Template:3rd Job Night Walker Skills
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Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Shadow Stars | Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. | Active | 10 | x | - | |
Shadow Partner | Temporarily summons a shadow of oneself, repeating every move. There's no real stamina in it, and it will disappear after a while. | Supportive | 20 | x | - | |
Shadow Web | Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. | Supportive | 10 | x | - | |
Shade Splitter | Double-strikes nearby enemies with a shadow clone technique. | Active | 20 | x | - | |
Alchemic Adrenaline | Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count. | Passive | 10 | x | - | |
Enveloping Darkness | Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. | Passive | 20 | x | - | |
Quad Star | Masterfully unleash four throwing stars. | Active | 20 | x | - | |
Venom | Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. | Passive | 20 | x | - | |
Poison Bomb | Throw a bomb that makes a poisonous cloud. Monsters in the Venom Cloud continuously take damage. | Active | 30 | x | - | |
Dark Flare | Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. | Supportive | 1 | x | - |