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Bowman/Archer Builds

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The guide on this page was created for an older and outdated version of Maplestory and is now inaccurate to the current gameplay and no longer deemed useful. Please do not edit or delete this article.
Basic Bowman's Guide

Archer Builds

On the previous page, you have seen the skills of the Archer. Now, you must choose how to spend it. Although we have compiled a list of Builds for you, it is absolutely up to you as what you can do.


Using this build, you maximize the range of your arrows, as well as your chance to deal critical blows.

This build is similar to the Double Shot with Arrow Blow Build, but maxing Arrow Blow instead of Double Shot. Again, you acquire two different attack skills. However, you are only able to max one passive skill, being possibly the least useful one (as it is based completely on chance). Also, having two different attacks is fairly unnecessary.

With this build, you will have your Arrow Blow maxed, along with 10 points into your Focus. This will allow for better accuracy and avoidability during training. Keep in mind that unlike Double Shot, Arrow Blow does not have a prerequisite, allowing for one extra point to be placed into a skill of your choice.

Using this build, you maximize the Range of your arrows, as well as your chance to deal critical blows. Also, Double Shot is maxed, allowing you to fire two arrows at one enemy simultaneously.

Using this build, you acquire two different attack skills. However, you are only able to max one passive skill, being possibly the least useful one (as it is based completely on chance). Also, having two different attacks is fairly unnecessary.

You always want to attack and defend well, right? By limiting points in passive skills, you can place more points into your attack skills. Of course, this does lower the effectiveness of your second and third job advancement skills.

This build is the least recommended, for it will be very hard to level through the first job advancement with no active skills. However, you do get almost all of your passive and supportive skills maxed, which may prove to have an advantage.

Contents of Guide

« Table of Contents > Starting a Bowman > Becoming an Archer > Archer Skills > AP and SP Archer Builds > What Now? > Credits »