Dual Blade Guide
A fully detailed Dual Blade guide -created by Jay7270
Version/Updates under Notes
The Dual Blade
The Dark Lord. It’s an unfortunate name, for it brings up images of evil and fear. Yet the one who bears that title does so not because he is evil, but because he spends so much time in the dark, battling against the things that would bring Maple World down. It’s a high and lonely destiny, one borne well by all those who have carried the title.
The former Dark Lord was a great man who spent his life fighting against the forces of darkness. As all Dark Lords must, he had carefully groomed possible successors. His two greatest students were a young man named Jin and his own daughter, who is known to us now only as Lady Syl. Both were excellent students, people of great strength and moral character and he cherished and loved both of them. In turn, Lady Syl and Jin revered their teacher and developed a great affection for each other. Times were happy as they all trained and worked together.
The trouble began with an urgent request from Tristan, the Dark Lord’s friend. It seemed that Balrog had been resurrected and was destroying Victoria Island. The Dark Lord immediately headed out to help but when he arrived in Sleepywood, his friend Tristan was nowhere to be found. He eventually tracked down Balrog and faced him in mortal combat. Alas, Balrog is a foe not so easily beaten for his evil is not merely physical, but spiritual as well. The Dark Lord lost his focus for a split second and allowed Balrog’s evil to slip past his shields – and he lost his soul. The Dark Lord had become one of the very monsters he had spent his life defeating and began attacking Kerning City.
Jin, who had followed his master against his wishes, witnessed everything. In despair and agony, he tried to appeal to the thing that was his former master, trying to get it to remember the man of virtue and honor he once was. Alas, it was no use! Jin knew what he would have to do, what his true master would have wanted and he defeated the monster that wore his master’s beloved face. Tears stinging his eyes, Jin carried the body back home to bury him in honor and succeed him as Dark Lord.
As it happened, Balrog claimed two victims that day. Lady Syl, her mind and soul shattered by the loss of her beloved father, blamed Jin for not protecting him. In time she came to believe that Jin had even engineered her father’s death in order to take his position as Dark Lord. Nothing Jin could say or do could convince her that she was mistaken, that he would have given anything to save her father’s life and that he never wanted to become Dark Lord in this way. It did not work. Lady Syl’s heart grew cold and bitter, hating the man she had loved with a cold fury that was like a wall of ice between them.
The last time they saw one another, Jin made one last entreaty to Lady Syl, begging her to remember her father’s honor and greatness and the love they had once shared. Lady Syl merely promised him that when the end came, his death would rival her father’s in pain and anguish.
Now there is a secret war raging in the heart of Kerning City. Lady Syl and her Dual Blades continue her struggle against the Dark Lord from an unknown location simply known as the Secret Garden. Her new organization is growing in strength and more and more skillful Rogues are disappearing. The Dark Lord knows that Lady Syl is getting ready to make her move, though he does not yet know what that move will be.
Meanwhile, a man named Ryden in a back alley of Kerning City begins talking to travelers here and there, making an interesting offer.
At the Secret Garden, Lady Syl takes care of her plants, gathers her forces and nurses her ever-growing rage and bitterness towards the Dark Lord.
Yet in the silence of her empty heart, a tiny ember of something she’d long thought extinguished remains. Whether it can burst into flame before she and the Dark Lord destroy one another, no one knows.
Pros
- Attacks with a dagger and a blade
- High level of avoidibility
- Has a Haste-like skill and Flash Jump
- Has Mirror Image, a skill that summons a "copy" of your character that mimics your attacks
- Thorns allows the player and his/her party to inflict critical damage
- Stack Effect is an awesome skill that's similar to Puppet
- Gets a mob skill at level 20
- Flashy skills
- Gets an "Ultimate" skill likes Arch Mages and Bishops
Cons
- Some skills require you to buy something from the Cash Shop to be maxed
- Self-Haste's speed boost does not affect the party
- Low HP (a high level of avoidibility makes up for this)
- Dual Blades are very, VERY common
Stat Distribution
A Dual Blade's ability point distribution is the exact same as a Bandit's. Assign your ability points so that Dexterity is two times your level and every other ability point goes into Luck.
