Aleczorich's Guide to the Sindit/Long: Difference between revisions
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So. You've decided to become a [[Thief]] eh? Well you can use [[:Category:Throwing Stars|stars]] as an [[Assassin]]. Or you can use [[:Category:Daggers/Cutters|daggers]] as a [[Bandit]]. Ever thought of using both? <br> | So. You've decided to become a [[Thief]] eh? Well you can use [[:Category:Throwing Stars|stars]] as an [[Assassin]]. Or you can use [[:Category:Daggers/Cutters|daggers]] as a [[Bandit]]. Ever thought of using both? <br> | ||
Welcome to the world of The SinDit. | Welcome to the world of The SinDit. | ||
== Introduction == | == Introduction == | ||
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From there on, skill point allocation is mainly based on personal preference. | From there on, skill point allocation is mainly based on personal preference. | ||
Revision as of 02:35, 11 August 2007
So. You've decided to become a Thief eh? Well you can use stars as an Assassin. Or you can use daggers as a Bandit. Ever thought of using both?
Welcome to the world of The SinDit.
Introduction
BanditSin/Sindit is an unofficial branch of Thief (rogue) which players decided to make. It combines aspects of Assassins and Bandits. Assassins can train quickly thanks to their claws and the speed with which they throw their stars, and have the party skill Haste. Bandits have the ability to do massive amounts of damage thanks to their Savage Blow technique. The aim of a Sindit build is to combine the best traits of these two Thief builds. This is done by getting some skills for both claws/stars and Daggers in the first job, and then getting even more skills to improve dagger damage in the second job by choosing the path of the Bandit.
Skill Point Suggestion for First Job
- Max Keen Eyes
- Max lucky Seven
- Max Nimble Body
- +10 Dark Sight
- +3 Disorder
Skill Point Suggestion for Second Job
- Max Savage Blow
- Max Haste
- Max Dagger Booster
From there on, skill point allocation is mainly based on personal preference.