Template:2nd Job Aran Skills

From MapleWiki
Revision as of 06:12, 2 December 2012 by ToaArrol (talk | contribs) (ToaArrol moved page Template:Second Job Aran Skills to Template:2nd Job Aran Skills)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Icon Skill Name Description Type Mastered Prerequisites
Polearm Mastery.png Polearm Mastery Increases the weapon mastery, accuracy, and speed of polearms. Passive 10 Lv. 3 Triple Swing
Triple Swing.png Triple Swing Press the attack key three times to deal a triple attack on up to 8 enemies. Active 20 Lv. 20 Double Swing
Final Take.png Final Charge Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing. Has a chance to stun enemies. Active 10 Lv. 20 Triple Swing
Combo Peril.png Combo Fenrir Throw a polearm that penetrates a certain amount of monsters in the direction you are facing Active 10 Lv. 1 Combo Ability
Combo Drain.png Combo Drain Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP. Active 10 Lv. 1 Combo Ability
Body Pressure.png Body Pressure Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds. Supportive 5 -
Final Attack.gif Final Attack Grants a chance to deal additional damage after an attack. Must have a polearm equipped. Passive 20 Level 3 Polearm Mastery
Snow Charge.png Snow Charge Permanently increases damage and infuses your polearm with ice for a certain amount of time. Supportive 10 -
Physical Training.png Physical Training Improves STR and DEX permanently through physical training. Passive 5 -