Fighter: Difference between revisions

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== Why Be a Fighter? ==
[[Image:Warrior2.png|250px|right]]
[[Image:fighterjt.PNG|right|600px|thumb|Warrior Job Tree, with the fighter indicated in red.]]
==Description==
A Fighter is good at 1 on 1 battles, however, due to the axe's limited range, axe fighters will not be all that good with his/her slash blast. Fighters also get the most HP out of all the warrior classes, however, the least MP.
'''Fighters''' are Warriors built for battle. Specialized in swords and axes, these bruisers harness the power of [[Rage]], which enhances the Fighter and their party's weapon attack. Fighters also possess [[Power Reflection]], which not only reflects a portion of damage to a monster that had hit you but amplifies that damage, bringing enlarged pain sent to you to them.


==Becoming a Fighter==
Head to the [[Warriors' Sanctuary]] (located at the bottom right of [[Perion]]) once you've reached Lv 30. Go inside and talk to [[Dances with Balrog]]. Pass the letter he gives you to the [[Warrior Job Instructor]] at the [[Excavation Intermission Area]]. After giving him the letter, you'll be given an errand to collect 30 [[Dark Marble]]s by defeating the [[Skeledogs]] inside. Make sure to stock up on recovery items.


After collecting the 30 [[Dark Marble]]s and talking to the [[Warrior Job Instructor]], you will be awarded with [[Proof of a Hero]]. Show it to "[[Dances with Balrog]]," who will advance you into a Fighter.


== Swords or Axes ==
Note: The [[Dark Marble]]s have a 1/3 drop rate, meaning that a total of about 90 [[Skeledog]]s will need to be killed.


Choosing between swords and axes isn't easy. Look below to find pros and cons for each weapon.
==Job Tree==
 
{{Warrior Job Tree}}
 
===Pros - Swords===
 
* Stable damage.
* higher damage
 
===Cons - Swords===
 
* More in demand, making swords more expensive.
 
===Pros - Axes===
 
* Less in demand, making axes cheaper
 
===Cons - Axes===
 
* Being less in demand, less people are selling axes.
* Less stable damage


== Skills ==
== Skills ==
 
{{Template:Fighter Skills}}
{{Main Article|:Category:Fighter Skills}}
 
[[Image:Sword Mastery Icon.gif]] '''[[Sword Mastery]]''' ''Master Level: 20''
 
''Increases the sword mastery and accuracy. It only applies when a sword is in hand.''
*''Requirements: None''
*''Level 1: Sword Mastery 15%, accuracy +1''
*''Level 20:Sword Mastery 60%, accuracy +20''
 
[[Image:Axe Mastery Icon.gif]] '''[[Axe Mastery]]''' ''Master Level: 20''
 
''Increases the axe mastery and accuracy. It only applies when an axe is in hand.''
*''Requirements: None''
*''Level 1: Axe Mastery 15%, accuracy +1''
*''Level 20:Axe Mastery 60%, accuracy +20''
 
[[Image:Final Attack Icon.gif]] '''[[Final Attack: Sword]]''' ''Master Level: 30''
 
''With a certain success rate, another attack performs after an attacking skill. Only works with a sword in hand.''
*''Requirements: 3 in [[Sword Mastery]]''
*''Level 1: 2% success rate, final attack with sword damage 105%''
*''Level 30: 60% success rate, final attack with sword damage 250%''
 
[[Image:Final Attack Icon.gif]] '''[[Final Attack: Axe]]''' ''Master Level: 30''
 
''With a certain success rate, another attack performs after an attacking skill. Only works with an axe in hand.''
*''Requirements: 3 in [[Axe Mastery]]''
*''Level 1: 2% success rate, final attack with axe damage 105%''
*''Level 30: 60% success rate, final attack with axe damage 250%''
 
[[Image:Sword Booster Icon.gif]] '''[[Sword Booster]]''' ''Master Level: 20''
 
''Use HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when a sword is in hand.''
*''Requirements: 5 in [[Sword Mastery]]''
*''Level 1: HP -29, MP -29; Increase in sword speed for 10 seconds''
*''Level 20: HP -10, MP -10; Increase in sword speed for 200 seconds''
 
[[Image:Axe Booster Icon.gif]] '''[[Axe Booster]]''' ''Master Level: 20''
 
''Use HP and MP to temporarily boost up the attacking speed of the equipped axe. It only applies when an axe is in hand.''
*''Requirements: Level 5 Axe Mastery''
*''Level 1: HP -29, MP -29; Increase in axe speed for 10 seconds''
*''Level 20: HP -10, MP -10; Increase in axe speed for 200 seconds''
 
[[Image:Rage Icon.gif]] '''[[Rage]]''' ''Master Level: 20''
 
''Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of weapon defense.''
*''Requirements: none''
*''Level 1: MP -12; Weapon attack +1, weapon def. -1 for 8 seconds''
*''Level 20: MP -20; Weapon attack +10, weapon def. -10 for 160 seconds''
 
[[Image:Power Guard Icon.gif]] '''[[Power Guard]]''' ''Master Level: 30''
 
''Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.''
*''Requirements: 3 in [[Rage]]''
*''Level 1: MP -15; For 3 seconds, return 11% of the damage received''
*''Level 30: MP -30; For 90 seconds, return 40% of the damage received''


== AP Builds ==
== AP Builds ==
 
-Any Guide is available.-
=== Normal Build ===
 
DEX = Levelx2, rest into STR until level 60, then all into STR.
 
