Chief Bandit/Long
Third Job Introduction
Finally, you're here! The long awaited 3rd job. You've learned the basics of a Thief, then you've mastered the dagger as a Bandit, and now you're looked at as a pro. The Chief Bandit, like bandits, are very fast and evasive. Chief Bandits are very strong, and have plenty of support and attacking skills.
Job Advancement Procedure
Go to El Nath - Chief Residence and speak to Arec. After talking to Arec, head back to Victoria Island and talk to Dark Lord who is located in Kerning City. Next, find the Door of Dimension located at Monkey Swamp II and it'll bring you to "The Path of the Glittering Crystal". Walk until the end of the path and enter the portal to defeat Dark Lord's dark side to obtain the Black Charm. Return to Dark Lord and exchange the Black Charm for a Necklace of Strength. Return to El Nath after that and give the item to Arec. Head on to the Holy Ground at the Snowfield (Sharp Cliff II). One Dark Crystal is required to answer 5 questions to obtain the Necklace of Wisdom. Again, head back to Arec in El Nath and give him the Necklace of Wisdom. Congratulations, you're a Chief Bandit!
Job Analysis
Pros
Job skill points can be applied in any manner because Savage Blow remains a Powerful Skill. Boss fights are easy due to Meso Explosion
Cons
Expensive to maintain. Low damage.
Stat Distribution
The stat distribution is the same as before, so there's no need to worry about this. Just keep your DEX at 2x your level, and everything else goes into LUK!
- LUK: +5 for three levels
- DEX: +5 for two levels
Or
- LUK: +3 on each level
- DEX: +2 on each level
Level 70: 110 DEX, 192 LUK
Level 75: 120 DEX, 207 LUK
Level 80: 130 DEX, 222 LUK
Level 90: 140 DEX, 237 LUK
Level 100: 150 DEX, 252 LUK
Level 110: 160 DEX, 267 LUK
Level 120: 170 DEX, 282 LUK
Chief Bandit Skills
Icon | Name and Description | Max Level | Requirements |
Assaulter: Attacks one enemy with incredible power and speed. Enemy can even be stunned on a low success rate.
|
30 | # | |
Band of Thieves: Summons fellow bandits to attack a few monsters around the area. Can attack up to 6.
|
30 | # | |
Chakra: Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.
|
30 | # | |
Meso Explosion: Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this.
|
30 | # | |
Meso Guard: Uses mesos to guard 50% of the damage received. Once the skill is used, it saves up a certain amount of mesos, and once damaged from then on out, the mesos will be used based on the damage received. The skill will be turned off when the saved mesos are used up.
|
20 | # | |
Shield Mastery: Increases the def. of the equipped shield. Only works when the shield is equipped.
|
20 | # | |
Pickpocket: Makes the enemy drop mesos for a certain period of time. The amount of mesos dropped depends on the damage and the skill level.
|
20 | # |
Skill Point Distribution
Every Chief Bandit needs to spend SP in the right way, therefore, we have come up with the best possible Chief Bandit SP spending guide.
Main Build
70: Assaulter +1 (1)
71: Assaulter +3 (4)
72: Assaulter +3 (7)
73: Assaulter +3 (10)
74: Assaulter +3 (13)
75: Assaulter +3 (16)
76: Assaulter +3 (19)
77: Assaulter +3 (22)
78: Assaulter +3 (25)
79: Assaulter +3 (28)
80: Assaulter +2 (30), Meso Explosion +1 (1)
81: Meso Explosion +2 (3), Pickpocket +1 (1)
82: Pickpocket +3 (4)
83: Pickpocket +3 (7)
84: Pickpocket +3 (10)
85: Pickpocket +2 (12), Band of Thieves +2 (1)
86: Band of Thieves +3 (4)
87: Band of Thieves +3 (7)
88: Band of Thieves +3 (10)
89: Band of Thieves +3 (13)
90: Band of Thieves +3 (16)
91: Band of Thieves +3 (19)
92: Band of Thieves +3 (22)
93: Band of Thieves +3 (25)
94: Band of Thieves +3 (28)
95: Band of Thieves +2 (30), Meso Explosion +1 (4)
96: Meso Explosion +3 (7)
97: Meso Explosion +3 (10)
98: Meso Explosion +3 (13)
99: Meso Explosion +3 (16)
100: Meso Explosion +3 (19)
101: Meso Explosion +3 (22)
102: Meso Explosion +3 (25)
103: Meso Explosion +3 (28)
104: Meso Explosion +2 (30), Pickpocket +1 (13)
105: Pickpocket +3 (16)
106: Pickpocket +3 (19)
107: Pickpocket +1 (20)
108: Chakra +3 (3)
109: Meso Guard +3 (3)
110: Meso Guard +3 (6)
111: Meso Guard +3 (9)
112: Meso Guard +3 (12)
113: Meso Guard +3 (15)
114: Meso Guard +3 (18)
115: Meso Guard +2 (20), Chakra +1 (4)
116: Chakra +3 (7)
117: Chakra +3 (10)
118: Chakra +3 (13)
119: Chakra +3 (16)
120: Chakra +3 (19)
End Results
- 30 Assaulter
- 30 Meso Explosion
- 20 Pickpocket
- 30 Band of Thieves
- 20 Meso Guard
- 19 Chakara
Places To Train
Below are some recommended places where you should train, and monsters of which you should train off.
Level 70-80
It is now the time for 3rd job. You can try out monsters like Soul Teddys and Yeti & Pepe, or you can dish out some sweet damage at Tauromacis. Most people just decide to stay at Coolie Zombies.
Level 80-90
As you are gaining strength, you may want to try Dual Ghost Pirate or Bain or stay at Yeti & Pepe.
Level 90-120
As you gain more and more strength, you can experiment on what you want to train on. You can even go for Dark Yeti & Pepe, Crimson Balrog, Zakum, you name it!