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Dual Blades Guide

From MapleWiki
The guide on this page was created for an older and outdated version of Maplestory and is now inaccurate to the current gameplay and no longer deemed useful. Please do not edit or delete this article.

Pros: Having high damage compared to other Jobs

Cons :Some of the skills require skill books to master which is needed to buy with Cash

Beginner

Three Snails: Hurls snail shells to attack monsters from long distance. Level 1: MP -3; Damage 10 Level 2: MP -5; Damage 25 Level 3: MP -7; Damage 40

Nimble Feet: Enables the character to move around quickly for a very short amount of time. Level 1: MP -10; speed +10 for 4 seconds Level 2: MP -15; speed +15 for 8 seconds Level 3: MP -20; speed +20 for 12 seconds Recovery: Enables the user to recover HP constantly for 30 sec. Level 1: MP -10; Recover 24 HP in 30 sec. Level 2: MP -20; Recover 48 HP in 30 sec. Level 3: MP -30; Recover 72 HP in 30 sec.

Blessing of the Sprite: Buff up the character using the power of the sprite. Every time your highest character level rises 10, 1 skill point goes up. Level 1: Weapon Attack +1, Magic Attack +2, Accuracy +1, Avoid +1 Level 10: Weapon Attack +10, Magic Attack +20, Accuracy +10, Avoidability +10 Level 20: Weapon Attack +20, Magic Attack +40, Accuracy +20, Avoidability +20

Beginner SP Build Level 1 - You do not get a point on this level. Level 2 - +1 Nimble Feet (1) Level 3 - +1 Nimble Feet (2) Level 4 - +1 Nimble Feet (MAXED) Level 5 - +1 Three Snails (1) Level 6 - +1 Three Snails (2) Level 7 - +1 Three Snails (MAXED) Level 8 - You do not get a point on this level. Level 9 - You do not get a point on this level. Level 10 - You do not get a point on this level.

The Reason for not adding Recovery: When Recovery is MAXED, it heals only 72 HP in a in 30 seconds, whereas compared to The Relaxer (Chair) which you will get when doing a quest on Maple Island, heals 50 HP every 10 seconds. If you do the Mathematics, you will know which is better.

Rogue Nimble Body: Increases accuracy and avoidability. Level 1: Accuracy +1, avoidability +1 Level 10: Accuracy +10, avoidability +10 Level 20: Accuracy +20, avoidability +20

Disorder: Temporarily decreases the weapon def. and attacking abilities of the affected, even stunting the ongoing attacks. Can't use this skill on a monster that's already in "disorder." Level 1: MP -5; Enemy's weapon attack -1, weapon defense -1 for 7 seconds Level 10: MP -7; Enemy's weapon attack -10, weapon def. -10 for 31 seconds Level 20: MP -10; Enemy's weapon attack -20, weapon def. -20 for 60 seconds

Dark Sight: Use MP to hide behind the shadows. Can't be attacked, and can't attack either. Level 1: MP -24, Disappear for 10 seconds, speed -30 Level 10: MP -15, Disappear for 100 seconds, speed -10 Level 20: MP -5, Disappear for 200 seconds, speed -0

Double Stab: Use MP to quickly stab a monster twice in one turn using a dagger. Level 1: MP -6; Attack twice, dealing 65% damage with each stab Level 10: MP -9; Attack twice, dealing 95% damage with each stab Level 20: MP -14; Attack twice, dealing 130% damage with each stab

Rogue SP Build Level 10 - +1 Double Stab (1) Level 11 - +3 Double Stab (4) Level 12 - +3 Double Stab (7) Level 13 - +3 Double Stab (10) Level 14 - Save SP (3) Level 15 - Save SP (6) Level 16 - Save SP (9) Level 17 - Save SP (12) Level 18 - Save SP (15) Level 19 - Save SP (18) Level 20 - Save SP (21)

Reason for only adding Double Stab: As a Dual Blade,Lucky-7 , is not needed as they are skills for Thieves and NOT Dual Blades. , you don't even have to care about it because it is for STARS and not Kataras and Daggers. If you save your Skill Points, you can use it for your Blade Recruit (1st Job Advancement) skills for you do not need to use up all your Skill Points to make your Job Advancement.

Blade Recruit SP Build Level 20 - +10 Triple Stab (MAXED), +5 Katara Mastery (5), +6 Katara Booster (6) Level 21 - +3 Katara Mastery (8) Level 22 - +3 Katara Mastery (11) Level 23 - +3 Katara Mastery (14) Level 24 - +3 Katara Mastery (17) Level 25 - +2 Katara Mastery (19), +1 Katara Booster (7) Level 26 - +3 Katara Booster (10) Level 27 - +3 Katara Booster (13) Level 28 - +3 Katara Booster (16) Level 29 - +3 Katara Booster (19) Level 30 - +1 Katara Booster (MAXED) Save SP (2)

Endure: Allows you to recover extra HP and MP. Level 1: Additional recovery of HP +24, MP +3 every 29 seconds Level 10: Additional recovery of HP +60, MP +30 every 20 seconds Level 20: Additional recovery of HP +100, MP +60 every 10 seconds

Self Haste: Increases your Speed and Jump for a set amount of time.