=== Minimum STR until about 120 DEX Build ===
 
Get just enough STR for next level's
armor, rest into DEX
 
=== No DEX Build ===
 
All points into STR
 
== Skill Point Distribution ==
 
Level 30: 1 into [weapon] mastery (1)
 
Level 31: 3 into [weapon] mastery (4)
 
Level 32: 3 into [weapon] mastery (7)
 
Level 33: 3 into [weapon] mastery (10)
 
Level 34: 3 into [weapon] mastery (13)
 
Level 35: 3 into [weapon] mastery (16)
 
Level 36: 3 into [weapon] mastery (19)
 
Level 37: 3 into Final Attack
 
Level 38: 3 into Final Attack (6)
 
Level 39: 3 into Final Attack (9)
 
Level 40: 3 into Final Attack (12)
 
Level 41: 3 into Final Attack (15)
 
Level 42: 3 into Final Attack (18)
 
Level 43: 3 into Final Attack (21)
 
Level 44: 3 into Final Attack (24)
 
Level 45: 3 into Final Attack (27)
 
Level 46: 3 into Final Attack (30)
 
Level 47: 3 into Rage
 
Level 48: 3 into Power Guard
 
Level 49: 3 into Power Guard (6)
 
Level 50: 3 into Power Guard (9)
 
Level 51: 3 into Power Guard (12)
 
Level 52: 3 into Power Guard (15)
 
Level 53: 3 into Power Guard (18)
 
Level 54: 3 into Power Guard (21)
 
Level 55: 3 into Power Guard (24)
 
Level 56: 3 into Power Guard (27)
 
Level 57: 3 into Power Guard (30)
 
Level 58: 3 into [weapon] booster
 
Level 59: 3 into [weapon] booster (6)
 
Level 60: 3 into Rage (6)
 
Level 61: 3 into Rage (9)
 
Level 62: 3 into Rage (12)
 
Level 63: 3 into Rage (15)
 
Level 64: 3 into Rage (18)
 
Level 65: 1 into Rage (19), 2 into [weapon] booster (8)
 
Level 66: 3 into [weapon] booster (11)
 
Level 67: 3 into [weapon] booster (14)
 
Level 68: 3 into [weapon] booster (17)
 
Level 69: 3 into [weapon] booster (20)
 
Level 70: Anything
 
*(you can try to add the points in between to iron body to help out when doing rage.)


[[Category:Classes (2nd Job)]]
[[Category:Classes (2nd Job)]]
[[Category: Warrior (2nd Job)]]

Latest revision as of 22:51, 1 March 2012

Warrior2.png

Description

Fighters are Warriors built for battle. Specialized in swords and axes, these bruisers harness the power of Rage, which enhances the Fighter and their party's weapon attack. Fighters also possess Power Reflection, which not only reflects a portion of damage to a monster that had hit you but amplifies that damage, bringing enlarged pain sent to you to them.

Becoming a Fighter

Head to the Warriors' Sanctuary (located at the bottom right of Perion) once you've reached Lv 30. Go inside and talk to Dances with Balrog. Pass the letter he gives you to the Warrior Job Instructor at the Excavation Intermission Area. After giving him the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the Skeledogs inside. Make sure to stock up on recovery items.

After collecting the 30 Dark Marbles and talking to the Warrior Job Instructor, you will be awarded with Proof of a Hero. Show it to "Dances with Balrog," who will advance you into a Fighter.

Note: The Dark Marbles have a 1/3 drop rate, meaning that a total of about 90 Skeledogs will need to be killed.

Job Tree

First Job
Second Job
Third Job
Fourth Job
Swordman
Fighter
Page
Spearman
Crusader
White Knight
Berserker
Hero
Paladin
Dark Knight

Skills

Icon Skill Name Description Type Mastered Element Prerequisites
Sword Mastery.gif Weapon Mastery Increases the weapon mastery and accuracy of swords and axes. Passive 10 x -
Final Attack.gif Final Attack Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped. Passive 20 x Level 3 Weapon Mastery
Sword Booster.gif Weapon Booster Doubles the attack speed of your weapon. Must have a sword or an axe equipped. Active 10 x Level 5 Weapon Mastery
Rage2.png Rage Improves the Weapon ATT of allies for a short time, and reflects a multiple of the damage that you received. Can be stacked with other buffs. Supportive 20 x -
Brandish.png Brandish Perform a double attack on enemies in front of you. Active 20 x -
Combo Fury.png Combo Fury Uses combo power to draw in enemies and has a chance to stun them. If any enemies are stunned, the consumed combo count will be returned. There is only a chance to return the count against bosses. Active 10 x -
Combo Attack.png Combo Attack When activated, there is a chance to add each attack to the Combo Count, up to 5. Supportive 1 x -
Physical Training.png Physical Training Improves STR and DEX permanently through physical training. Passive 5 x -


AP Builds

-Any Guide is available.-