Party: Difference between revisions
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A party is formed so that a group of players can fight a monster that they wouldn't be able to defeat alone. They may also be formed to complete Party Quests. Some other [[Quests]] can be completed with the aid of a party, such as those that require the player to defeat a certain enemy a certain number of times. Also, some support skills such as [[Haste]], [[Heal]], and [[Bless]] can be used on others instead of just the caster, if the caster is in a party. | A party is formed so that a group of players can fight a monster that they wouldn't be able to defeat alone. They may also be formed to complete Party Quests. Some other [[Quests]] can be completed with the aid of a party, such as those that require the player to defeat a certain enemy a certain number of times. Also, some support skills such as [[Haste]], [[Heal]], and [[Bless]] can be used on others instead of just the caster, if the caster is in a party. | ||
Party members also share [[experience]] and [[meso]] gains with each other unless such experience or meso gains are from a quest. Additionally, loot dropped from enemies killed by party members can be immediately picked up by other party members without having to wait ten seconds. | |||
== An Ideal Party == | == An Ideal Party == |
Revision as of 21:22, 1 July 2008
Parties are groups of players who work together to train or do Party Quests.There can be as few as one or as many as six players in a party.
Function of a Party
A party is formed so that a group of players can fight a monster that they wouldn't be able to defeat alone. They may also be formed to complete Party Quests. Some other Quests can be completed with the aid of a party, such as those that require the player to defeat a certain enemy a certain number of times. Also, some support skills such as Haste, Heal, and Bless can be used on others instead of just the caster, if the caster is in a party.
Party members also share experience and meso gains with each other unless such experience or meso gains are from a quest. Additionally, loot dropped from enemies killed by party members can be immediately picked up by other party members without having to wait ten seconds.
An Ideal Party
An ideal party can vary, especially depending on the levels of the members. Another factor is which Second Job Advancement the members chose (if over level 30). One constant in most parties, however, is the presence of a Cleric/Priest. A cleric is very handy for a party, as the other members can train without spending too much on healing Potions.
An basic party would look like this: