AznObama's Guide to the Archer
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Job Introduction
Bowmen are one of the weakest classes starting out, but as they go further down on their track, they out-rank all classes.
Bowmen Class
Why should I become a bowman? Well, here are some PRO's and CON's of Bowmen.
PRO's
- Two attack skills to choose from and whichever one you choose, it would affect your next job advance.
- Arrow Blow is a skill with low MP cost, high ATT (seeing that lvl 19 AB is glitched and is 283% damage) and very good with Critical Shot.
- All jobs after 1st Job Advancement (2nd-4th) have VERY GOOD mob control skills.
- Ability to knock-back enemies in first job when there is no mob skills.
- Considering this is a ranged class, the damage is pretty nice.
CON's
- Low and unstable damage until level 40-50 when the damage is higher and the range of attack is smaller (with (Cross) bow Mastery.)
- Double shot is very MP and arrow consuming (though most people still use because there is a 17% chance of higher damage.)
- Very hard to train because there are scarce places (that are good for training at) with sniping platforms.
First Job Advancement
Skills
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Archer Mastery | Grants proficiency in the fundamentals of Archery. Increases Accuracy, Avoidability, Range, Speed, and Max Speed. You can use the skill without consuming arrows. | Passive | 15 | x | - | |
Critical Shot | Increases Critical Hit Rate. | Passive | 20 | x | - | |
Arrow Blow | Shoots arrows at multiple enemies. | Active | 20 | x | - | |
Double Jump | Allows you to double-jump to cover more distance. Double-tap the ↑,↑ arrow keys to jump once in midair. Press the ↓,↓ arrow keys to descend quickly. | Supportive | 10 | x | - |