Advanced Combo Attack: Difference between revisions
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# Damage + 30% , max Combo counter 5 , recharge 2 combo counter with success rate 60%. | # Damage + 30% , max Combo counter 5 , recharge 2 combo counter with success rate 60%. | ||
==Skill Progression By Level== | |||
Only for the [[Knights Of Cygnus]] class of [[Soul Master]]. | |||
*Level 01: Damage 101% / 11% Probability for 2 orbs / 6 orbs | |||
*Level 02: Damage 102% / 12% Probability for 2 orbs / 6 orbs | |||
*Level 03: Damage 103% / 13% Probability for 2 orbs / 6 orbs | |||
*Level 04: Damage 104% / 14% Probability for 2 orbs / 6 orbs | |||
*Level 05: Damage 105% / 15% Probability for 2 orbs / 7 orbs | |||
*Level 06: Damage 106% / 16% Probability for 2 orbs / 7 orbs | |||
*Level 07: Damage 107% / 17% Probability for 2 orbs / 7 orbs | |||
*Level 08: Damage 108% / 18% Probability for 2 orbs / 7 orbs | |||
*Level 09: Damage 109% / 19% Probability for 2 orbs / 8 orbs | |||
*Level 10: Damage 110% / 20% Probability for 2 orbs / 8 orbs | |||
*Level 11: Damage 111% / 21% Probability for 2 orbs / 8 orbs | |||
*Level 12: Damage 112% / 22% Probability for 2 orbs / 8 orbs | |||
*Level 13: Damage 113% / 23% Probability for 2 orbs / 9 orbs | |||
*Level 14: Damage 114% / 24% Probability for 2 orbs / 9 orbs | |||
*Level 15: Damage 115% / 25% Probability for 2 orbs / 9 orbs | |||
*Level 16: Damage 116% / 26% Probability for 2 orbs / 9 orbs | |||
*Level 17: Damage 117% / 27% Probability for 2 orbs / 10 orbs | |||
*Level 18: Damage 118% / 28% Probability for 2 orbs / 10 orbs | |||
*Level 19: Damage 119% / 29% Probability for 2 orbs / 10 orbs | |||
*Level 20: Damage 120% / 30% Probability for 2 orbs / 10 orbs | |||
[[Category: 4th Job Skills]] | [[Category: 4th Job Skills]] | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] |
Revision as of 10:43, 11 November 2008
Description
By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast.
Master Level: 30
Type: Passive
Prerequisite: Level 30 Combo Attack
Skill Progression By Level
- Damage + 1% , max Combo counter 1 , recharge 2 combo counter with success rate 31%.
- Damage + 2% , max Combo counter 1 , recharge 2 combo counter with success rate 32%.
- Damage + 3% , max Combo counter 1 , recharge 2 combo counter with success rate 33%.
- Damage + 4% , max Combo counter 1 , recharge 2 combo counter with success rate 34%.
- Damage + 5% , max Combo counter 1 , recharge 2 combo counter with success rate 35%.
- Damage + 6% , max Combo counter 1 , recharge 2 combo counter with success rate 36%.
- Damage + 7% , max Combo counter 2 , recharge 2 combo counter with success rate 37%.
- Damage + 8% , max Combo counter 2 , recharge 2 combo counter with success rate 38%.
- Damage + 9% , max Combo counter 2 , recharge 2 combo counter with success rate 39%.
- Damage + 10% , max Combo counter 2 , recharge 2 combo counter with success rate 40%.
- Damage + 11% , max Combo counter 2 , recharge 2 combo counter with success rate 41%.
- Damage + 12% , max Combo counter 2 , recharge 2 combo counter with success rate 42%.
- Damage + 13% , max Combo counter 3 , recharge 2 combo counter with success rate 43%.
- Damage + 14% , max Combo counter 3 , recharge 2 combo counter with success rate 44%.
- Damage + 15% , max Combo counter 3 , recharge 2 combo counter with success rate 45%.
- Damage + 16% , max Combo counter 3 , recharge 2 combo counter with success rate 46%.
- Damage + 17% , max Combo counter 3 , recharge 2 combo counter with success rate 47%.
- Damage + 18% , max Combo counter 3 , recharge 2 combo counter with success rate 48%.
- Damage + 19% , max Combo counter 4 , recharge 2 combo counter with success rate 49%.
- Damage + 20% , max Combo counter 4 , recharge 2 combo counter with success rate 50%.
- Damage + 21% , max Combo counter 4 , recharge 2 combo counter with success rate 51%.
- Damage + 22% , max Combo counter 4 , recharge 2 combo counter with success rate 52%.
- Damage + 23% , max Combo counter 4 , recharge 2 combo counter with success rate 53%.
- Damage + 24% , max Combo counter 4 , recharge 2 combo counter with success rate 54%.
- Damage + 25% , max Combo counter 5 , recharge 2 combo counter with success rate 55%.
- Damage + 26% , max Combo counter 5 , recharge 2 combo counter with success rate 56%.
- Damage + 27% , max Combo counter 5 , recharge 2 combo counter with success rate 57%.
- Damage + 28% , max Combo counter 5 , recharge 2 combo counter with success rate 58%.
- Damage + 29% , max Combo counter 5 , recharge 2 combo counter with success rate 59%.
- Damage + 30% , max Combo counter 5 , recharge 2 combo counter with success rate 60%.
Skill Progression By Level
Only for the Knights Of Cygnus class of Soul Master.
- Level 01: Damage 101% / 11% Probability for 2 orbs / 6 orbs
- Level 02: Damage 102% / 12% Probability for 2 orbs / 6 orbs
- Level 03: Damage 103% / 13% Probability for 2 orbs / 6 orbs
- Level 04: Damage 104% / 14% Probability for 2 orbs / 6 orbs
- Level 05: Damage 105% / 15% Probability for 2 orbs / 7 orbs
- Level 06: Damage 106% / 16% Probability for 2 orbs / 7 orbs
- Level 07: Damage 107% / 17% Probability for 2 orbs / 7 orbs
- Level 08: Damage 108% / 18% Probability for 2 orbs / 7 orbs
- Level 09: Damage 109% / 19% Probability for 2 orbs / 8 orbs
- Level 10: Damage 110% / 20% Probability for 2 orbs / 8 orbs
- Level 11: Damage 111% / 21% Probability for 2 orbs / 8 orbs
- Level 12: Damage 112% / 22% Probability for 2 orbs / 8 orbs
- Level 13: Damage 113% / 23% Probability for 2 orbs / 9 orbs
- Level 14: Damage 114% / 24% Probability for 2 orbs / 9 orbs
- Level 15: Damage 115% / 25% Probability for 2 orbs / 9 orbs
- Level 16: Damage 116% / 26% Probability for 2 orbs / 9 orbs
- Level 17: Damage 117% / 27% Probability for 2 orbs / 10 orbs
- Level 18: Damage 118% / 28% Probability for 2 orbs / 10 orbs
- Level 19: Damage 119% / 29% Probability for 2 orbs / 10 orbs
- Level 20: Damage 120% / 30% Probability for 2 orbs / 10 orbs