The Blaze Wizard
Introduction
Blaze Wizards are a Knights of Cygnus class version of the magician. They manipulate the element of fire to kill monsters, and are one of the best classes in the game during the second job level. This guide will help explain to you how to make the best possible Blaze Wizard.
Pros/Cons Of a Blaze Wizard
Pros
- Get 6 Ability Points every level instead of 5 until level 70.
- Can Max skills using less Skill Points
- Has the highest MP in the game.
- Many monsters are weak to fire.
- Can use Elemental Reset to make all spells a neatral element.
- Lots of Power
- Gets a powerful Mob attack at the second job, unlike a F/P Wizard.
Cons
- Blaze Wizard's Fire Arrow is weaker than a F/P Wizard's Fire Arrow.
- Low HP
- Levels 20-25 are hard.
Starting a Cygnus Knight
Go to Ereve once you get to level 20 once you do the next time to log on you will receive a video clip showing you as a level 120 Cygnus Knight of each job. Nineheart will ask you if you would like to create a Cygnus Knight select yes and you will be automatically teleported to the island. Shinsoo will ask you if you would like to create a Cygnus Knight. You will enter the charcter creation screen. customize it as you wish and select a untaken name. The next time you log on your Noblesse will be there.
The Noblesse
Log on and select your Noblesse from the selection screen. The Empress Cygnus will talk to you if you accept you will automatically level =D. Talk to Nineheart and you will also gain a level again and a cool robe =D. Go to Kiku and he will assign you quests that will gain you a level each time it's completed. Here are the monsters you will have to kill.
Noblesse Skills
Common Beginner Skills
Icon | Skill Name | Description | Type | Mastered | Cooldown |
Link Manager | Allows you to manage your Link Skills, either by sharing with other characters on your account, or by choosing which skills to use on this character. | Active | 1 | - | |
Nebulite Fusion | N/A | Active | 1 | - | |
Blessing of the Fairy | Grants 1 skill level for every 10 levels your highest level character has. Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied. | Passive | 20 | - | |
Empress's Blessing | For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active. This skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. | Passive | 30 | - | |
Echo of Hero | Increase weapon attack and magic attack on all players around. (Only obtainable at level 200.) | Supportive | 1 | 2 Hours |
Noblesse
Icon | Skill Name | Description | Type | Mastered | Terms Between Skills |
Elemental Harmony | Use the harmony of nature to build affinity for an element of your choosing. | Passive | 1 | - | |
Elemental Shift | Jump in any direction except down by pressing a direction key and jump in midair. | Supportive | 3 | 10 Min | |
Cygnus Blessing | The blessing of the awakened empress empowers the body to escape from danger. | Passive | 2 | - | |
Elemental Slash | Attack enemies in front of you with pure, primal energy. | Active | 1 | - | |
Elemental Expert | Become an expert of the elements to free you from elemental restrictions on all your skills. | Passive | 1 | - | |
Imperial Recall | Return to the Empress using Shinsoo's power. | Supportive | 1 | 30 minutes | |
Noble Mind | Enhances Empress's Blessing effects | Passive | 6 | - |
Noblesse Skill Build
Level 2: +1 Three Snails
Level 3: +1 Three Snails
Level 4: +1 Three Snails (MAX)
Level 5: +1 Nimble Body
Level 6: +1 Nimble Body
Level 7: +1 Nimble Body (MAX)
The reason Recovery isn't Maxed is because I don't think it's a useful skill. Sure, you get to recovery more HP but Three Snails is a better skill because it's a Ranged attack and it's a magic attack (Your a Mage, right?). Nimble Body will help you to get places faster no matter how short it lasts.
Becoming a Blaze Wizard
Once you reach Level 10 talk to Nineheart again and he'll give you a quest called Time to Choose. Talk to Oz the Fire Knight and she'll ask you if you really want to go through with this. Talk to her again and accept her proposal. A cheesey animation will happen and you'll notice your MP shoot up immensly. You will also gain one skill point.
Blaze Wizard in the First Job
All your effort for 20 minutes has finally led up to this! Your a Blaze Wizard!!! Now sit down and read this guide or you'll end up sitting next to Shumi and complaining about how your Blaze Wizard fails. Just kidding, but that could happen if your a new player. Leveling will be relativly easy because of the Cygnus Quests, grinding, Quests, more grinding... But if your a efficient and motivated player you can get a Blaze Wizard to level 30 in 3-5 days (No School).
