Dexless bandit guide

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WORK IN PROGRESS

About this guide

Welcome, This guide will teach you how to become a dexless bandit, a very powerful class in Maplestory. I'm surprised that no-one else has made a dexless bandit guide yet. You may seem weak at first, but when you get to 40+, your seriously strong!

This thread was made by Jaspar.

My IGN(in game name) is: jaspaRR

My world is: Bera

Step 1 (Learn what a thief is)

To create a Dexless bandit, you need to know the basics of a thief. To learn what a thief is and how to become one, click here: [1] Now that you know what a thief is, lets begin.

Step 2 (Learn what a dexless bandit is)

A dexless bandit is simply someone who creates a thief, gets the necessary 25 dex to make the thief and stops adding dex there. Then at lvl 30, becomes a bandit. The point of a dexless bandit is to not add dex and add much more luk instead, causing damage to rise but at the cost of not being able to buy normal armour. The armour that you will purchase instead is Lvl 10 armour from Lvl 10 - Lvl 24, then at lvl 25 you may purchase a Brown and at Lvl 30, you will use a sauna robe. More on equips later. You may seem weak from 10-30 compared to other classes and even other bandits, that's because other bandits have better daggers at that time. More on that later also.


Step 3 (Make a character (AP) )

If you read the thief guide, it should've told you what stats to have when you roll the dice, but if you only glanced through it, this may help you. Do NOT get random stats. Make sure you get these stats or similar:

XX is any number. The reason the two main stats needed for a thief is any number is because there is a certain amount of stats that is divided up into those 4, therefore, if you get a 4 or a 5 in STR and INT, you will definitely have a lot of LUK/DEX.


Outcomes

You'll need 25 dex by Lvl 10 and then, after that, you will Never need to add dex again. As shown in other guides, your Luk rises by 50 Luk every 10 levels, which affects your damage lots.

  • Level 10: DEX=25, LUK=37
  • Level 20: DEX=25, LUK=87
  • Level 30: DEX=25, LUK=137
  • Level 40: DEX=25, LUK=187
  • Level 50: DEX=25, LUK=237
  • Level 60: DEX=25, LUK=287
  • Level 70: DEX=25, LUK=337
  • Level 80: DEX=25, LUK=387
  • Level 90: DEX=25, LUK=437

Step 4 (SP)

Well, SP means Skill Points and you need to choose these wisely, therefore, I have chose some different SP builds to let you decide what you want to be:


Dexless bandit:

Well, this is what I did. It's the exact same as a normal bandit, being a dexless bandit, your SP doesn't change, only your AP changes.

  • Level 10: +1 to Double Stab
  • Level 11-16: +3 to Double Stab per level
  • Level 17: +1 Double Stab, +2 Nimble Body
  • Level 18-23: +3 Nimble Body per level
  • Level 24: +3 Disorder
  • Level 25: +3 Dark Sight
  • Level 26-30: +3 Dark Sight per level

End Result:

  • Max Double Stab
  • Max Nimble body
  • 18 Dark Sight
  • 3 Disorder

Dexless sindit:

Basically the exact same build as a normal Assassin, except instead of choosing assassin when your lvl 30, you choose bandit, therefore training without using Double Stab and using Lucky 7 instead, which may make you Level faster than normal bandits from 30-37. After 37, you don't really use Double stab anyway, because you have Lvl 21 Savage blow, which overpowers it anyway. The only bad thing about it is you only have half dark sight, which isn't a must, but when your lvl 120+ it is important to have maxed Dark Sight already. But let's not think that far ahead.

  • Level 10: +1 to Lucky 7
  • Level 11: +3 to Lucky 7
  • Level 12: +3 to Lucky 7
  • Level 13: +3 to Nimble Body
  • Level 14-19: +2 Lucky 7, +1 Keen Eyes per level
  • Level 20: +1 Lucky Seven, +2 Keen Eyes
  • Level 21: +3 to Disorder
  • Level 22: +1 Dark Sight, +2 Nimble Body
  • Level 23-27: +3 Nimble Body per level
  • Level 28-30: +3 Dark Sight per level

End Result:

  • Max Lucky 7
  • Max Keen Eyes
  • Max Nimble body
  • 10 Dark Sight
  • 3 Disorder

Note: As long as you have the end result the same as mine, you may choose any order to allocate them in.

Step 5 (Training)

Bandits are very hard to train, if you don't see yourself a hardcore trainer, then you may want to consider being a sindit. It may help your training slightly. Being a dexless bandit even slows your training more, since you don't have a decent weapon yet. But if your dead set on becoming a dexless bandit, here are some good training spots 10-30:

COPIED DIRECTLY OFF Macaroni's Bandit training guide on Basilmarket with a little bit of things cut because at this level, your weaker than normal bandits. I also added some stuff too.

