Rogue

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The Rogue is the first job advancement in the field of the Thief.

Becoming a Rogue

To become a Rogue, you must be at least level 10, and also have 25 or more dexterity. It is advisable to make the job advancement at level 10, not more, so to not waste any skill points.

In Lith Harbour, start Olaf's quest. Olaf can be found near the middle of the map, on the bottom floor. Tell him that you want to become a rogue. Then go to the tickets booth (to the left of Olaf) and talk to the NPC there. Tell him you want to go somewhere else, and choose Kerning City. Give him 120 mesos and you'll be off on your way. To make the job advancement, go and see Dark Lord. He can be found at the "Fusion Jazz Bar" in the right of Kerning City. Talk to him, and he'll give you more Hit Points and Mana Points, a new set of skills, one skill point, and you will be now known as a Rogue.

Rogue Skills

This is a description of the Rogue skills:

Nimble Body Skill.gif Nimble Body
Increases accuracy and avoidability.
Master Level: 20 --> Accuracy +20 and Avoidability +20

Keen Eyes Skill.gif Keen Eyes
Increases the range of attack using throwing weapons such as throwing stars & knives.
Pre-requisite: Level 3 Nimble Body
Master Level: 8--> Range of attack for throwing weapon: +200

Disorder.gif Disorder
Temporarily reduce a monster's weapon def. and attack and the attacking enemy will stop attacking. Can't perform the attack on an enemy that's already in "disorder", however.
Master Level: 8--> MP -10; Enemy's weapon attack -20 and weapon def. -20 for 60 seconds

Dark Sight.gif Dark Sight
Use MP to hide behind the shadows. While hiding, the enemy won't attack, but you can't attack back either. All movements other than attacking are available. It's temporary, so after a while, you'll be back to normal.
Pre-requisite: Level 3 Disorder
Master Level: 20--> MP -5; Disappear for 200 seconds and speed -1

Double Stab.gif Double Stab
Use MP to quickly stab an enemy twice at once using a dagger.
Master Level: 20--> MP -14; Damage 130% x 2 Hits

Lucky Seven.gif Lucky Seven
Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of javelin mastery.
Master Level: 20--> MP -16; Damage 150% x 2 Hits

Recommended Training Spots

Remember, these are only recommended spots. You do not have to follow these if you don't want to. If you know a better option, please change it.

Levels 10-13: Train on Snails, Blue Snails and Red Snails. Levels 13-15: You can start training on Slimes and Stumps.
Levels 15-19: You can train on Orange Mushrooms to lvl up faster or take slimes as another option.

Levels 20-24: Go to Pig Beach and train on Pigs and Ribbon Pigs. You can also try Dark Stumps.
Levels 25-30: Train on Horned Mushrooms and Wild Boars. If you want, you can join a Party Quest group.

Now you are be level 30, and it is time to choose the 2nd job. You can be an Assassin or a Bandit.