Skills 1st Job
Icon | Skill Name | Description | Type | Mastered | Prerequisites |
Improving Max MP Increase | This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP. | Passive | 10 | - | |
Magic Guard | Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. | Supportive | 10 | - | |
Magic Armor | Temporarily boosts the weapon defense by blowing magic into the armor. | Supportive | 10 | Magic Guard Level 3 | |
Magic Claw | Use MP to attack an enemy twice. | Active | 20 | - | |
Sprite Summon | Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. | Active | 20 | - |
Build
Level 10: + 1 Magic Claw
Level 11: +3 Improving Max MP Increase
Level 12: +3 Improving Max MP Increase
Level 13: +3 Improving Max MP Increase
Level 14: +1 Improving Max MP Increase (MAX) +2 Magic Claw
Level 15: +3 Magic Claw
Level 16: +3 Magic Claw
Level 17: +3 Magic Claw
Level 18: +3 Magic Claw
Level 19: +3 Magic Claw
Level 20: +3 Magic Claw
Level 21: +3 Magic Guard
Level 22: +3 Magic Guard
Level 23: +3 Magic Guard
Level 24: +1 Magic Guard +2 Sprite Summon
Level 25: +3 Sprite Summon
Level 26: +3 Sprite Summon
Level 27: +3 Sprite Summon
Level 28: +3 Sprite Summon
Level 29: +3 Sprite Summon
Level 30: +3 Sprite Summon
Training
- Levels 10-13: Cygnus Quests
- Levels 13-20: Cygnus Quests and Pig Beach
- Levels 20-25: Ant Tunnel / Horny Mushrooms & Zombie Mushrooms, KPQ
- Levels 25-30: Sleepywood and Perion Cygnus Quests, Ant Tunnel, and Evil Eyes, and KPQ
Job Advancement
- Upon reaching level 10 speak to Tactician Neinhearts.
- After that talk to the Oz the Chief Knight of Fire.
- There you go, you are now a beginning Blaze/Flame Wizard!
Blaze Wizard Second Job
Woot! You reached level 30!!! That wasn't THAT hard was it? Now the fun begins. Unlike the regular F/P Wizard you will get a Mob move Yaaaaaay! :D You'll be kinda weak in the beginng so don't get discouraged. I recommend going to CPQ the whole way so you don't spend money on pots and can trade in Maple Coins for items.
2nd Job Skills
Icon | Skill Name | Description | Type | Mastered | Prerequisites |
Meditation | Meditate for a bit to temporarily boost up the magic attack of party members around the area. | Supportive | 20 | - | |
Slow | Temporarily slows down the opponents around you. Can't use it on them twice at once, and affects only 6 enemies per attack. | Supportive | 20 | Teleport Lv. 5 | |
Fire Arrow | Create a fire arrow with the power of magic, and fires at an enemy. Applies 1.5 times the damage to the ice-based monsters, where as fire-based enemies receive only half the damage. | Active | 20 | - | |
Teleport | Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend. | Supportive | 20 | - | |
Magic Booster | Uses up a significant amount of HP and MP to increase the attacking speed for spells. | Supportive | 20 | - | |
Element Reset | For an amount of time, the casted skills are transformed into a neutral element. | Supportive | 20 | - | |
Fire Pillar | Gives fire damage to nearby enemies. It can attack up to 6 monsters. | Active | 20 | - |
2nd Job Skill Build
Level 30: +1 Teleport
Level 31: +3 Fire Pillar
Level 32: +3 Fire Pillar
Level 33: +3 Fire Pillar
Level 34: +3 Fire Pillar
Level 35: +3 Fire Pillar
Level 36: +3 Fire Pillar
Level 37: +2 Fire Pillar (Maxed) +1 Magic Booster
Level 38: +3 Magic Booster
Level 39: +3 Magic Booster
Level 40: +3 Magic Booster
Level 41: +3 Magic Booster
Level 42: +3 Magic Booster
Level 43: +3 Magic Booster
Level 44: +1 Magic Booster (Maxed) +2 Meditation
Level 45: +3 Meditation
Level 46: +3 Meditation
Level 47: +3 Meditation
Level 48: +3 Meditation
Level 49: +3 Meditation
Level 50: +3 Meditation (Maxed)
Level 51: +3 Elemental Reset
Level 52: +3 Elemental Reset
Level 53: +3 Elemental Reset
Level 54: +3 Elemental Reset
Level 55: +3 Elemental Reset
Level 56: +3 Elemental Reset
Level 57: +2 Elemental Reset (Maxed) +1 Teleport
Level 58: +3 Teleport
Level 59: +3 Teleport
Level 60: +3 Teleport
Level 61: +3 Teleport
Level 62: +3 Teleport
Level 63: +3 Teleport
Level 64: +1 Teleport (Maxed) +2 Slow
Level 65: +3 Slow
Level 66: +3 Slow
Level 67: +3 Slow
Level 68: +3 Slow
Level 69: +3 Slow
Level 70: +3 Slow (Maxed)
Overall you'll have maxed every skill except Fire Arrow. If you wanna go more power then replace Slow with Fire Arrow.
Training Areas
Levels 30-35
- CPQ is a must! It'll be your best friend until 51. C'mon it's 7000 for a C Rank loss; thats like, 8% of your Exp? And a A Rank Win is 30,000 exp :D.
- Garden of Green I Pretty good spawn, you'll be destroying them evene with a level 1 Fire Pillar.
- Ant Tunnel's Zombie Mushroom mini-dungeons is still quite good.
Levels 36-40
- CPQ is still probably your best bet.
- Mushroom Castle Theme Dungeon quests are great Exp as well.
- Cold Eyes but only if your ready and have enough spare money for plenty of pots, I reccommend maxing Fire Pillar before going here.
- You can also now start doing Ludi PQ.
Levels 41-45
- Cold Eyes are great in these levels.
- You can now begin doing Nett's Pyramid, it provides a good amount of exp but at the cost of time and pots.
- Jr. Pepes are actually ok exp and you can mo them with Fire Pillar.