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Night Walker Guides
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<small>This is an index of guides for [[Night Walkers]]. If you would like to create your own guide, please view the [[MapleWiki:Create Guides|create guides page]] for more information.</small> | <small>This is an index of guides for [[Night Walkers]]. If you would like to create your own guide, please view the [[MapleWiki:Create Guides|create guides page]] for more information.</small> | ||
[[Category:Thief]] | |||
[[Category:Classes in General]] | [[Category:Classes in General]] | ||
[[Category:Cygnus Knights]] |
Revision as of 20:10, 29 May 2011
Luck, a bit of dex, skill, and being quite cunning separates the Night Walkers from the rest. Though marked and assisted by the spirit of darkness, Umbra, Night Walkers put great importance in independence, which leads some to learn poison skills. Night Walkers serve justice in places where light does not reach, so those who are willing to serve in the shadows may become a Night Walker.
Skills
Noblesse
Common Beginner Skills
Icon | Skill Name | Description | Type | Mastered | Cooldown |
Link Manager | Allows you to manage your Link Skills, either by sharing with other characters on your account, or by choosing which skills to use on this character. | Active | 1 | - | |
Nebulite Fusion | N/A | Active | 1 | - | |
Blessing of the Fairy | Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied. | Passive | 20 | - | |
Empress's Blessing | For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active. This skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. | Passive | 30 | - | |
Echo of Hero | Increase weapon attack and magic attack on all players around. (Only obtainable at level 200.) | Supportive | 1 | 2 Hours |
Noblesse
Icon | Skill Name | Description | Type | Mastered | Terms Between Skills |
Elemental Harmony | Use the harmony of nature to build affinity for an element of your choosing. | Passive | 1 | - | |
Elemental Shift | Jump in any direction except down by pressing a direction key and jump in midair. | Supportive | 3 | 10 Min | |
Cygnus Blessing | The blessing of the awakened empress empowers the body to escape from danger. | Passive | 2 | - | |
Elemental Slash | Attack enemies in front of you with pure, primal energy. | Active | 1 | - | |
Elemental Expert | Become an expert of the elements to free you from elemental restrictions on all your skills. | Passive | 1 | - | |
Imperial Recall | Return to the Empress using Shinsoo's power. | Supportive | 1 | 30 minutes | |
Noble Mind | Enhances Empress's Blessing effects | Passive | 6 | - |
First Advancement
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Dark Sight | Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked. | Supportive | 10 | x | - | |
Haste | Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently. | Supportive | 20 | x | - | |
Nimble Body | Permanently increases Accuracy and Avoidability. | Passive | 10 | x | - | |
Lucky Seven | Throws 2 throwing stars based on LUK, regardless of Claw Mastery. | Active | 20 | x | - | |
Darkness | Summons the Dark Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. | Active | 10 | x | - |
Second Advancement
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Claw Mastery | Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars. | Passive | 20 | x | - | |
Claw Booster | Uses HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars. | Supportive | 20 | x | Claw Mastery Lv. 5 | |
Critical Throw | Enables the character to make a critical attack with throwing stars on a certain success rate. | Passive | 30 | x | Claw Mastery Lv. 3 | |
Vampire | Attack the enemy a number of times to absorb some of the damage and restore HP. Can not absorb more than Monster's maximum HP, or more than half of the character's maximum HP. | Active | 20 | x | - | |
Shuriken Burst | Throws an exploding shuriken to damage the target and nearby enemies. | Active | 20 | x | - | |
Gust Charm | Solidifies the wind to damage and knock back enemies. | Active | 20 | x | - | |
Flash Jump | Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key. | Active | 10 | x | - | |
Physical Training | Permanently improves STR and DEX through sheer physical training. | Passive | 10 | x | - |
Third Advancement
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Shadow Stars | Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. | Active | 10 | x | - | |
Shadow Partner | Temporarily summons a shadow of oneself, repeating every move. There's no real stamina in it, and it will disappear after a while. | Supportive | 20 | x | - | |
Shadow Web | Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. | Supportive | 10 | x | - | |
Shade Splitter | Double-strikes nearby enemies with a shadow clone technique. | Active | 20 | x | - | |
Alchemic Adrenaline | Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count. | Passive | 10 | x | - | |
Enveloping Darkness | Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. | Passive | 20 | x | - | |
Quad Star | Masterfully unleash four throwing stars. | Active | 20 | x | - | |
Venom | Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. | Passive | 20 | x | - | |
Poison Bomb | Throw a bomb that makes a poisonous cloud. Monsters in the Venom Cloud continuously take damage. | Active | 30 | x | - | |
Dark Flare | Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. | Supportive | 1 | x | - |
Night Walker Guides
Pages made by MapleTip members.
- Night Walker Guide - by SanjitS95
- Mikeyxcore's COMPLETE Night Walker build, from levels ONE TO ONE HUNDRED TWENTY
- Dexless Night Walker Guide
- My Night Walker Guide - ~DEXLESS~
This is an index of guides for Night Walkers. If you would like to create your own guide, please view the create guides page for more information.