Level 1: MP -15; Speed +2, Jump +4, Duration: 10 sec. Level 10: MP -15; Speed +20, Jump +13, Duration: 100 sec. Level 20: MP - 30; Speed +40, Jump +23, Duration: 200 sec. Fatal Blow: Allows you to perform 8 consecutive attacks on an enemy. Level 1: MP -18; attacks an enemy 5 times at 100% damage Level 10: MP -22; attacks an enemy 6 times at 145% damage Level 20: MP -30; attacks an enemy 8 times at 180% damage Slash Storm: Attacks multiple nearby enemies. The attacks become more elaborate as the skill level increases. Level 1: MP -12; attacks up to 3 enemies at 98% damage Level 10: MP -18; attacks up to 4 enemies at 135% damage Level 20: MP -24; attacks up to 6 enemies at 160% damage

Level 30 - +3 Fatal Blow (3) Level 31 - +3 Fatal Blow (6) Level 32 - +3 Slash Storm (3) Level 33 - +2 Slash Storm (MAXED) +1 Fatal Blow (7) Level 34 - +1 Self-Hate (1) +2 Fatal Blow (9) Level 35 - +1 Self-Haste (2) +2 Fatal Blow (11) Level 36 - +3 Fatal Blow (14) Level 37 - +3 Fatal Blow (17) Level 38 - +3 Fatal Blow (MAXED) Level 39 - +3 Self-Haste (5) Level 40 - +3 Self Haste (8) Level 41 - +3 Self Haste (11) Level 42 - +3 Self Haste (14) Level 43 - +3 Self Haste (17) Level 44 - +3 Self Haste (20) Level 45 - +3 Endure (3) Level 46 - +3 Endure (6) Level 47 - +3 Endure (9) Level 48 - +3 Endure (12) Level 49 - +3 Endure (15) Level 50 - +3 Endure (18) Level 51 - +2 Endure (MAXED) Level 52 - +3 Disorder Level 53 - +3 Dark Sight Level 54 - +3 Dark Sight Level 55 - +3 Dark Sight

Take Note: Endure is very crucial for a Dual Blade as Dual Blade does not have very high Weapon Defense (For 1st - 2nd Job)and when fighting monsters, can hang unto a rope to heal. It also saves the time to sit and heal 50 by 50 HP whereas Endure when MAXED, heals 110 HP every 10 seconds.

Blade Specialist Tornado Spin: Dashes forward to inflict a powerful spin attack on multiple nearby enemies. Activate Dash: Arrow key ->-> or <-<-

Spin Attack: Press the Attack key while Dashing Level 1: N/A Level 10: N/A Level 20: N/A

Flash Bang: Throws a flasbang to blind multiple enemies nearby and decrease their Accuracy for a set amount of time. Level 1: N/A Level 10: N/A Level 20: N/A

Flash Jump: While in the air, use this skill to perform a "double jump." Level 1: MP -60 Level 10: MP -33 Level 20: MP -13

Blade Specialist SP Build Level 55 - You do not get a point on this level. Level 56 - +2 Flash Jump (2) +1 Tornado Spin (1) Level 57 - +2 Tornado Spin (3) +1 Flash Jump (3) Level 58 - +3 Tornado Spin (6) +1 Flash Jump (4) Level 59 - +2 Flash Jump (6) +1 Tornado Spin (7) Level 60 - +2 Tornado Spin (9) +1 Flash Jump (7) Level 61 - +2 Flash Jump (9) +1 Tornado Spin (10) Level 62 - +2 Tornado Spin (12) +1 Flash Jump (10) Level 63 - +2 Flash Jump (12) +1 Tornado Spin (13) Level 64 - +2 Tornado Spin (15) +1 Flash Jump (13) Level 65 - +2 Tornado Spin (17) +1 Flash Jump (14) Level 66 - +2 Flash Jump (16) +1 Tornado Spin (18) Level 67 - +2 Tornado Spin (MAXED), +1 Flash Jump (17) Level 68 - +3 Flash Jump (MAXED) Level 69 - Save SP (3) Level 70 - Save SP (6)

For Blade Lord and Blade Master, I am not sure for them because I have only a Dual Blade up to Blade Specialist Job.

Training Spots: Level 1 - 10 - Complete All Quests on Maple Island (including Biggs Quest when you got to Victoria Island to talk to Olaf) Level 10-21 - Do all Dual Blade Quests as a Rouge and make Job Advancement to Blade Recruit Level 21-25 - Kerning PQ (Try to get Squashy Shoes first) Level 25-28 - Subway PQ (Try to get Medal as soon as possible) Level 28-30 - Back to Kerning PQ (Must get Squashy Shoes if haven't)and make sure to do Dual Blades Quest for Job Advancement Level 30-38 - Make Job Advancement and head to Mushroom Kingdom (Complete All Quests if you have the patience) Level 38-51 - Monster Carnival All The way! Level 51-54 - Monster Carnival 2 All The way! Level 54-60 - Head over to El Nath to make 3rd Job Advancement and kill White Fang (Continue to level 58 or head back to Monster Carnival 2 when Job Advancement is Made). Level 60-70 - Monster (Wind Raiders - Easy to kill and High EXP)

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