Template:2nd Job Phantom Skills
| Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
| File:Call of Fate.pngâ | Calling Card | Launches enchanted cards at enemies. | Active | 20 | x | - |
| File:Impeccable Memory II.pngâ | Impeccable Memory II | Lets you use 2nd job skills stolen from Explorers. Passive effects from skills will not work. Equip stolen skills using Loadout. TIP: To know what skills you can steal, go to this page. |
Active | 20 | x | - |
| File:Mille Cartes.pngâ | Mille Cartes | Launches a torrent of cards that knocks back enemies. | Active | 15 | x | - |
| File:Carte Blanche.pngâ | Carte Blanche | Each critical attack has a chance to produce a card that attacks nearby enemy automatically. This card is added to your deck. | Passive | 10 | x | - |
| File:Cane Mastery.pngâ | Cane Mastery | Increases the weapon mastery and Accuracy of canes. | Passive | 10 | x | - |
| File:Cane Booster.pngâ | Cane Booster | Uses MP to temporarily increase the attack speed of your canes by 2 levels. | Supportive | 10 | x | - |
| File:Luck Monopoly.pngâ | Devil's Luck | Permanently increases LUK. | Passive | 5 | x | - |