Quests: Difference between revisions

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(Added list of Party Quests.)
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These quests must be comleted with a [[Party]] and have a time limit. The number of party members required depends on the party quest, and the party leader usually has a special role in helping the party to complete it. All party quests can only be attempted by one party at a time. Guild Quests are special party quests in which any party may participate, but in order to recieve experience for completing it, all party members must be from the same guild. Thus far, the only guild quest in existance is the Sharenian Guild Quest.
These quests must be comleted with a [[Party]] and have a time limit. The number of party members required depends on the party quest, and the party leader usually has a special role in helping the party to complete it. All party quests can only be attempted by one party at a time. Guild Quests are special party quests in which any party may participate, but in order to recieve experience for completing it, all party members must be from the same guild. Thus far, the only guild quest in existance is the Sharenian Guild Quest.
A list of all party quests:
* [[Party Quest (Kerning City)|Kerning City Party Quest]]
* [[Party Quest (Ludibrium)|Ludibrium Party Quest]]
* [[Party Quest (Orbis)|Orbis Party Quest]]
* [[Sharenian Guild Quest]]


[[Category:Quests]]
[[Category:Quests]]

Revision as of 01:44, 18 June 2007

Description of Quests

A quest is a series of objectives that can be completed in order to claim a reward. Most can be completed at the player's leisure, and may also be forfeited (Note: Once a quest is forfeit, it cannot be restarted.

Types of Quests

There are 3 main types of quests. They are:

  • Standard Quests
  • Jump Quests
  • Party Quests

Party quests can be further devided into: standard party quests, and guild quests. As of yet, there is only one guild quest, and 3 party quests.

Standard Quests

These are started by speaking to an NPC, who will usually ask the player to gather an item, or kill a certain number of a certain monster. Once they are started, there is no time limit, and can be forfeit. There may also be several objectives. Most quests have level requirements and some may be reserved for a certain class. Some other quests also have prerequisites that require the player to have completed another quests. Still others may require a player to have a certain amount of Fame. Once the quest objective(s) has been completed, the reward may be claimed (usually) by talking to the NPC that assigned the quest to you.

Jump Quests

These are quests that require the player to use their skill at maneuvering the game map to reach an objective. Jump quests are designed to be challenging, and the game developers wanted jump quests to be equally difficult for everyone. Therefore, any skills/equipment that gives the player the ability to move faster or jump higher are negated. This means that skills like Haste and Teleport do not work and items like Speed Pills and Icarus Cape (3) do not help. They do not have a time limit, but when a player enters the jump quest area, they must either complete it, or leave by talking to the NPC found at the bottom of the map. Some jump quests are repeatable.

Party Quests

These quests must be comleted with a Party and have a time limit. The number of party members required depends on the party quest, and the party leader usually has a special role in helping the party to complete it. All party quests can only be attempted by one party at a time. Guild Quests are special party quests in which any party may participate, but in order to recieve experience for completing it, all party members must be from the same guild. Thus far, the only guild quest in existance is the Sharenian Guild Quest.

A list of all party quests: