Template:Item infobox/Instructions

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This is the Instructions page for the Item infobox. Choices from the table in the Item infobox notes will lead users to an individual section below.

Instructions

This page lists individual sections, dependent on what type of template you want.

You do not have to use these, but these are here for your ease of use.


Use

  • This section is for items from the Use section.

HP boosters

{{Item infobox/Use
| use = y

| type =  <!-- Pill, Potion, etc. -->
| uses = 1

| hp =  <!-- If it restores HP, enter the number. Use % when necessary. -->
| mp = 

<!-- Remove non-applicable fields -->
| weaponattack = 
| magicattack = 

| weapondefense = 
| magicdefense = 

| strbonus =
| dexbonus = 
| intbonus = 
| lukbonus = 

| avoidability = 
| accuracy = 
| speed = 
| jump = 
}}    

MP boosters

{{Item infobox/Use
| use = y

| type =  <!-- Pill, Potion, etc. -->
| uses = 1

| hp =  <!-- If it restores HP, enter the number. Use % when necessary. -->
| mp = 

<!-- Remove non-applicable fields -->
| weaponattack = 
| magicattack = 

| weapondefense = 
| magicdefense = 

| strbonus =
| dexbonus = 
| intbonus = 
| lukbonus = 

| avoidability = 
| accuracy = 
| speed = 
| jump = 
}}

HP & MP boosters

{{Item infobox/Use
<!-- As always, remove non-applicable fields -->
| use = y

| type =  <!-- Pill, Potion, etc. -->
| uses = 

| hp =  <!-- If it restores HP, enter the number. Use % when necessary. -->
| mp = 

| weaponattack = 
| magicattack = 

| weapondefense = 
| magicdefense = 

| strbonus =
| dexbonus = 
| intbonus = 
| lukbonus = 

| avoidability = 
| accuracy = 
| speed = 
| jump = 
}}    

Scrolls and Skill/Mastery Books

{{Item infobox/Use
<!-- As always, remove non-applicable fields -->
| use = y
| chance = y
| wear = y
| type =  <!-- scroll, mastery book or skill book -->
| uses = 

| success =  <!-- Applicable to scrolls and mastery books -->
| fail = 

<---- Applicable to scrolls ---->
| weaponattack = 
| magicattack = 

| weapondefense = 
| magicdefense = 

| strbonus =
| dexbonus = 
| intbonus = 
| lukbonus = 

| avoidability = 
| accuracy = 
| speed = 
| jump = 
| maxhp =
| maxmp =
}}    

Etc

This section is for items found in the Etc section

Any Etc Items

{{Item infobox/Etc
| etc = y
| type = 
| slot = 

| name =
| image =
}}    

Quest item

{{Item infobox/Quest
| etc = y
| quest = y

| name =
| image =
}}    

Wear

  • This section is for items from the Wear section.

Medal

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| level = 
| type = Medal

| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses-->
| dexbonus =       <!-- This is for DEX bonuses-->
| intbonus =       <!-- This is for INT bonuses-->
| lukbonus =       <!-- This is for LUK bonuses-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}     

Cape

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- This is Common (meaning all classes) by default. -->
| level = 
| slots =  <!-- Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Cape

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Hat

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Hat

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Earring

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Earring

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}       

Overalls

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Overalls

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}} 


Top

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner. -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Top

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Glove

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner. -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Glove

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Ring

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Ring

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Belt

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Belt

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Bottom

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner. -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Bottom

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}

Shoes

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = 
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Shoes

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Pendant

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Pendant

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Eye Accessory

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Eye Accessory

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Face Accessory

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Face Accessory

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Shoulderpads

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Shoulderpads

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Pocket Items

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Pocket

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Androids

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  Common
| level = 

| type = Android

| trait = 

}}

Android Hearts

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 

| type = Heart

| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 

| type = Heart

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weaponattack =
| magicattack =
| weapondefense = 
| magicdefense = 
| avoidability = 
| accuracy =

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Badges

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class = Common
| level = 

| type = Badge

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weaponattack =
| magicattack =
| weapondefense = 
| magicdefense = 
| avoidability = 
| accuracy =

