Flash Jump
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Hermit Flash Jump
Night Walker Flash Jump
Description
While in the air after a jump, use this skill + an arrow key (left or right) for a second jump. The higher the skill level, the farther the distance for the jump.
Master level: 20
Type: Supportive
Prerequisite: 5 in Avenger
Notes:
- Prerequisite only applies for Hermit Class
Skill Progression by Level
- MP -60; Jumps a certain distance
- MP -57; Jumps a certain distance
- MP -54; Jumps a certain distance
- MP -51; Jumps a certain distance
- MP -48; Jumps a certain distance
- MP -45; Jumps a certain distance
- MP -42; Jumps a certain distance
- MP -39; Jumps a certain distance
- MP -36; Jumps a certain distance
- MP -33; Jumps a certain distance
- MP -31; Jumps a certain distance
- MP -29; Jumps a certain distance
- MP -27; Jumps a certain distance
- MP -25; Jumps a certain distance
- MP -23; Jumps a certain distance
- MP -21; Jumps a certain distance
- MP -19; Jumps a certain distance
- MP -17; Jumps a certain distance
- MP -15; Jumps a certain distance
- MP -13; Jumps a certain distance
- Note from a player: The Hermit's version of Flash Jump is stronger than the Night Walker or Dual Blade version.