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[[image:magician.jpg|right]]
==Description==
The '''Priest''' is the upgraded, 3rd job branch of the [[Cleric]] class. The priest is now more in tune with their holy attributes and possesses more valuable support skills. Their [[Shining Ray]] is a Priest's main attack, striking enemies 3 times with such holy force. Combined with [[Spell Booster]], their attacking speed is doubled. Another skill that brings the Priest to a much better advantage is [[Doom]], which converts the chosen enemies into defenseless [[Blue Snail|Blue Snails]].


This guide covers the Priest job class and contains strategies for levels 70-120<br />
The Priest is also more supportive, bringing good party skills along. One of them is [[Holy Symbol]], which brings an increased [[EXP]] bonus to themselves and their party. [[Mystic Door]] can allow them to retreat to the nearest town in times of regrouping and to return to battle. Priests can also [[dispel|Dispel]] their allies from many abnormal statuses that many bosses often use. Finally, the Priest can defend their own and their allies with a [[Holy Magic Shell|holy shell]] that can recover their HP and block a round of enemy attacks.


==Priest Skills==
==Becoming a Priest==
Once level 70, go to El Nath - [[Chief Residence]] and speak to [[Robeira]]. After talking to Robeira, head on to the [[Holy Ground at the Snowfield]] and take the secret portal in the rock. Head into the portals and defeat the evil counterpart of [[Grendel]], and take its drop back to [[Robeira]].


{{Main_Article|:Category:Priest Skills}}
==Job Tree==
{{Magician Job Tree}}


===[[Elemental Resistance]]===
==Skills==
{{Priest Skills}}
==<span style="color:red;">Wiki Guides</span><br>''<small><small><small>Pages made by '''MapleWiki''' members.</small></small></small>''==
=== Cleric Guides ===
* [[Dominican2456's Cleric Guide!|Cleric Guide]] - ''By Dominican2456''
* [[Cleric|Cleric Guide]] - ''by MapleTip'' (Original)
* [[Hakfkj2's Cleric Guide|Cleric Guide]] - ''by Yongjianrong''
* [[Jaewonnie's Cleric Guide|Cleric Guide]] - ''by Jaewonnie''


This skill adds extra protection against all Elemental Attacks. Some say its like having a second '[[Invincible]]' for a Priest. Elemental Resistance is as important as putting 1 SP into [[Teleport]] or [[MP Eater]] early on. If you put it in early, you get a 12% immunity to Elemental Attacks, which is '''very, very''' useful. Put 1 SP into this early, and then max it later.
=== Priest Guides ===


http://img398.imageshack.us/img398/2832/elementalresistance2wz.jpg
* [[Priest|Priest Guide]] - ''by MapleTip'' (Original)
*[[Priest Skill Builds|Priest Skill Builds]]-''by Niupinnacle''


===[[Dispel]]===
[[Category: Classes (3rd Job)]]
 
This skill nullifies all negative statuses that may affect your party, such as Poison, Darkness, Weakness, etc. It does, however, have a success factor. The more SP you put into this skill, the higher the success rate will become. You will need to already have three points in dispel as a pre-requisite to other spells, such as [[Holy Symbol]] and [[Mystic Door]]. Place 3 SP into this early, and then depending on your build, you may wish to max it later.
 
http://img398.imageshack.us/img398/152/dispel5zb.jpg
 
===[[Mystic Door]]===
 
This skill is '''very''' useful to every class. The reason why I say that is because Mystic Door allows you to create a Magic Door that transports you to the nearest town. Well I bet you're saying, &quot;That&#39;s pointless; I can just use a return scroll.&quot; '''But''', Mystic Door also allows you '''to come back to where you were training''', saving time. This spell does however require a [[Magic Rock]], which cost 5,000 mesos each and are occasionally dropped by monsters. So don&#39;t use this all the time.
 
http://img399.imageshack.us/img399/9876/md13dx.jpg <---------> http://img399.imageshack.us/img399/4540/md24rx.jpg
 
===[[Holy Symbol]]===
For all those who have heard of this skill as a young magician and wanted to become a Cleric due to this, this skill is very useful as this raises all exp from party to 150% which is normally 100%, this skill is extremely useful and would cut your training time by a 1/3 of your training time. If your are a Party Cleric max this move as soon as possible.
 
