Template:Assassin Skills: Difference between revisions

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<table width="100%" border="0" cellpadding="5" cellspacing="0">
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     <td width="15%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Skill Name</td>
     <td width="15%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Skill Name</td>
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     <td width="10%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Type</td>
     <td width="10%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Type</td>
     <td width="5%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Mastered</td>
     <td width="5%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Mastered</td>
     <td width="20%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right: 1px solid #fff;">Prerequisites</td>
     <td width="20%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right:
1px solid #fff;">Element</td>
    <td width="5%" style="border-top: 1px solid #ccc; border-left: 1px solid #fff; border-right:  1px solid #fff;">Prerequisites</td>
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     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:ClawMastery.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:ClawMastery.gif]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Claw Mastery]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Claw Mastery]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">10</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>


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     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:CriticalThrow.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:CriticalThrow.gif]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Critical Throw]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Critical Throw]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Enables the character to make a critical attack with throwing stars on a certain success rate.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Enhances Critical Attack Rate and Minimum Critical Damage.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">30</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">30</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 3 [[Claw Mastery]]</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 3 [[Claw Mastery]]</td>
   </tr>
   </tr>


   <tr stryle="border-bottom: 1px solid #ccc;">
   <tr stryle="border-bottom: 1px solid #ccc;">
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Endure.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Assassin's Mark.png]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Endure]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Assassin's Mark]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Recover an additional amount of HP and MP on ropes and ladders.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">1</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
   </tr>
   </tr>
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     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:ClawBooster.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:ClawBooster.gif]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Claw Booster]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Claw Booster]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Uses HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Supportive</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">10</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 5 Claw Mastery</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 5 [[Claw Mastery]]</td>
   </tr>
   </tr>


   <tr stryle="border-bottom: 1px solid #ccc;">
   <tr stryle="border-bottom: 1px solid #ccc;">
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Haste.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Shuriken Burst.png]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Haste]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Shuriken Burst]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Temporarily improves the speed and jumping ability of every member of the party.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Throws an exploding shuriken to damage the target and nearby enemies.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">30</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
 
 
   <tr stryle="border-bottom: 1px solid #ccc;">
   <tr stryle="border-bottom: 1px solid #ccc;">
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Drain.gif]]</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Gust Charm.png]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Drain]]</td>
     <td width="15%" style="border-bottom: 1px solid #ccc;">[[Gust Charm]]</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Absorb some of the damage dished out by the enemy as HP. The most one can absorb at once is 50% of the character's MaxHP, and can't absorb more than the MaxHP of the enemy.</td>
     <td width="45%" style="border-bottom: 1px solid #ccc;">Solidifies the wind to damage and knock back enemies.</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td>
     <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">30</td>
     <td width="5%" style="border-bottom: 1px solid #ccc;">20</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">Level 3 [[Endure]]</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
     <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> 
  <tr stryle="border-bottom: 1px solid #ccc;">
 
    <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Physical Training.png‎]]</td>
    <td width="15%" style="border-bottom: 1px solid #ccc;">[[Physical Training]]</td>
    <td width="45%" style="border-bottom: 1px solid #ccc;">Permanently improves [[LUK]] and [[DEX]] through sheer physical training.</td>
    <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">5</td>
    <td width="5%" style="border-bottom: 1px solid #ccc;">x</td>
    <td width="20%" style="border-bottom: 1px solid #ccc;">-</td>
  </tr>
 
</table>
</table>
<noinclude>[[Category:Skills]]</noinclude>

Latest revision as of 19:35, 10 December 2013

Icon Skill Name Description Type Mastered Element Prerequisites
ClawMastery.gif Claw Mastery Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges. Passive 10 x -
CriticalThrow.gif Critical Throw Enhances Critical Attack Rate and Minimum Critical Damage. Passive 30 x Level 3 Claw Mastery
Assassin's Mark.png Assassin's Mark While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby. Passive 1 x -
ClawBooster.gif Claw Booster Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped. Supportive 10 x Level 5 Claw Mastery
Shuriken Burst.png Shuriken Burst Throws an exploding shuriken to damage the target and nearby enemies. Active 20 x -
Gust Charm.png Gust Charm Solidifies the wind to damage and knock back enemies. Active 20 x -
Physical Training.png Physical Training Permanently improves LUK and DEX through sheer physical training. Passive 5 x -