Roll of the Dice/Luck of the Dice

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Icon Name Prerequisite Max Level Skill Type Job Element
Roll of the Dice.png Roll of the Dice/Luck of the Dice - 20 Supportive Outlaw, Marauder, Cannon Trooper, 3rd Job Mechanic -
Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.
Notes Roll 1: Nothing
Roll 2: +30% Weapon Defense
Roll 3: +20% MaxHP/MaxMP
Roll 4: +15% Critical Rate,
Roll 5: +20% Damage
Roll 6: +30% EXP
Skill Level MP Cost Buff Duration Cooldown


1 -40 66 sec 480 sec
2 -40 72 sec 450 sec
3 -40 78 sec 450 sec
4 -40 84 sec 420 sec
5 -45 90 sec 420 sec
6 -45 96 sec 390 sec
7 -45 102 sec 390 sec
8 -45 108 sec 360 sec
9 -45 114 sec 360 sec
10 -50 120 sec 330 sec
11 -50 126 sec 330 sec
12 -50 132 sec 300 sec
13 -50 138 sec 300 sec
14 -50 144 sec 270 sec
15 -55 150 sec 270 sec
16 -55 156 sec 240 sec
17 -55 162 sec 240 sec
18 -55 168 sec 210 sec
19 -55 174 sec 210 sec
20 -60 180 sec 180 sec



Icon Name Prerequisite Max Level Skill Type Job Element
Roll of the Dice.png Roll of the Dice/Luck of the Dice - 10 Supportive Jett (III) -
Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.
Notes Roll 1: Nothing
Roll 2: +60% Weapon Defense
Roll 3: +40% MaxHP/MaxMP
Roll 4: +30% Critical Rate,
Roll 5: +40% Damage
Roll 6: +60% EXP
Skill Level MP Cost Buff Duration Cooldown


1 -40 72 sec 450 sec
2 -40 84 sec 420 sec
3 -45 96 sec 390 sec
4 -45 108 sec 360 sec
5 -45 120 sec 330 sec
6 -50 132 sec 300 sec
7 -50 144 sec 270 sec
8 -50 156 sec 240 sec
9 -55 168 sec 210 sec
10 -55 180 sec 180 sec


Thunder Breaker

Icon Name Prerequisite Max Level Skill Type Job Element
Roll of the Dice.png Roll of the Dice - 1 Supportive Thunder Breaker (III) -
Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.
Notes Roll 1: Nothing
Roll 2: +30% Weapon Defense
Roll 3: +20% MaxHP/MaxMP
Roll 4: +15% Critical Rate,
Roll 5: +20% Damage
Roll 6: +30% EXP
Skill Level MP Cost Buff Duration Cooldown


1 -60 180 sec 180 sec