Night Walker (II)

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First Job
Second Job
Third Job
Night Walker
Night Walker (II)
Night Walker (III)

Skills

Icon Skill Name Description Type Mastered Element Prerequisites
  Claw Mastery Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars. Passive 20 x -
  Claw Booster Uses HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars. Supportive 20 x Claw Mastery Lv. 5
  Critical Throw Enables the character to make a critical attack with throwing stars on a certain success rate. Passive 30 x Claw Mastery Lv. 3
  Vampire Attack the enemy a number of times to absorb some of the damage and restore HP. Can not absorb more than Monster's maximum HP, or more than half of the character's maximum HP. Active 20 x -
  Shuriken Burst Throws an exploding shuriken to damage the target and nearby enemies. Active 20 x -
  Gust Charm Solidifies the wind to damage and knock back enemies. Active 20 x -
  Flash Jump Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key. Active 10 x -
  Physical Training Permanently improves STR and DEX through sheer physical training. Passive 10 x -