Levels 10-20

Monster(s): Henesys PQ Map(s): ---- Comments: GREAT Exp at that level if you can get it. I loved doing this. It was even good exp until like level 25 or so. So if you are a PQ person, this is GREAT.


Monster(s): Green Snails, Red Snails, Shrooms, Blue Snails, Slimes Map(s): Victoria Road: Right Around Lith Harbor, Henesys Hunting Ground 1 Comments: Still good exp in the earlier tens


Monster(s): Slimes Map(s): The Tree that Rose Comments: My personal favorite, I went from 10-15 here. Good exp all around, specially if you can 2hko ^^


Monster(s): Orange Mushrooms Map(s): Kerning Construction Site Comments: Fun to kill, good until 15.


Levels 20-30

Monster(s): Kerning PQ Map(s): ---- Comments: Once you hit level 21, if you can get into this thing the levels will soar by. Also, you might get some good NPCable stuff or even some nice scrolls!


Monster(s): Pigs, Ribbon Pigs Map(s): Hidden-Street: Pig Beach Comments: Still good exp at the earlier 2x's.


Monster(s): Green Mushroom, Horny Mushroom Map(s): Victoria Road: Tree Dungeon, Forest Up North II Comments: This is where I trained at 2x. It was the easiest and good EXP too.


Monster(s): Horny Mushroom, Zombie Mushroom Map(s): Dungeon: Ant tunnel 1 Comments: This is where I trained at lvl 28 - 30

This is where I trained:

  • Henesys Pq till 18
  • Pig Beach from 19 to 23
  • Kerning Pq till 28
  • Ant tunnel from 29 to 31

Also, do quests if you want. I did :D


Step 6 (2nd Job)

Alright. You spent lots of time being a dexless dagger thief, it may be the hardest class to train, but now your lvl 30! Time to finally become a bandit.

You need to talk to the dark lord first, he's in Kerning city, the same guy who made you become a thief. He'll tell you to go find some 2nd job guy.

Move through these maps through the right: Kerning city> The place to the right of kerning> The map where the 2nd job guy is. (can't remember what each map is called) So basically after talking to the dark lord just go 2 maps to the right.

2nd job guy will take you to a special map where you have to collect 30 dark marbles from Cold Eyes and Blue Mushrooms. Don't worry, these aren't real cold eyes, they're a lot weaker in this map. Get the 30 marbles and head back to the dark lord.

The dark lord will ask you if you want to become an Assassin or a Bandit. Choose bandit.

You are now a Dexless Bandit :D Congratulations, or Congratz, or Gratz, or Gz or whatever.

Step 3 (Make a character (AP 2nd Job) )

Dexless bandit:

Well, since I'm only level 38 at the moment, I can't tell from knowledge but I've read that it's better to go Dagger mastery first. I didn't though, I just wanted savage blow to be maxed as early as possible but it's really your choice.

  • Level 30: +1 Dagger Mastery
  • Level 31: +3 Dagger Mastery
  • Level 32: +3 Dagger Mastery
  • Level 33: +3 Dagger Mastery
  • Level 34: +3 Dagger Mastery
  • Level 35: +3 Dagger Mastery
  • Level 36: +3 Dagger Mastery
  • Level 37: +3 Savage Blow: Dagger
  • Level 38: +3 Savage Blow: Dagger
  • Level 39: +3 Savage Blow: Dagger
  • Level 40: +3 Savage Blow: Dagger
  • Level 41: +3 Savage Blow: Dagger
  • Level 42: +3 Savage Blow: Dagger
  • Level 43: +3 Savage Blow: Dagger
  • Level 44: +3 Savage Blow: Dagger
  • Level 45: +3 Savage Blow: Dagger
  • Level 46: +3 Savage Blow: Dagger
  • Level 47: +1 Dagger Mastery , +2 Dagger Booster
  • Level 48: +3 Dagger Booster
  • Level 49: +1 Dagger Booster , +2 Haste
  • Level 50: +3 Haste
  • Level 51: +3 Haste
  • Level 52: +3 Haste
  • Level 53: +3 Haste
  • Level 54: +3 Haste
  • Level 55: +3 Haste
  • Level 56: +3 Dagger Booster
  • Level 57: +3 Dagger Booster
  • Level 58: +3 Dagger Booster
  • Level 59: +3 Dagger Booster
  • Level 60: +2 Dagger Booster , +1 Endure
  • Level 61: +3 Endure
  • Level 62: +3 Endure
  • Level 63: +3 Endure
  • Level 64: +3 Endure
  • Level 65: +3 Endure
  • Level 66: +3 Endure
  • Level 67: +1 Endure , +2 Disorder OR +2 Dark Sight
  • Level 68: +3 Steal
  • Level 69: +3 Steal
  • Level 70: +3 Steal


End Result:

  • Dagger Mastery: Level 20
  • Endure: Level 20
  • Dagger Booster: Level 20
  • Haste: Level 20
  • Steal: Level 9
  • Savage Blow: Level 30