'''Note:''' This only gives 100% effect in a party with more than 2 members.
 
http://img398.imageshack.us/img398/3958/holysymbol3mr.jpg
 
===[[Shining Ray]]===
 
A solo Priest's main move. This attack has a base damage of 105 at mastery, which is [[Holy Arrow]]'s max damage to ''unholy monsters''. This is also a mob attack, (attacks up to 5 monsters at once) so Priests love to get it. Shining Ray is quite powerful, but it is also very slow. It is also useful in parties for attack.
 
http://img526.imageshack.us/img526/2872/sr26nz.jpg
http://img526.imageshack.us/img526/6617/sr19gx.jpg
 
===[[Doom]]===
 
Yes, you can turn enemies into [[Blue Snail]]s now. Sounds fun, doesn't it? This spell does cost a Summoning Rock (Magic Rock in [[MapleGlobal]]), so use this skill wisely. Doom is mostly used on big monsters, such as [[Taurospear]]s or [[Lycanthrope]]s. This spell makes monsters an easy target and nullifies their attack completely. However they do still have the same Defense and Health, and only lasts a certain period of time.
 
===[[Summon Dragon]]===
 
This is another skill that requires a Summoning Rock (Magic rock in MapleGlobal). Summon Dragon summons an allied dragon to attack for you. This skill is actually useful for both party and solo Clerics, because when you [[Heal]], the dragon attacks the enemy nearest to you. Max this after you get your recommended skills out of the way.
 
http://img153.imageshack.us/img153/9621/maple00017rm.jpg
 
'''Note: It is suggested that the skill builds within the following sections be moved.'''
 
==Skill Guide==
 
{{Main_Article|:Category:Magician Skill Guides}}
 
===[[Priest:_Party_Priest_Build|Party Priest]]===
 
Party Priests now have the advantage of gaining experience faster than solo Priests, where in 2nd job, solo Clerics gained experience faster. This is the trade off. '''Max holy symbol as soon as possible''' There is a debate on what to max after that, but I recommend Elemental Resistance because 50% against all attributes is '''very''' helpful, and will keep you alive (which is what your party wants). Don't bother with Shining Ray until the end, as you're going to always be in a party now that you have Holy Symbol.
 
http://img525.imageshack.us/img525/4438/partypriest1zr.jpg
 
===[[Priest: Solo Priest Build|Solo Priest]]===
 
So you probably leveled faster in the second job, but the third job will become harder for you. You could cheat and go into parties once in a while, but you won&#39;t be as popular as a Party Cleric. Max Shining Ray, then Holy Symbol, Doom and Summon thereafter. Solo Priests usually level fastest from 75-85, but a Party Priest will still outshine them in terms of experience.<br />
http://img526.imageshack.us/img526/9541/sr35cv.jpg
 
 
===[[Priest: Diverse Priest Build|Diverse Priest]]===
 
My build again, if you followed it, or if you have a Cleric's party stats at the end of being a Cleric. You can take this alternate route. It is however different from a party priests stats. <b>This build is also for people who do alot of both partying and soloing.</b>
 
I chose this build because Mystic Door needs more time for potion runs, and dispel needs more success rate and range. I believe that this is the best build for a Cleric.
 
==Priest Training Guide==
 
{{Stub}}
 
Note that this does not include monsters from JMS, or KMS. Only monsters from [[MapleGlobal]] and [[MapleSEA]] are listed below.
 
===Levels 70-77===
 
[[Lucida]],
 
===Levels 77-83===
 
[[Dark Yeti & Pepe]],
 
===Levels 77-100 (General)===
 
Join parties and take on stronger monsters. Monsters may vary due to updates and new areas with new monsters being implemented into the game.
 
==Videos==
 
Below are a few videos that may inspire you to follow the path of the priest, as well as showcasing some of the abilities of the Priest being put to use.
 
