Achilles: Difference between revisions
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(New page: Image:Achilles.gif == Description == Permanently increases the weapon defense of one's armor. '''Master Level:''' 30 '''Type:''' Passive ==Skill Progression By Level== # Damage t...) |
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# Damage taken from enemy - 0.5% . | # Damage taken from enemy - 0.5% . | ||
# Damage taken from enemy - 1% . | # Damage taken from enemy - 1.0% . | ||
# Damage taken from enemy - 1.5% . | # Damage taken from enemy - 1.5% . | ||
# Damage taken from enemy - 2% . | # Damage taken from enemy - 2.0% . | ||
# Damage taken from enemy - 2.5% . | # Damage taken from enemy - 2.5% . | ||
# Damage taken from enemy - 3% . | # Damage taken from enemy - 3.0% . | ||
# Damage taken from enemy - 3.5% . | # Damage taken from enemy - 3.5% . | ||
# Damage taken from enemy - 4% . | # Damage taken from enemy - 4.0% . | ||
# Damage taken from enemy - 4.5% . | # Damage taken from enemy - 4.5% . | ||
# Damage taken from enemy - 5% . | # Damage taken from enemy - 5.0% . | ||
# Damage taken from enemy - 5.5% . | # Damage taken from enemy - 5.5% . | ||
# Damage taken from enemy - 6% . | # Damage taken from enemy - 6.0% . | ||
# Damage taken from enemy - 6.5% . | # Damage taken from enemy - 6.5% . | ||
# Damage taken from enemy - 7% . | # Damage taken from enemy - 7.0% . | ||
# Damage taken from enemy - 7.5% . | # Damage taken from enemy - 7.5% . | ||
# Damage taken from enemy - 8% . | # Damage taken from enemy - 8.0% . | ||
# Damage taken from enemy - 8.5% . | # Damage taken from enemy - 8.5% . | ||
# Damage taken from enemy - 9% . | # Damage taken from enemy - 9.0% . | ||
# Damage taken from enemy - 9.5% . | # Damage taken from enemy - 9.5% . | ||
# Damage taken from enemy - 10% . | # Damage taken from enemy - 10.0% . | ||
# Damage taken from enemy - 10.5% . | # Damage taken from enemy - 10.5% . | ||
# Damage taken from enemy - 11% . | # Damage taken from enemy - 11.0% . | ||
# Damage taken from enemy - 11.5% . | # Damage taken from enemy - 11.5% . | ||
# Damage taken from enemy - 12% . | # Damage taken from enemy - 12.0% . | ||
# Damage taken from enemy - 12.5% . | # Damage taken from enemy - 12.5% . | ||
# Damage taken from enemy - 13% . | # Damage taken from enemy - 13.0% . | ||
# Damage taken from enemy - 13.5% . | # Damage taken from enemy - 13.5% . | ||
# Damage taken from enemy - 14% . | # Damage taken from enemy - 14.0% . | ||
# Damage taken from enemy - 14.5% . | # Damage taken from enemy - 14.5% . | ||
# Damage taken from enemy - 15% . | # Damage taken from enemy - 15.0% . | ||
[[Category: 4th Job Skills]] | [[Category: 4th Job Skills]] |
Revision as of 13:43, 3 March 2009
Description
Permanently increases the weapon defense of one's armor.
Master Level: 30
Type: Passive
Skill Progression By Level
- Damage taken from enemy - 0.5% .
- Damage taken from enemy - 1.0% .
- Damage taken from enemy - 1.5% .
- Damage taken from enemy - 2.0% .
- Damage taken from enemy - 2.5% .
- Damage taken from enemy - 3.0% .
- Damage taken from enemy - 3.5% .
- Damage taken from enemy - 4.0% .
- Damage taken from enemy - 4.5% .
- Damage taken from enemy - 5.0% .
- Damage taken from enemy - 5.5% .
- Damage taken from enemy - 6.0% .
- Damage taken from enemy - 6.5% .
- Damage taken from enemy - 7.0% .
- Damage taken from enemy - 7.5% .
- Damage taken from enemy - 8.0% .
- Damage taken from enemy - 8.5% .
- Damage taken from enemy - 9.0% .
- Damage taken from enemy - 9.5% .
- Damage taken from enemy - 10.0% .
- Damage taken from enemy - 10.5% .
- Damage taken from enemy - 11.0% .
- Damage taken from enemy - 11.5% .
- Damage taken from enemy - 12.0% .
- Damage taken from enemy - 12.5% .
- Damage taken from enemy - 13.0% .
- Damage taken from enemy - 13.5% .
- Damage taken from enemy - 14.0% .
- Damage taken from enemy - 14.5% .
- Damage taken from enemy - 15.0% .