Thief guide
Legend:
DEX: Dexterity
INT: Intelligence
STR: Strength
LUK: Luck
Meso: Money in MapleStory
How to Become A Thief
Start your character!
Now,you might be thinking how to design your character. Don't worry, any look is good as long as you will like it.
Things that you need before you can become a thief
Do not worry as the Minimium Level is Level 10 and you will need 25 DEX to become one.
Travelling there
You will start your adventure on Maple Island. To become a thief, you have to get to Victoria Island. Don't worry as you only need to go Southperry in Maple Island to get there. The cost to ride is 150 meso.
Lith Harbor
The first place that you travel to from Southperry is Lith Harbor on Victoria Island. Don't worry newbies, there are blue snails to train on.
How to get to Kerning City
You need to get to Kerning City to become an official thief. There only is 1 way to get to Kerning City.
- Talk to the guy beside Jane and pay 100 mesos to get there
Get your daggers, claws and stars ready!
- The first thing you need is 3500 mesos to buy a claw called Garnier from the weapon shop and a Subi star from the potion shop.(for those who want to be Assassin only)
- Once you're level 12, get 4000 mesos to buy a dagger called Triangular Zamadar for your training.(for those who want to be Bandit only)
Builds
Assassin Build
This is what you need to do:
Level 10: Lucky Seven +1
Level 11-15: Lucky Seven +15 (+3 per level)
Level 16: Nimble Body +3
Level 17-19: Keen Eyes +8(MAXED), Lucky Seven +1
Level 20: Lucky Seven(MAXED)
Level 21-30: Nimble Body +17(MAXED)
Remainder of 13 skill points left: add them to Disorder and Dark Sight
Bandit build
This is what you need to do:
Level 10: Double Stab +1
Level 11-15: Double Stab +15 (+3 per level)
Level 16-20: Disorder +15 (+3 per level)
Level 20-25: Nimble Body +15 (+3 per level)
Level 25-30: Nimble Body +5, Disorder +5, Dark Sight +5 Kingsimon2: Disorder IS THE WorST SKILL ever i mean it. IT does terrible things. You should max out Nimble body, Darksight, Double Stab, 3 on disorder ( do not wanna add on but u need it for darksight :( ) and that's all
SINDIT BUILDS
Normal Build
Level 10: Nimble Body +1
Level 11-20: Lucky Seven +15 or Double Stab +15 (+3 per level)
Level 21-30: Lucky Seven +5, Double Stab +5, Nimble Body +5, Keen Eyes +8, Disorder +5, Dark Sight +2
Swift Build
Level 10: Nimble Body +1
Level 11-15: Nimble Body +15 (+3 per level)
Level 16-17: Nimble Body +4, Double Stab +2
Level 18-30: Double Stab +18, Disorder +20, Dark Sight +10, Lucky Seven +12
Power Build
Level 10: Double Stab +1
Level 11-18: Double Stab +19, Lucky Seven +5
Level 19-25: Nimble Body +20, Keen Eyes +1
Level 26-30: Keen Eyes +1, Disorder +3, Dark Sight +11
Escape build
Level 10: Disorder +1
Level 11-16: Disorder +2, Dark Sight +16
Level 17-19: Dark Sight +4, Disorder +2
Level 20-30: Disorder +15, Nimble Body +15
Notes
- Lucky Seven's nice for range attack;it's for monsters that's spread apart, but it's attack speed is slower.
- Double Stab's nice for when there's too much monsters around, and you don't have space to attack with Lucky Seven, and it's attack speed is way faster.