Final Charge
| Icon | Name | Prerequisite | Max Level | Skill Type | Job | Element | ||
| Final Charge | - | 20 | Active | Aran (II) | - | |||
| Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing. Has a chance to stun enemies. | ||||||||
| Notes | The commands of using Final Charge is â + â + Attack Key |
| Skill Level | MP Cost | Damage | Stun Chance | Stun Duration | Max Enemies Hit |
| ||
| 1 | -17 | 140% | 3% | 1 sec | 5 | |||
| 2 | -17 | 150% | 6% | 2 sec | 6 | |||
| 3 | -21 | 160% | 9% | 3 sec | 6 | |||
| 4 | -21 | 170% | 12% | 4 sec | 7 | |||
| 5 | -21 | 180% | 15% | 5 sec | 7 | |||
| 6 | -25 | 190% | 18% | 6 sec | 8 | |||
| 7 | -25 | 200% | 21% | 7 sec | 8 | |||
| 8 | -25 | 210% | 24% | 8 sec | 9 | |||
| 9 | -29 | 220% | 27% | 9 sec | 9 | |||
| 10 | -29 | 230% | 30% | 10 sec | 10 |