| Icon |
Skill Name |
Description |
Type |
Mastered |
Element |
Prerequisites |
 |
Shadow Stars |
Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. |
Active |
10 |
x |
- |
 |
Shadow Partner |
Temporarily summons a shadow of oneself, repeating every move. There's no real stamina in it, and it will disappear after a while. |
Supportive |
20 |
x |
- |
 |
Shadow Web |
Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. |
Supportive |
10 |
x |
- |
 |
Shade Splitter |
Double-strikes nearby enemies with a shadow clone technique. |
Active |
20 |
x |
- |
 |
Alchemic Adrenaline |
Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count. |
Passive |
10 |
x |
- |
 |
Enveloping Darkness |
Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. |
Passive |
20 |
x |
- |
 |
Quad Star |
Masterfully unleash four throwing stars. |
Active |
20 |
x |
- |
 |
Venom |
Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. |
Passive |
20 |
x |
- |
 |
Poison Bomb |
Throw a bomb that makes a poisonous cloud. Monsters in the Venom Cloud continuously take damage. |
Active |
30 |
x |
- |
 |
Dark Flare |
Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. |
Supportive |
1 |
x |
- |