Standard Magic Guard
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Icon | Name | Prerequisite | Max Level | Skill Type | Job | Element | ||
Standard Magic Guard | - | 10 | Passive | Luminous (I) | - | |||
Converts a portion of damage dealt to you so it affects your MP instead of your HP. Permanently increases Physical and Magic DEF. |
Skill Level | Amount of damage displaced | Physical/Magic DEF Increase |
| |||||
1 | 13% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +15 | ||||||
2 | 21% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +30 | ||||||
3 | 29% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +45 | ||||||
4 | 37% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +60 | ||||||
5 | 45% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +75 | ||||||
6 | 53% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +90 | ||||||
7 | 61% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +105 | ||||||
8 | 69% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +120 | ||||||
9 | 77% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +135 | ||||||
10 | 85% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage. | +150 |