Berserk: Difference between revisions

From MapleWiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(23 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Master Level: 30
{{Pre RED}}


Type: Passive
{{Skill Infobox
 
|Name=Berserk
Description: Increases the overall attack once HP drops below a certain level by waking up the Dark Knight's dormant spirit.<br> However, the additional boost of attack becomes nullified once HP recovers back to a certain level.
|Image=[[image:Beserk.gif]]
 
|Job=[[Dark Knight]]
Level 1: When HP falls to 21% and below, damage increases by 113%<br>
|Type=Passive
Level 2: When HP falls to 22% and below, damage increases by 116%<br>
|MaxLevel=30
Level 3: When HP falls to 23% and below, damage increases by 119%<br>
|Desc=When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage, movement speed, Critical Rate, and Minimum Critical Damage.
Level 4: When HP falls to 24% and below, damage increases by 122%<br>
|Column1='''HP Threshold'''
Level 5: When HP falls to 25% and below, damage increases by 125%<br>
|1_1=78%
Level 6: When HP falls to 26% and below, damage increases by 128%<br>
|2_1=76%
Level 7: When HP falls to 27% and below, damage increases by 131%<br>
|3_1=74%
Level 8: When HP falls to 28% and below, damage increases by 134%<br>
|4_1=72%
Level 9: When HP falls to 29% and below, damage increases by 137%<br>
|5_1=70%
Level 10: When HP falls to 30% and below, damage increases by 140%<br>
|6_1=68%
Level 11: When HP falls to 31% and below, damage increases by 143%<br>
|7_1=66%
Level 12: When HP falls to 32% and below, damage increases by 146%<br>
|8_1=64%
Level 13: When HP falls to 33% and below, damage increases by 149%<br>
|9_1=62%
Level 14: When HP falls to 34% and below, damage increases by 152%<br>
|10_1=60%
Level 15: When HP falls to 35% and below, damage increases by 155%<br>
|11_1=58%
Level 16: When HP falls to 36% and below, damage increases by 158%<br>
|12_1=56%
Level 17: When HP falls to 37% and below, damage increases by 161%<br>
|13_1=54%
Level 18: When HP falls to 38% and below, damage increases by 164%<br>
|14_1=52%
Level 19: When HP falls to 39% and below, damage increases by 167%<br>
|15_1=50%
Level 20: When HP falls to 40% and below, damage increases by 170%<br>
|16_1=48%
Level 21: When HP falls to 41% and below, damage increases by 173%<br>
|17_1=46%
Level 22: When HP falls to 42% and below, damage increases by 176%<br>
|18_1=44%
Level 23: When HP falls to 43% and below, damage increases by 179%<br>
|19_1=42%
Level 24: When HP falls to 44% and below, damage increases by 182%<br>
|20_1=40%
Level 25: When HP falls to 45% and below, damage increases by 185%<br>
|21_1=38%
Level 26: When HP falls to 46% and below, damage increases by 188%<br>
|22_1=36%
Level 27: When HP falls to 47% and below, damage increases by 191%<br>
|23_1=34%
Level 28: When HP falls to 48% and below, damage increases by 194%<br>
|24_1=32%
Level 29: When HP falls to 49% and below, damage increases by 197%<br>
|25_1=30%
Level 30: When HP falls to 50% and below, damage increases by 200%<br>
|26_1=28%
|27_1=26%
|28_1=24%
|29_1=22%
|30_1=20%
|31_1='''18%'''
|32_1='''16%'''
|Column2='''Damage'''
|1_2=+31%
|2_2=+32%
|3_2=+33%
|4_2=+34%
|5_2=+35%
|6_2=+36%
|7_2=+37%
|8_2=+38%
|9_2=+39%
|10_2=+40%
|11_2=+41%
|12_2=+42%
|13_2=+43%
|14_2=+44%
|15_2=+45%
|16_2=+46%
|17_2=+47%
|18_2=+48%
|19_2=+49%
|20_2=+50%
|21_2=+51%
|22_2=+52%
|23_2=+53%
|24_2=+54%
|25_2=+55%
|26_2=+56%
|27_2=+57%
|28_2=+58%
|29_2=+59%
|30_2=+60%
|31_2='''+61%'''
|32_2='''+62%'''
|Column3='''Critical Rate'''
|1_3=+1%
|2_3=+1%
|3_3=+1%
|4_3=+2%
|5_3=+2%
|6_3=+2%
|7_3=+3%
|8_3=+3%
|9_3=+3%
|10_3=+4%
|11_3=+4%
|12_3=+4%
|13_3=+5%
|14_3=+5%
|15_3=+5%
|16_3=+6%
|17_3=+6%
|18_3=+6%
|19_3=+7%
|20_3=+7%
|21_3=+7%
|22_3=+8%
|23_3=+8%
|24_3=+8%
|25_3=+9%
|26_3=+9%
|27_3=+9%
|28_3=+10%
|29_3=+10%
|30_3=+10%
|31_3='''+11%'''
|32_3='''+11%'''
|Column4='''Minimum Critical Damage'''
|1_4=+1%
|2_4=+1%
|3_4=+2%
|4_4=+2%
|5_4=+3%
|6_4=+3%
|7_4=+4%
|8_4=+4%
|9_4=+5%
|10_4=+5%
|11_4=+6%
|12_4=+6%
|13_4=+7%
|14_4=+7%
|15_4=+8%
|16_4=+8%
|17_4=+9%
|18_4=+9%
|19_4=+10%
|20_4=+10%
|21_4=+11%
|22_4=+11%
|23_4=+12%
|24_4=+12%
|25_4=+13%
|26_4=+13%
|27_4=+14%
|28_4=+14%
|29_4=+15%
|30_4=+15%
|31_4='''+16%'''
|32_4='''+16%'''
|Column5='''Movement Speed'''
|1_5=+6
|2_5=+6
|3_5=+7
|4_5=+7
|5_5=+8
|6_5=+8
|7_5=+9
|8_5=+9
|9_5=+10
|10_5=+10
|11_5=+11
|12_5=+11
|13_5=+12
|14_5=+12
|15_5=+13
|16_5=+13
|17_5=+14
|18_5=+14
|19_5=+15
|20_5=+15
|21_5=+16
|22_5=+16
|23_5=+17
|24_5=+17
|25_5=+18
|26_5=+18
|27_5=+19
|28_5=+19
|29_5=+20
|30_5=+20
|31_5='''+21'''
|32_5='''+21'''
}}
The bolded skill levels can be obtained by the effect of [[Combat Orders]].

