Tank: Difference between revisions

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* Melee attacks. Most warriors and bandits have to get up close with the monster to hit it. They will therefore have to tank.
* Melee attacks. Most warriors and bandits have to get up close with the monster to hit it. They will therefore have to tank.
* [[Power Guard]]. Power Guard is a skill whereby some touch damage that you recieve from a monster is reflected back to the monster. Tanking on a monster whilst having Power Guard activated means that you can damage the monster.
* [[Power Guard]]. Power Guard is a skill whereby some touch damage that you recieve from a monster is reflected back to the monster. Tanking on a monster whilst having Power Guard activated means that you can damage the monster.
* tanks should ALWAYS attack the monster first to build aggro/attention to the tank.
* Tanks should ALWAYS attack the monster first to build aggro to the tank.


== Classes that are good for tanking ==
== Classes that are good for tanking ==

Revision as of 17:13, 29 August 2007

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In MapleStory, the person who is tanking the monster is called a tank. To tank is to have someone that keeps taking all the damage from a monster by standing in front of it. The character must draw Aggro from the monster to himselr/herself, causing the monster to always target the tanker.

Why Tank?

  • For party purposes. A party can send one member to tank while the others attack from a distance. This will prevent the attackers from dying (especially if the monster deals high damage).
  • Melee attacks. Most warriors and bandits have to get up close with the monster to hit it. They will therefore have to tank.
  • Power Guard. Power Guard is a skill whereby some touch damage that you recieve from a monster is reflected back to the monster. Tanking on a monster whilst having Power Guard activated means that you can damage the monster.
  • Tanks should ALWAYS attack the monster first to build aggro to the tank.

Classes that are good for tanking

In order of effectiveness:

  1. HP Warrior: The best class for tanking. Has an immense amount of HP and thus can withstand high damage. If it is a Fighter or Page, Power Guard can be used to inflict loads of damage back on the monster.
  2. Warrior: Highest HP of all classes, due to Improving Max HP Increase.
  3. Cleric: Can Heal, and has Magic Guard to negate the fact that Magicians have low HP. A Cleric that adds many AP into HP will be at a greater advantage, as he/she can withstand more hits from monsters.