yeti again.
  • Head back to Rien and talk to Maha.

Job Tree

First Job
Second Job
Third Job
Fourth Job
Aran
Aran (II)
Aran (III)
Aran (IV)
(Hyper Skills)

Skills

Icon Skill Name Description Type Mastered Prerequisites
Combo Critical.png Combo Critical Increases your Critical Hit Rate and Critical Maximum Damage. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase. Passive 10 Lv. 10 Combo Ability
Final Toss.png Final Toss Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Active 30 Lv. 20 Triple Swing
Chaos.21111009.png Combo Recharge Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%. Active 10 -
Rolling Spin.png Rolling Spin Jump in place and attack surrounding enemies. Has a chance to stun targets. Active 20 -
Full Swing.png Full Swing Increases the damage of Double Swing, Triple Swing, and Combo Smash. Active 10 Lv. 20 Triple Swing
Smart Knockback.png Might Temporarily increases ATT and DEF and allows you to knock-back enemies even when only a small amount of damage is dealt. Supportive 20 -
Chaos.21110010.png Cleaving Blows Ignores a portion of a monster's defense and allows you to deal additional damage to boss monsters. Passive 10 -
Maha Blessing.png Maha Blessing Increases party members' Attack with the blessings of Maha, the spirit of the polearm. Supportive 10 -
Combo Judgment.png Combo Judgment Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Active 20 Lv. 10 Combo Fenrir