Davy John's Pirate Party Quest

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How To Get There

Its located in Herb Town: Old Swamp.

There will be a cage at the top left hand corner of the map, try pressing up around the cage and you're inside. Note: Its a Hidden Street.

Procedures

Stage 1: On the way to the Pirate Ship

Time limit: 4 minutes

Herb Town Party Quest
Stage 1

The Party Quest starts out on regular Herb Town bamboo planks. Your party must rush to reach the pirate ship before it sets sail. To get on board, all of the monsters in the area must be destroyed. Bellflowers and Pots roam around. In this stage, there are also a number of treasure chests. These chests sometimes contain Ginseng Concentrates, and sometimes release more monsters. It is not necessary to destroy the chests here, or in any subsequent stages.

Stage 2: Through the Head of the Ship!

Time limit: 6 minutes

Herb Town Party Quest
Stage 2

In this stage, Guon will say that Lord Pirate has sealed 3 barriers against you. To break them, the leader of the party needs to collect 20 gray Mark of the Rookie Pirate badges dropped by Mr. Alli, then talk to Guon to disable the first barrier. Once it is broken, the Mr. Alli will die. Talk to Guon again and Kru will begin to spawn. Collect 20 blue Mark of the Rising Pirate badges dropped by Kru to disable the second barrier. Repeat and Captains begin to spawn. Collect another 20 red Mark of the Veteran Pirate badges dropped by Captain. Once all the badges are turned in, the party can proceed through the right portal onto the next stage.


Stage 3: Through the Deck I

Time limit: 6 minutes

Herb Town Party Quest
Stage 3

The party has reached the center of the ship. This stage is about as straightforward as it gets; simply wipe out every single monster on the map. There are also two portals which lead to the optional stages: the one on the left, to Bellflowers, and the one on the right, to devoted Kru and Captains.

Stage 3A: Garden of the 100 Year Old Bellflowers I

Time limit: 5 minutes, 45 seconds

Herb Town Party Quest
Stage 3A

This room is filled with Bellflowers. In order to rescue them, they must be defeated. They are stronger than normal and they can appear and fade. Once the party has killed them all, a chest will appear. To open it, you need a key which Lord Pirate drops. This is the first of two chests in the PQ. Opening one chest will aggravate Lord Pirate, transforming him into an Angry Lord Pirate. Opening both chests will aggravate Lord Pirate into an Enraged Lord Pirate.

Stage 3B: Lord Pirate's Servant I

Time Limit: 1 minute

Herb Town Party Quest
Stage 3B

This room is filled with Lord Pirate's Devoted Krus and Devoted Captains. They are much, much more powerful than normal. Additionally, if they are not defeated in 10 seconds, they will disappear, rendering your damage worthless. These monsters must be killed as a part of a quest outside the PQ requiring you to kill 200 of each kind. Be aware that if you do not make it out in time, you will be sent to the exit map of the party quest.

Stage 4: Through the Deck II

Time limit: 6 minutes

Herb Town Party Quest
Stage 4

The party has passed the center of the ship. This stage is the same as before; simply wipe out every single monster on the map. There are also two portals which lead to the optional stages: the one on the left, to devoted Kru and Captains, and the one on the right, to Bellflowers.

Stage 4A: Lord Pirate's Servant II

Time Limit: 1 minute

Herb Town Party Quest
Stage 4A

This room is filled with Lord Pirate's Devoted Krus and Devoted Captains. They are much, much more powerful than normal. Additionally, if they are not defeated in 10 seconds, they will disappear, rendering your damage worthless. These monsters must be killed as a part of a quest outside the PQ requiring you to kill 200 of each kind. Be aware that if you do not make it out in time, you will be sent to the exit map of the party quest

Stage 4B: Garden of the 100 Year Old Bellflowers II

Time limit: 5 minutes 45 seconds

File:180px-MS HT PQ Stage 4B.jpg
Herb Town Party Quest
Stage 4B

This room is filled with Bellflowers. In order to rescue them, they must be defeated. They are stronger than normal and they can appear and fade. Once the party has killed them all, a chest will appear. To open it, you need a key which Lord Pirate drops. This is the second of two chests in the PQ. Opening one chest will aggravate Lord Pirate, transforming him into an Angry Lord Pirate. Opening both chests will aggravate Lord Pirate into an Enraged Lord Pirate.