Skills
Dual Blades have alot of skills that are similar to others, but with a hint of darkness.
Bolded Skill Level is the mastery level.
Bolded Skill in SP build means the skill should now be maxed.
Beginner
Three Snails: Hurls snail shells to attack monsters from long distance.
- Level 1: MP -3; Damage 10
- Level 2: MP -5; Damage 25
- Level 3: MP -7; Damage 40
File:Nimblefeet.gif Nimble Feet: Enables the character to move around quickly for a very short amount of time.
- Level 1: MP -10; speed +10 for 4 seconds
- Level 2: MP -15; speed +15 for 8 seconds
- Level 3: MP -20; speed +20 for 12 seconds
Recovery: Enables the user to recover HP constantly for 30 sec.
- Level 1: MP -10; Recover 24 HP in 30 sec.
- Level 2: MP -20; Recover 48 HP in 30 sec.
- Level 3: MP -30; Recover 72 HP in 30 sec.
Blessing of the Sprite: Buff up the character using the power of the sprite. Every time your highest character level rises 10, 1 skill point goes up.
- Level 1: Weapon Attack +1, Magic Attack +2, Accuracy +1, Avoid +1
- Level 10: Weapon Attack +10, Magic Attack +20, Accuracy +10, Avoidability +10
- Level 20: Weapon Attack +20, Magic Attack +40, Accuracy +20, Avoidability +20
Beginner SP Build
Level 1 - You do not get a point on this level.
Level 2 - +1 Recovery
Level 3 - +1 Recovery
Level 4 - +1 Recovery (MAXED)
Level 5 - +1 Three Snails
Level 6 - +1 Three Snails
Level 7 - +1 Three Snails (MAXED)
Level 8 - You do not get a point on this level.
Level 9 - You do not get a point on this level.
Level 10 - You do not get a point on this level.
End Result
Three Snails - MAXED
Recovery - MAXED
Nimble Feet - 0/3
Blessing of the Sprite - Depends on level of the strongest character in the world the Dual Blade was created in
So why no Nimble Feet? Self-Haste and Flash Jump replaces Nimble Feet the moment you add one point in it.
Rogue
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Dark Sight | Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight. | Supportive | 10 | x | - | |
Flash Jump | Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. | Active | 5 | x | Explorer Rogue only | |
Haste | Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently. | Supportive | 10 | x | Explorer Rogue only | |
Self Haste | Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently. | Supportive | 20 | x | Dual Blade Rogue only | |
Double Stab | Quickly stabs an enemy twice. | Active | 20 | x | - | |
Nimble Body | Permanently increases Accuracy and Avoidability. | Passive | 20 | x | - | |
Lucky Seven | Throws 2 throwing stars based on LUK, regardless of Claw Mastery. | Active | 20 | x | - |
Note: Dual Blades do not acquire Keen Eyes OR Lucky Seven.
Rogue SP Build
Level 10 - +1 Double Stab (1)
Level 11 - +3 Double Stab (4)
Level 12 - +3 Double Stab (7)
Level 13 - +3 Double Stab (10)
Level 14 - +3 Save SP (3)
Level 15 - +3 Save SP (6)
Level 16 - +3 Save SP (9)
Level 17 - +3 Save SP (12)
Level 18 - +3 Save SP (15)
Level 19 - +3 Save SP (18)
Level 20 - +3 Save SP (21)
End Result
Nimble Body - 0/20
Disorder - 0/20
Dark Sight - 0/20
Double Stab - 10/20
So why only 10 point on Double Stab? Triple Stab is gained at level 20, and it replaces Double Stab. Triple Stab also requires 10 skill points in Double Stab.
And what about the other skills? We will assign skill points into them in future SP builds.
Semi Dualer
Working on guide
Notes
Thanks to SanjitS95 for the layout of the guide.
Version 1.0
- (creation of guide)
Version 1.1
- some edits in the Stat Distribution section
- created the Skills section
- created the Places to Train section
- created the Beginner and Rogue SP Builds