Swordsman: Standard Build: Difference between revisions

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{{Old Guide}}
This is the standard build for all Warriors, and the one proven to be the of the most effective Swordsman builds. All Warriors are recommended to follow this build for maximum effectiveness.
This is the standard build for all Warriors, and the one proven to be the of the most effective Swordsman builds. All Warriors are recommended to follow this build for maximum effectiveness.


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(Becoming Fighters would usually go for Iron Body. 3 Iron Body is approximately able to cancel out the weapon defense penalty of a level 12 Rage.)
(Becoming Fighters would usually go for Iron Body. 3 Iron Body is approximately able to cancel out the weapon defense penalty of a level 12 Rage.)
[[Category: Warrior Skill Guides]]

Latest revision as of 00:46, 22 May 2012

The guide on this page was created for an older and outdated version of Maplestory and is now inaccurate to the current gameplay and no longer deemed useful. Please do not edit or delete this article.

This is the standard build for all Warriors, and the one proven to be the of the most effective Swordsman builds. All Warriors are recommended to follow this build for maximum effectiveness.

Build Synopsis

By Level 30:

Progression

Level 10: 1 in Improving HP Recovery (1)

Level 11: 3 in Improving HP Recovery (4)

Level 12: 1 in Improving HP Recovery (5), 2 in Improving Max HP Increase (2)

Level 13: 3 in Improving Max HP Increase (5)

Level 14: 3 in Improving Max HP Increase (8)

Level 15: 2 in Improving Max HP Increase (10 Maxed), 1 in Power Strike (1)

Level 16: 3 in Power Strike (4)

Level 17: 3 in Power Strike (7)

Level 18: 3 in Power Strike (10)

Level 19: 3 in Slash Blast (3)

Level 20: 3 in Slash Blast (6)

Level 21: 3 in Slash Blast (9)

Level 22: 1 in Slash Blast (10), 2 in Power Strike (12)

Level 23: 3 in Power Strike (15)

Level 24: 3 in Power Strike (18)

Level 25: 2 in Power Strike (20 Maxed), 1 in Slash Blast (11)

Level 26: 3 in Slash Blast (14)

Level 27: 3 in Slash Blast (17)

Level 28: 3 in Slash Blast (20 Maxed)

Level 29: 3 in Improving HP Recovery (5-8) (You may replace this with 3 in Endure (0-3))

Level 30: 3 in Improving HP Recovery (5-11) (This may be replaced with 3 in Endure (0-6) and/or 3 in Iron Body(0-3))

(Becoming Fighters would usually go for Iron Body. 3 Iron Body is approximately able to cancel out the weapon defense penalty of a level 12 Rage.)