The Blaze Wizard

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Blaze.jpg

Introduction

Blaze Wizards are a Knights of Cygnus class version of the magician. They manipulate the element of fire to kill monsters, and are one of the best classes in the game during the second job level. This guide will help explain to you how to make the best possible Blaze Wizard.

Pros/Cons Of a Blaze Wizard

Pros

  • Get 6 Ability Points every level instead of 5 until level 70.
  • Can Max skills using less Skill Points
  • Has the highest MP in the game.
  • Many monsters are weak to fire.
  • Can use Elemental Reset to make all spells a neatral element.
  • Lots of Power
  • Gets a powerful Mob attack at the second job, unlike a F/P Wizard.

Cons

  • Blaze Wizard's Fire Arrow is weaker than a F/P Wizard's Fire Arrow.
  • Low HP
  • Levels 20-25 are hard.

Starting a Cygnus Knight

Go to Ereve once you get to level 20 once you do the next time to log on you will receive a video clip showing you as a level 120 Cygnus Knight of each job. Nineheart will ask you if you would like to create a Cygnus Knight select yes and you will be automatically teleported to the island. Shinsoo will ask you if you would like to create a Cygnus Knight. You will enter the charcter creation screen. customize it as you wish and select a untaken name. The next time you log on your Noblesse will be there.

The Noblesse

Log on and select your Noblesse from the selection screen. The Empress Cygnus will talk to you if you accept you will automatically level =D. Talk to Nineheart and you will also gain a level again and a cool robe =D. Go to Kiku and he will assign you quests that will gain you a level each time it's completed. Here are the monsters you will have to kill.

Noblesse Skills

Common Beginner Skills

Icon Skill Name Description Type Mastered Cooldown
Link Manager.png Link Manager Allows you to manage your Link Skills, either by sharing with other characters on your account, or by choosing which skills to use on this character. Active 1 -
Nebulite Fusion.png Nebulite Fusion N/A Active 1 -
Blessing of the Sprite.png Blessing of the Fairy Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied. Passive 20 -
Empress's Blessing.png Empress's Blessing For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active. This skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. Passive 30 -
Echo of Hero.png Echo of Hero Increase weapon attack and magic attack on all players around. (Only obtainable at level 200.) Supportive 1 2 Hours

Noblesse

Icon Skill Name Description Type Mastered Terms Between Skills
Elemental Harmony.png Elemental Harmony Use the harmony of nature to build affinity for an element of your choosing. Passive 1 -
Elemental Shift.png Elemental Shift Jump in any direction except down by pressing a direction key and jump in midair. Supportive 3 10 Min
Cygnus Blessing.png Cygnus Blessing The blessing of the awakened empress empowers the body to escape from danger. Passive 2 -
Elemental Slash.png Elemental Slash Attack enemies in front of you with pure, primal energy. Active 1 -
Elemental Expert.png Elemental Expert Become an expert of the elements to free you from elemental restrictions on all your skills. Passive 1 -
Imperial Recall.png Imperial Recall Return to the Empress using Shinsoo's power. Supportive 1 30 minutes
Noble Mind.png Noble Mind Enhances Empress's Blessing effects Passive 6 -



Noblesse Skill Build

Level 2: +1 Three Snails

Level 3: +1 Three Snails

Level 4: +1 Three Snails (MAX)

Level 5: +1 Nimble Body

Level 6: +1 Nimble Body

Level 7: +1 Nimble Body (MAX)

The reason Recovery isn't Maxed is because I don't think it's a useful skill. Sure, you get to recovery more HP but Three Snails is a better skill because it's a Ranged attack and it's a magic attack (Your a Mage, right?). Nimble Body will help you to get places faster no matter how short it lasts.

Becoming a Blaze Wizard

Once you reach Level 10 talk to Nineheart again and he'll give you a quest called Time to Choose. Talk to Oz the Fire Knight and she'll ask you if you really want to go through with this. Talk to her again and accept her proposal. A cheesey animation will happen and you'll notice your MP shoot up immensly. You will also gain one skill point.

Blaze Wizard in the First Job

All your effort for 20 minutes has finally led up to this! Your a Blaze Wizard!!! Now sit down and read this guide or you'll end up sitting next to Shumi and complaining about how your Blaze Wizard fails. Just kidding, but that could happen if your a new player. Leveling will be relativly easy because of the Cygnus Quests, grinding, Quests, more grinding... But if your a efficient and motivated player you can get a Blaze Wizard to level 30 in 3-5 days (No School).

