Another Wind Archer Guide: Difference between revisions

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Level 10 -> +1 [[Double Shot]]
Level 10 -> +1 [[Double Shot]](1)


Level 11 -> +2 [[Sprite Summon|Storm]], +1 [[Critical Shot]]
Level 11 -> +2 [[Sprite Summon|Storm]](2), +1 [[Critical Shot]](1)
 
Level 12 -> +3 [[Double Shot]](4)

Revision as of 07:55, 10 January 2010

Hello this is my guide about a Wind Archer. Will take a long time to finish. Be patient and this guide will have many theories, and so I need to level my Wind Archer to comfirm theories.


Pros and Cons about them

Pros:

  • Have the longest range.
  • Cool skills
  • Has an unreliable Critical Shot.
  • HIGH accuracy.
  • Has the second highest avoidability, only beaten by Night Walkers.
  • Has Soul Arrow, and it takes MP only, unlike a Night Lord's Shadow Claw, which pays 200 stars and some MP first.
  • Storm Breath, when maxed, gives a 100% knockback to 6 monsters. And it deals damage too!
  • Has Wind Walk, which is similar to Dark Sight, but lasts for an infinity amount of time. And you can deal more damage with it!
  • Has pro skills like Eagle Eye, Wind Piercing and Wind Shot! How cool is that?
  • Has Hurricane, and with Soul Arrow, it PWNS!


Cons:


Skill Points(1st job)

Icon Skill Name Description Type Mastered Element Prerequisites
Whispers of the Wind.png Whispers of the Wind Whispers of the wind teach you ancient knowledge of body and mind. Passive 20 x -
Breeze Arrow.png Breeze Arrow Fires off a wind-infused arrow. Active 20 x -
Wind Walk.png Wind Walk Your arrows walk on the wind, flying through any monsters they touch. Active 15 x -
Storm Elemental.png Storm Elemental Summons a wind elemental to bolster your powers. Supportive 10 x -


Level 10 -> +1 Double Shot(1)

Level 11 -> +2 Storm(2), +1 Critical Shot(1)

Level 12 -> +3 Double Shot(4)