Wizard Class: Difference between revisions

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* [[Doppleganger's Ice/lightning Wizard Training Areas|Ice/lightning Wizard Training Areas]] - ''by Doppleganger''
* [[Doppleganger's Ice/lightning Wizard Training Areas|Ice/lightning Wizard Training Areas]] - ''by Doppleganger''
*[[magicbeast22's magic guide for sp and ap]]
*[[magicbeast22's magic guide for sp and ap]]
*[[i/l guide by the one]]


=== Fire/Poison Guides===
=== Fire/Poison Guides===

Revision as of 23:25, 29 October 2009

Magician.jpg

Description

Wizards are a active class that deal magical, elemental damage. They train on monsters weak against their element. Wizards can Increase their magic attack and reduce the opponent's mobility. This class is one worth going for if you love dealing heavy damage fast.

Becoming a Wizard

Once you've reached Lv 30, go back to Ellinia's Magic Library, which is located at the Forest North of Ellinia (To help you guys, go to the top of the map, I spent 30 minutes looking for him). Go inside, talk to Grendel the Really Old. He'll give you a letter and you've to pass it to the job advancement instructor (You Have To Go To The Portal Which Is In NorthEast Of Elinia And Affter You Go There Go To The Portal In The East In That Place And Affter That He Will Be At The Top Of The Map) After giving the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the monsters inside. Be careful to stock your potions up before you start collecting the 30 Dark Marbles.

Once you've collected 30 Dark Marbles, talk to the instructor, and he'll award you with a Proof of a Hero. Go back to Ellinia's Magic Library, and talk to Grendel the Really Old once again, where then you'll advance as the Wizard.

Job Tree

First Job
Second Job
Third Job
Fourth Job
Knights Of Cygnus
Magician
Wizard
Cleric
Mage
Priest
Arch Mage
Bishop
Blaze Wizard

Skills

Common Wizard Skills

Icon Skill Name Description Type Mastered Element Prerequisites
Meditation.gif Meditation Temporarily enhances the Magic Attack of all party members nearby through meditation. Supportive 20 x Lv. 3 MP Eater
Spell Booster.png Spell Booster Uses MP to temporarily double the speed of Magic Attacks. Supportive 10 x -
MP Eater.gif MP Eater Absorbs the enemy's MP when attacking with Magic skills until the enemy's MP reaches 0. Passive 10 x -
High Wisdom.png High Wisdom Permanently increase INT through mental discipline. Passive 5 x -
Spell Mastery.png Spell Mastery Increases Magic Mastery and Magic Attack. Passive 10 x -

Fire & Poison Skills

Icon Skill Name Description Type Mastered Element Prerequisites
Elemental Drain.png Elemental Drain Increases total damage based on the number of nearby enemies that are hit with your damage over time effects. Passive 1 x -
Ignite.png Ignite Grants a chance to create a firewall at the target location when using fire magic. Passive 10 Fire -
Flame Orb.png Flame Orb Creates and throws a burning orb at multiple enemies. Very effective against Ice Attribute monsters. Active 20 Fire -
Poison Breath.gif Poison Breath Sends a poisonous droplet at an enemy, also striking enemies near the target. The enemies will take damage for a short time. Active 10 Poison -

Ice & Lightning Skills

Icon Skill Name Description Type Mastered Element Prerequisites
Freezing Crush.png Freezing Crush When attacking enemy with Freeze stacks, increases Max Critical Damage per stack. Passive 1 x -
Chilling Step.png Chilling Step When you use the Teleport skill, your path will freeze immediately and deal damage to enemies that pass over it, freezing them as well. Can be toggled On/Off with the skill key. Active 10 Ice -
Cold Beam.png Cold Beam Drops sharp ice shards on enemies to deal damage. Enemies that are hit will freeze and slow down. Able to deal great damage to fire attribute enemies. Active 20 Ice -
Thunder Bolt.png Thunder Bolt Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. Active 10 Lightning -



Wiki Guides
Pages made by MapleWiki members.

Ice/Lightning Guides

Fire/Poison Guides