Skills 1st Job

Icon Skill Name Description Type Mastered Prerequisites
Improving Max MP Increase.gif Improving Max MP Increase This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP. Passive 10 -
Magic Guard.gif Magic Guard Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. Supportive 10 -
Magic Armor.gif Magic Armor Temporarily boosts the weapon defense by blowing magic into the armor. Supportive 10 Magic Guard Level 3
Magic Claw.png Magic Claw Use MP to attack an enemy twice. Active 20 -
Fsummon.png Sprite Summon Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Active 20 -


Build

Level 10: + 1 Magic Claw

Level 11: +3 Improving Max MP Increase

Level 12: +3 Improving Max MP Increase

Level 13: +3 Improving Max MP Increase

Level 14: +1 Improving Max MP Increase (MAX) +2 Magic Claw

Level 15: +3 Magic Claw

Level 16: +3 Magic Claw

Level 17: +3 Magic Claw

Level 18: +3 Magic Claw

Level 19: +3 Magic Claw

Level 20: +3 Magic Claw

Level 21: +3 Magic Guard

Level 22: +3 Magic Guard

Level 23: +3 Magic Guard

Level 24: +1 Magic Guard +2 Sprite Summon

Level 25: +3 Sprite Summon

Level 26: +3 Sprite Summon

Level 27: +3 Sprite Summon

Level 28: +3 Sprite Summon

Level 29: +3 Sprite Summon

Level 30: +3 Sprite Summon


Training

Job Advancement

  • Upon reaching level 10 speak to Tactician Neinhearts.
  • After that talk to the Oz the Chief Knight of Fire.
  • There you go, you are now a beginning Blaze/Flame Wizard!

Blaze Wizard Second Job

Woot! You reached level 30!!! That wasn't THAT hard was it? Now the fun begins. Unlike the regular F/P Wizard you will get a Mob move Yaaaaaay! :D You'll be kinda weak in the beginng so don't get discouraged. I recommend going to CPQ the whole way so you don't spend money on pots and can trade in Maple Coins for items.

2nd Job Skills

Icon Skill Name Description Type Mastered Prerequisites
Meditation.gif Meditation Meditate for a bit to temporarily boost up the magic attack of party members around the area. Supportive 20 -
Slow.gif Slow Temporarily slows down the opponents around you. Can't use it on them twice at once, and affects only 6 enemies per attack. Supportive 20 Teleport Lv. 5
Fire Arrow.png Fire Arrow Create a fire arrow with the power of magic, and fires at an enemy. Applies 1.5 times the damage to the ice-based monsters, where as fire-based enemies receive only half the damage. Active 20 -
Teleport.gif Teleport Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend. Supportive 20 -
Magic Booster.gif Magic Booster Uses up a significant amount of HP and MP to increase the attacking speed for spells. Supportive 20 -
Elemental Reset.png Element Reset For an amount of time, the casted skills are transformed into a neutral element. Supportive 20 -
Meteor.png Fire Pillar Gives fire damage to nearby enemies. It can attack up to 6 monsters. Active 20 -

2nd Job Skill Build

Level 30: +1 Teleport

Level 31: +3 Fire Pillar

Level 32: +3 Fire Pillar

Level 33: +3 Fire Pillar

Level 34: +3 Fire Pillar

Level 35: +3 Fire Pillar

Level 36: +3 Fire Pillar

Level 37: +2 Fire Pillar (Maxed) +1 Magic Booster

Level 38: +3 Magic Booster

Level 39: +3 Magic Booster

Level 40: +3 Magic Booster

Level 41: +3 Magic Booster

Level 42: +3 Magic Booster

Level 43: +3 Magic Booster

Level 44: +1 Magic Booster (Maxed) +2 Meditation

Level 45: +3 Meditation

Level 46: +3 Meditation

Level 47: +3 Meditation

Level 48: +3 Meditation

Level 49: +3 Meditation

Level 50: +3 Meditation (Maxed)

Level 51: +3 Elemental Reset

Level 52: +3 Elemental Reset

Level 53: +3 Elemental Reset

Level 54: +3 Elemental Reset

Level 55: +3 Elemental Reset

Level 56: +3 Elemental Reset

Level 57: +2 Elemental Reset (Maxed) +1 Teleport

Level 58: +3 Teleport

Level 59: +3 Teleport

Level 60: +3 Teleport

Level 61: +3 Teleport

Level 62: +3 Teleport

Level 63: +3 Teleport

Level 64: +1 Teleport (Maxed) +2 Slow

Level 65: +3 Slow

Level 66: +3 Slow

Level 67: +3 Slow

Level 68: +3 Slow

Level 69: +3 Slow

Level 70: +3 Slow (Maxed)

Overall you'll have maxed every skill except Fire Arrow. If you wanna go more power then replace Slow with Fire Arrow.

Training Areas

Levels 30-35

  • CPQ is a must! It'll be your best friend until 51. C'mon it's 7000 for a C Rank loss; thats like, 8% of your Exp? And a A Rank Win is 30,000 exp :D.
  • Garden of Green I Pretty good spawn, you'll be destroying them evene with a level 1 Fire Pillar.

Levels 36-40

  • CPQ is still probably your best bet.
  • Cold Eyes but only if your ready and have enough spare money for plenty of pots, I reccommend maxing Fire Pillar before going here.
  • You can also now start doing Ludi PQ.

Levels 41-45

  • You can now begin doing Nett's Pyramid, it provides a good amount of exp but at the cost of time and pots.
  • Jr. Pepes are actually ok exp and you can mo them with Fire Pillar.

Levels 46-50