Stage 5: Eliminate Pirates!

Time limit: 6 minutes

Herb Town Party Quest
Stage 5

In this stage, pirates are starting to retreat. Four different types of pirates will come out of 4 doors: Kru from the upper left, Ginseng Jars from the upper right, Mr. Alli from the bottom left, and Captain from the bottom right. Some of these occasionally drop keys. The party must seal every door in this stage by dropping a key on it. Since the monsters usually spawn very close to the door, it is better to have a thief go into Dark Sight and drop the key on the door that way. In order to exit the map, all the monsters must also be defeated.

Stage 6: The Captain's Dignity

Time limit: 8 minutes

Herb Town Party Quest
Stage 6

Finally, it is time for the Boss fight. The boss, Lord Pirate, is different depending on how many of the optional boxes you opened during the PQ in stage 3B and 4B. There's a quest that requires you to kill all 3 different forms. Currently, it is unknown on what summons the Peeking Lord Pirate form, but it may be triggered by a party with no characters over 70.

Rewards

The possible rewards of the Herb Town party quest are few. There is no bonus stage, and no prize awarded for completion. It does present the possibility to gain the Lord Pirate hat, a powerful helmet. It comes in 4 varieties:

Level 60 - 30 PQs completed --> (2 STR, 2 DEX, 2 INT, 2 LUK, 30 HP, 30 MP, 45 Defense, 45 Magic Defense, 3 Speed, 1 Jump, 7 Slots)
Level 70 - 80 PQs completed, total --> (3 STR, 3 DEX, 3 INT, 3 LUK, 40 HP, 40 MP, 60 Defense, 60 Magic Defense, 4 Speed, 1 Jump, 7 Slots)
Level 80 - 200 PQs completed, total --> (3 STR, 3 DEX, 3 INT, 3 LUK, 60 HP, 60 MP, 70 Defense, 70 Magic Defense, 5 Speed, 2 Jump, 7 Slots)
Level 90 - 350 PQs completed, total --> (5 STR, 5 DEX, 5 INT, 5 LUK, 90 HP, 90 MP, 90 Defense, 90 Magic Defense, 7 Speed, 4 Jump, 7 Slots)

If anyone in the party is over level 70, the possible EXP is reduced. In a party of 6 with anyone over 70 (even if all 6 are), the normal EXP is 20,000. If a party with less than 6 members has at least one character over 70, the reward is 28,000. Other amounts are possible as well (such as 10,000 EXP) but it is unknown as to exactly what triggers these numbers yet. There is also a rare chance that Lord Pirate will drop a Pirate Key, which is used to summon the two other different forms of Lord Pirate.


Is that all? As you and your pals fight the Lord Pirate, don’t forget to sniff around for valuable items that unlock the secrets of other quests!

  • Pieceofpiratemap.gifA ripped piece of the map that featured the routes the pirates took.
  • Pirate'streasure.gif A stack of treasures Lord Pirate had collected over the years.
  • Bellflowerconcentrate1.gif A Bellflower Concentrate.
    • Recovers both HP and MP by 200.
  • Ginsengconcentrate1.gif A Ginseng Concentrate.
    • Recovers both HP and MP by 400.
  • Markofrising.gif A mark that signifies that the owner is in the lower ranks among the pirates.
  • Markofrookie.gif A mark that signifies that the owner is in the middle ranks among the pirates.
  • Markofveteran.gif A mark that signifies that the owner is in the top ranks among the pirates.

Notes