Latest revision as of 07:15, 7 December 2013

NOTE: The subject of this article has been removed from the game by the RED Update.


Icon Name Prerequisite Max Level Skill Type Job Element
Beserk.gif Berserk - 30 Passive Dark Knight -
When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage, movement speed, Critical Rate, and Minimum Critical Damage.
Skill Level HP Threshold Damage Critical Rate Minimum Critical Damage Movement Speed


1 78% +31% +1% +1% +6
2 76% +32% +1% +1% +6
3 74% +33% +1% +2% +7
4 72% +34% +2% +2% +7
5 70% +35% +2% +3% +8
6 68% +36% +2% +3% +8
7 66% +37% +3% +4% +9
8 64% +38% +3% +4% +9
9 62% +39% +3% +5% +10
10 60% +40% +4% +5% +10
11 58% +41% +4% +6% +11
12 56% +42% +4% +6% +11
13 54% +43% +5% +7% +12
14 52% +44% +5% +7% +12
15 50% +45% +5% +8% +13
16 48% +46% +6% +8% +13
17 46% +47% +6% +9% +14
18 44% +48% +6% +9% +14
19 42% +49% +7% +10% +15
20 40% +50% +7% +10% +15
21 38% +51% +7% +11% +16
22 36% +52% +8% +11% +16
23 34% +53% +8% +12% +17
24 32% +54% +8% +12% +17
25 30% +55% +9% +13% +18
26 28% +56% +9% +13% +18
27 26% +57% +9% +14% +19
28 24% +58% +10% +14% +19
29 22% +59% +10% +15% +20
30 20% +60% +10% +15% +20
31 18% +61% +11% +16% +21
32 16% +62% +11% +16% +21


The bolded skill levels can be obtained by the effect of Combat Orders.