Hermit
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Description
The Hermit is the third job advancement of the Assassin. The Hermit can now throw now throw three stars in one sitting and your past skills will be upgraded through Expert Throwing Star Handling. You can summon shadow clones to send an all out attack on your enemies and hold enemies into place, giving them damage over time. Lastly to reduce star loss, you will gain Shadow Stars, which will use skills without consuming your stars.
Thief Job Tree
Bandit |
Chief Bandit |
Shadower |
Hermit Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Shadow Stars | Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. | Active | 10 | x | - | |
Expert Throwing Star Handling | Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged. | Passive | 10 | x | Level 5 Shadow Stars | |
Venom | Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. | Passive | 10 | x | - | |
Triple Throw | Throw 3 throwing stars simultaneously. | Active | 20 | x | - | |
Alchemic Adrenaline | Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage. | Passive | 20 | x | - | |
Shade Splitter | Spews out shadow clones that hurl throwing stars at enemies in front of you. | Active | 20 | x | - | |
Dark Flare | Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. | Active | 10 | x | - | |
Shadow Partner | A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. | Supportive | 20 | x | 1 Summoning Rock | |
Shadow Web | Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. | Supportive | 10 | x | - | |
Enveloping Darkness | Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. | Passive | 10 | x | - |
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