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
}}      

Tools

{{Item infobox/Tools
| name = 
| image = 

| profession = 
| level = 
| professionlevel = 
}}


Weapon

{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->

| wear = y

| name =   <!-- Use this if the weapon name differs from the page name. Remove this if it doesn't apply -->
| image = 

| class =  <!-- Enter class here. Also includes Common and Beginner. Add class2 and class3 when needed. -->
| level = 
| slots =  <!-- Refers to # of upgrades you can put on. -->

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 
| fame =

| type =   <!-- This refers to the type of weapon

           Weapons:
           * Bow
           * Claw
           * Crossbow
           * Cannon
           * Dagger
           * Dual Bowgun
           * Knuckles
           * Katara
           * One-handed axe
           * One-handed blunt weapon
           * One-handed mace
           * One-handed sword
           * Pistol
           * Pole Arm
           * Spear
           * Staff
           * Two-handed axe
           * Two-handed blunt weapon
           * Two-handed mace
           * Two-handed sword
           * Wand

           -->

| attackspeed =    <!-- Do not leave this blank. If unknown, use a question mark (?). -->
| weaponattack = 
| rateofknockback =  <!-- Refers to bows -->
| magicattack = 
| accuracy = 
| avoidability = 

<!-- Core stat bonuses (NOTE: These are not requirements! (See above) -->
| strbonus = 
| dexbonus = 
| intbonus = 
| lukbonus = 

<!-- Additional stats -->
| maxhp = 
| maxmp = 
| trait =
}}   

Full Template

If none of the template apply, please use the following template to the best of your ability.


{{Item_infobox
<!-- If you don't know a field, use a question mark (?). NEVER leave it blank unless it doesn't apply. -->


 <!-- Core fields (use "y" for the applicable option or options) -->
| wear = 
| use = 
| etc = 
| cash = 
| setup = 
| quest = 


<!-- The following two are completely optional, as they are automatically generated. Use name if the Item name differs 
from the Page Name, and use image if the image is not {{PAGENAME}}.png. -->
| name = 
| image = 

| class =  <!-- This is Common (meaning all classes) by default. -->
| level = 
| slots =  <!-- Refers to equipment. Leave blank if it doesn't apply --> 

<!-- The following four are for stat REQUIREMENTS, NOT BONUSES (See below) -->
| str = 
| dex = 
| int = 
| luk = 
| fame =

| type =   <!-- This refers to the type of equipment

Weapons:
           * Bow
           * Claw
           * Crossbow
           * Cannon
           * Dagger
           * Dual Bowgun
           * Knuckles
           * Katara
           * One-handed axe
           * One-handed blunt weapon
           * One-handed mace
           * One-handed sword
           * Pistol
           * Pole Arm
           * Spear
           * Staff
           * Two-handed axe
           * Two-handed blunt weapon
           * Two-handed mace
           * Two-handed sword
           * Wand


Others:
* Cape
* Medal
* Pendant
* Boot
* Top
* Bottom
* Overall
* Face Accessory
* Eye Accessory
* Shoulderpad
* Pocket Item
* Belt
* Android
* Android Heart

-->

<!-- The following are weapon-related stats. Leave blank if they don't apply -->
| attackspeed = 
| weaponattack = 
| magicattack = 
| accuracy = 

<!-- The following are armor-related stats. Leave blank if they don't apply -->
| weapondefense = 
| magicdefense = 
| avoidability = 

<!-- Core stats -->
| strbonus =       <!-- This is for STR bonuses, NOT REQUIREMENTS! (See above)-->
| dexbonus =       <!-- This is for DEX bonuses, NOT REQUIREMENTS! (See above)-->
| intbonus =       <!-- This is for INT bonuses, NOT REQUIREMENTS! (See above)-->
| lukbonus =       <!-- This is for LUK bonuses, NOT REQUIREMENTS! (See above)-->

<!-- Additional stats -->
| maxhp = 
| maxmp = 

| speed =
| jump =
| trait =       <!-- This is for trait EXP, mostly Charm EXP. Leave blank if doesn't give trait EXP. -->
}}