Swordsman and Fighter Guide
Swordsman Guide
Dice Roll
When you are creating your beginner to be a warrior, you roll your dice. It's for your character stats. Roll your dice with the amount of this:
Str:X Dex:X Int:4/5 Luk:4/5
This should take 20mins. If you are dying to create one fast, use the recommanded part as a warrior or bowman(I know MapleSEA have this part but I don't know if the other maplestory have it.)
Finally, I created a beginner
You need str to increase your damage at beginner times, as well as when you are a warrior. Skill point are important, too. If you add some useless skill, you are wasting your skill point. Try add skills you thought it might be useful, even when you have a job.
Beginner AP and SP distribution
AP distribution
Lv2 ~ Lv10 : 5str
SP distribution
Lv2 ~ Lv4 : 3nimble feet
Lv4 ~ Lv7 : 3recovery
The reason for not adding the Three Snail Shell is because your attack can cope with monsters at Maple Island.
When you reached Lv9, (80.00% or more) go to lift harbour. Do 2 Olaf quest. Choose The Path of Warrior. You will proably level up and be a warrior. The instruction is given to you where to meet your instructor.
Swordsman times
Ok, you are now a swordsman. NEVER ADD HP EVEN THOUGH IT IS OEN OF THE MOST IMPORTANT THING! It is because you can gain HP through 1 special skill...
Well, to find out more, go to http://sea.hidden-street.net/characters/warrior.php
Active Skills
Power Strike
Pros:
Extreme High Damage.
No usage of HP.
Use lesser MP.
Hit twice as much as Slash Blast
Cons:
Hit one monster at a time.
Work extremely slow at big groups of monsters.
Slash Blast
Pros:
Hit more at one monsters at a time.
Kill fast if more than 2monsters is coming to you.
Never get stucked for a long time.
Cons:
Use HP
Use more MP than Power Strike
Hit twice lesser then Power Strike.
Swordsman AP and SP distribution
AP: Just make sure your dex is 20 more than your LV. Others go to str
SP
Lv10: +1 Recovery HP
Lv11: +3 Recovery HP
Lv12: +2 Recovery HP and +1Max HP
Lv13 ~ Lv15: +3Max HP(maxed)
Lv16 ~ Lv21: +3 Power Strike
Lv22: +2 Power Strike(maxed) and...
(Continue Type 1) Extreme Attack (most recommanded)
Lv22: ...+1 Slash Blast
Lv23 ~ Lv28: +3 Slash Blast
Lv29: +1 Slash Blast(maxed) and +2 endure
Lv30: +1 endure and +2 iron body
(Continue Type 2) Balanced Attack and Def(WARNNING - WARRIOR'S DEF IS HIGH)
Lv22: ...+1 Endure
Lv23: +2 Endure and +1 iron body
Lv23 ~ Lv28: +3 iron body
Lv29: +1 iron body(maxed) and +2 slash Blast
Lv30: +3 slash blast
Training Spot
Lv10 ~ Lv14: Slime Cave (look at Archer although is not mine, the slime cave is there and don't use ANY POTION if you want mesos)
Lv15 ~ Lv22: Green Mushroom Cave (Just beside the Slime cave), Henesy Hunting Ground III
Lv23 ~ Lv25: Ant tunnel I/II/III/VI
Lv26 ~ Lv30: Same is Lv23 ~ Lv25, Kerning PQ (party Quest), Land of Wild Boar II
Lv31 ~ Lv35: Land of Wild Boar II/MC(Monster Carnival)
Lv36 ~ Lv50: MC/ Ludilibrum PQ
2nd job advancement
For new players, I recommand you to be a Fighter as it can use sword.
For AP, continue adding it the same way.
For SP,
Type 1(extreme attack)
Lv30: +1 rage
Lv30 ~ Lv39: +3 rage(maxed)
Lv40: +2rage and +1 [Weapon] Mastery
Lv41: +3 [Weapon] Mastery
Lv42: +2 [Weapon] Mastery and +1 [Weapon] Booster
Lv43: ~ Lv46: +3 [Weapon] Booster
Lv47: ~ Lv51: +3 [Weapon] Mastery(maxed)
Lv52: ~ Lv54: +3 [Weapon] Booster
Lv55: +1 [Weapon] Booster(maxed) +2 FA(final attack)
Lv56 ~ Lv65: +3 FA
Lv66: +1 FA +3 Iron body/Slash Blast/Power Guard
Lv67 ~ 70: +3 Iron body/Slash Blast/Power Guard
Type 2(Most recommanded - [weapon] expert
Lv30: +1 [weapon] mastery
Lv31 ~ Lv37: +3 [weapon] mastery
Lv38: +1 [weapon] mastery(maxed) +2 [weapon] booster
Lv39 ~ Lv44: +3 [weapon] mastery(maxed)
Lv45 ~ Lv55: +3 [weapon] FA(maxed)
Lv56 ~ Lv66: +3 rage(maxed)
Lv67 ~ Lv70: +3 power guard/slash blast/iron body
Type 3(easier to use - ready up)
Lv30: +1 [weapon] mastery
Lv31: +3rage
Lv32 ~ Lv34: [weapon] mastery(half maxed, ready to use)
Lv35 ~ Lv38: +3 rage(half maxed, ready to use)
Lv39 ~ Lv41: +3 [weapon] booster
Lv42: +1 [weapon] booster(half maxed, ready to use)
Lv43 ~ Lv47: +3[weapon] FA(half maxed, ready to use)
Lv48 ~ Lv50: +3[weapon]mastery
Lv51: +1[weapon]mastery(maxed) +2rage
Lv52 ~ Lv56: +3rage(maxed)
Lv57 ~ Lv59: +3 [weapon] booster
Lv60: +1 [weapon] booster
(incomplete, to be continued) Created by Heehaha