Mastery
Jump to navigation
Jump to search
NOTE: Mastery is a disambiguation page: a list of articles associated with the same title. If an internal link referred you to this page, you may wish to change the link to point directly to the intended article instead.
Generally, Mastery refers to the minimum of the damage range. For example, with 60% Mastery, an attack will do anywhere from 60% to 100% damage. The higher Mastery you have, the more likely you are to do higher damage, and therefore the more stable your damage output will be.
Mastery may refer to:
- Bow Mastery, a skill Hunters acquire, and increases mastery and accuracy.
- Crossbow Mastery, a skill that Crossbowmen acquire, and increases mastery and accuracy.
- Sword Mastery, a skill that Fighters and Pages acquire, and increases mastery and accuracy.
- Axe Mastery, a skill that Fighters acquire, and increases mastery and accuracy.
- Blunt Weapon Mastery, a skill that Pages acquire, and increases mastery and accuracy.
- Spear Mastery, a skill that Spearmen acquire, and increases mastery and accuracy.
- Pole Arm Mastery, a skill that Spearmen acquire, and increases mastery and accuracy.
- Dagger Mastery, a skill that Bandits acquire, and increases mastery and accuracy.
- Claw Mastery, a skill that Assassins acquire, and increases mastery and accuracy.
- Gun Mastery, a skill that Gunslingers acquire, and increases mastery and accuracy.
- Polearm Mastery, a skill that Arans acquire, and increases mastery and accuracy.