Disorder
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NOTE: The subject of this article has been removed from the game by the Renegades/Justice Update.
Icon | Name | Prerequisite | Max Level | Skill Type | Job | Element | ||
Disorder | - | 10 | Supportive | Thief, Night Walker | - | |||
Temporarily decreases an enemy’s Weapon Attack and Defense, eventually neutralizing the monster’s attack. Cannot be used on the same monster repeatedly. |
Skill Level | MP Cost | Duration | Enemy Attack Decrease | Enemy Defense Decrease |
| |||
1 | -5 | 15 sec | -2 | -1% | ||||
2 | -6 | 20 sec | -4 | -2% | ||||
3 | -6 | 25 sec | -6 | -3% | ||||
4 | -7 | 30 sec | -8 | -4% | ||||
5 | -7 | 35 sec | -10 | -5% | ||||
6 | -8 | 40 sec | -12 | -6% | ||||
7 | -8 | 45 sec | -14 | -7% | ||||
8 | -9 | 50 sec | -16 | -8% | ||||
9 | -9 | 55 sec | -18 | -9% | ||||
10 | -10 | 60 sec | -20 | -10% |