[http://www.youtube.com/w/Maple%27s-Level-113-Priest?v=jYoSc846LGc&search=113%20priest Lvl 113 Priest]
 
[http://www.youtube.com/w/EcksDee----Level-13X-Priest?v=h-1Wxz3doOI&search=maple%20story%20priest MT&#39;s very own EcksDee in JMS]<br />
 
==Author's Note==
 
It took forever to write this by HAND, and I praise you if you even look at this guide. I hope that you've found what you were looking for. Please, if you have any questions, contact me in-game. My IGN is Sunmage.
 
Happy Mapling!!!
 
'''Copyright 2005, Sunmage'''
 
Transcribed to the MapleWiki by AeroSigma
 
(That's him)--->http://img224.imageshack.us/img224/1040/ewnj234copy8ja.jpg
 
[[Category:Classes (3rd Job)|Magician]]

Latest revision as of 18:38, 26 July 2012

Magician.jpg

Description

The Priest is the upgraded, 3rd job branch of the Cleric class. The priest is now more in tune with their holy attributes and possesses more valuable support skills. Their Shining Ray is a Priest's main attack, striking enemies 3 times with such holy force. Combined with Spell Booster, their attacking speed is doubled. Another skill that brings the Priest to a much better advantage is Doom, which converts the chosen enemies into defenseless Blue Snails.

The Priest is also more supportive, bringing good party skills along. One of them is Holy Symbol, which brings an increased EXP bonus to themselves and their party. Mystic Door can allow them to retreat to the nearest town in times of regrouping and to return to battle. Priests can also Dispel their allies from many abnormal statuses that many bosses often use. Finally, the Priest can defend their own and their allies with a holy shell that can recover their HP and block a round of enemy attacks.

Becoming a Priest

Once level 70, go to El Nath - Chief Residence and speak to Robeira. After talking to Robeira, head on to the Holy Ground at the Snowfield and take the secret portal in the rock. Head into the portals and defeat the evil counterpart of Grendel, and take its drop back to Robeira.

Job Tree

First Job
Second Job
Third Job
Fourth Job
Knights Of Cygnus
Magician
Wizard
Cleric
Mage
Priest
Arch Mage
Bishop
Blaze Wizard

Skills

Icon Skill Name Description Type Mastered Element Prerequisites
Holy Fountain.png Holy Fountain Summons the Holy Fountain to recover party member's HP using holy power. Even a party member in Undead status can use it. Go near the fountain and press the up arrow key to recover. Cannot be summoned near a portal. Supportive 10 x -
Dispel.png Dispel Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby allies. Decreases Divine Protection's cooldown based on the number of treated party members. The Dispel skill can remove critical abnormal conditions, including Knocked Out, Seduction, Confusion, and Zombified. Supportive 10 x -
Mystic Door.gif Mystic Door Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. Press Up Key to move. Supportive 10 x Dispel Lv 3
Holy Symbol.png Holy Symbol Temporarily allows all nearby party members to gain additional EXP while hunting. Supportive 20 x Dispel Lv 3
Holy Magic Shell.png Holy Magic Shell Fully restores an ally's HP and grants them a holy shield which will absorb up to 10 hits. The shield can last up to 20 seconds, and when it's activated once, it will not be reactivated for a short time even if a different character uses Holy Magic Shell. Supportive 20 x Dispel Lv 3
Shining Ray.gif Shining Ray Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. Active 20 Holy -
Divine Protection.png Divine Protection Permanently increases Abnormal Status and all Elemental Resistances. When used, you use holy power to create a holy barrier that blocks critical Abnormal Status. Upon casting Dispel, the cooldown is reduced according to the number of recovered party members. Active 10 x -
Teleport Mastery.png Teleport Mastery When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. Active 10 x Level 5 Teleport
Holy Focus.png Holy Focus Permanently increases all magic attacks, Heal magic Critical Rate, Accuracy, and Magic Mastery. Passive 10 x Level 10 Spell Mastery
Arcane Overdrive.png Arcane Overdrive Permanently increases Critical Rate and Minimum Critical Damage. Passive 10 x -


Wiki Guides
Pages made by MapleWiki members.

Cleric Guides

Priest Guides