Template:Hero Skills: Difference between revisions
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<td width="20%" style="border-bottom: 1px solid #ccc;">Level 30 [[Combo Attack]]</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">Level 30 [[Combo Attack]]</td> | ||
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<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Panic_(Sword).gif]]</td> | |||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[Panic (Sword)]]</td> | |||
<td width="45%" style="border-bottom: 1px solid #ccc;">Attack one monster with dark power. You can use this skill only when you equip the sword and your combo must be charged up.</td> | |||
<td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | |||
<td width="5%" style="border-bottom: 1px solid #ccc;">30</td> | |||
<td width="20%" style="border-bottom: 1px solid #ccc;">Level 1 [[Combo Attack]]</td> | |||
</tr> | |||
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<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Coma_(Sword).gif]]</td> | |||
<td width="15%" style="border-bottom: 1px solid #ccc;">[[Coma (Sword)]]</td> | |||
<td width="45%" style="border-bottom: 1px solid #ccc;">The enemy becomes panicked when damaged. You can use this skill only when you equip the sword and your combo must be charged up.</td> | |||
<td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | |||
<td width="5%" style="border-bottom: 1px solid #ccc;">30</td> | |||
<td width="20%" style="border-bottom: 1px solid #ccc;">Level 1 [[Combo Attack]]</td> | |||
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<tr stryle="border-bottom: 1px solid #ccc;"> | <tr stryle="border-bottom: 1px solid #ccc;"> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Achilles.gif]]</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">[[Image:Achilles.gif]]</td> |
Revision as of 17:56, 28 January 2009
Icon | Skill Name | Description | Type | Mastered | Prerequisites |
Maple Hero | Increases all players' stats within a party by a certain percentage. | Supportive | 30 | - | |
Monster Magnet | Pulls a monster from afar up close. | Supportive | 20 | - | |
Power Stance | With great concentration and fortitude, enables one to stay at the same spot even after an attack. | Active | 30 | - | |
Advanced Combo Attack | By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. | Passive | 30 | Level 30 Combo Attack | |
Panic (Sword) | Attack one monster with dark power. You can use this skill only when you equip the sword and your combo must be charged up. | Active | 30 | Level 1 Combo Attack | |
Coma (Sword) | The enemy becomes panicked when damaged. You can use this skill only when you equip the sword and your combo must be charged up. | Active | 30 | Level 1 Combo Attack | |
Achilles | Permanently increases the weapon defense of one's armor. | Passive | 30 | - | |
Guardian | Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield. | Passive | 30 | - | |
Rush | Makes a mad dash forward, pushing off up to 10 monsters. | Active | 30 | ||
Brandish | Enables one to attack multiple monsters twice. | Active | 30 | - | |
Enrage | Temporarily increases the attacking ability by using up the 10 combo counters. | Active | 30 | - | |
Hero's Will | Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. | Supportive | 1 | - |