Mechanic Guide: Difference between revisions

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Either you really like robots like me or your just looking for a fun class to play :) well seeing as mechanics don't really fix anything apart from fixing monster up, here's a brief look into mechanics. Mechanics are a unique class in maple belonging to the resistance faction. They are essentially slingers in a ride armor, with that being said they have tons of ranged skills as well as mobbing skills that make this class fun. oh and did i mention they are quite literally a walking tank? haha so now that i've got you interested its time to move on to the skills of a mechanic!!
Either you really like robots like me or your just looking for a fun class to play :) well seeing as mechanics don't really fix anything apart from fixing monster up, here's a brief look into mechanics. Mechanics are a unique class in maple belonging to the resistance faction. They are essentially slingers in a ride armor, with that being said they have tons of ranged skills as well as mobbing skills that make this class fun. oh and did i mention they are quite literally a walking tank? haha so now that i've got you interested its time to move on to the skills of a mechanic!!


=Skills In KMST (may change by the time they come to Maplesea and GMS)=
'''Intro To Mechanics'''


==Mechanic First Job==
Either you really like robots like me or your just looking for a fun class to play :) well seeing as mechanics don't really fix anything apart from fixing monster up, here's a brief look into mechanics. Mechanics are a unique class in maple belonging to the resistance faction. They are essentially slingers in a ride armor, with that being said they have tons of ranged skills as well as mobbing skills that make this class fun. oh and did i mention they are quite literally a walking tank? haha so now that i've got you interested its time to move on to the skills of a mechanic!!
 
'''Flame Launcher''': Attack up to 6 enemies with a flame to up to 8 seconds. Requires level 10 Gatling Shot.
Max level 20: -7 MP 70% damage (every 250 ms or so).
 
'''Metal Armor: Prototypes''': Ride on the basic machine. Increases Maximum HP, Maximum MP, Weapon Attack, Defence and the jump-down-distance. Also gives 100% stance chance.
Max level 10: -50 MP, board the machine and get +550 HP and MP, 20 Weapon Attack, 400 defence.
 
'''Drill Rush''': Drill throught multiple enemies, rushing them forward. Requires level 1 Metal Armor: Prototype.
Max level 20: -35 MP, attack up to 10 enemies with 180% damage.
 
'''Gatling Shot''': Shoot one enemy with 4 bullets. Requires level 1 Metal Armor: Prototype.
Max level 15: -14 MP, 70% damage each bullet.
 
==Mechanic Second Job==
 
'''Mechanic Mastery''': Improves the Mastery and Accuracy. Also gives extra Weapon Attack.
Max level 20: +50% Mastery, +60 Accuracy, +20 W.Atk.
 
'''Heavy Weapon Mastery''': Increases Gatling Shot and Flame Launcher.
Max level 20: Gatling Shot: -22 MP, 65% damage for 6 attacks, Critical Chance for this attack +20%. Flame Launcher: -17 MP, 90% damage, 5 seconds of 90% damage per second Damage over Time added, as well as an increase in range.
 
'''Atomic Hammer''': Hit the ground with a massive hammer to deal and stun up to 6 monsters.
Max level 20: -45 MP, 430% damage, 60% chance to stun for 3 seconds, ignore 30% of enemy's defence.
 
'''Rocket Booster''': Use rockets to jump really high. When coming back to the ground, damage will be dealt to enemies.
Max level 20: -20 MP for take-off and landing, 360% damage to up to 6 enemies.
 
'''Open Gate: GX-9''': Open two gates on the same map, which you and your party members can use them.
Max level 10: -50 MP, gates will last 300 seconds.
 
'''Mechanic Booster''': Consume MP to increase the weapon attack speed with 2 steps. Requires level 5 Mechanic Mastery.
Max level 20: -21 MP, 200 seconds duration.
 
'''Perfect Amour''': Get a chance to guard the enemy's attack, not being dealt, as well as dealing part of the damage dealt back to the enemy. Requires level 10 Metal Armor.
Max level 20: 30% chance to guard, 500% of received damage is reflected.
 
==Mechanic Third Job==
 
'''Metal Fist Mastery''': Increases the damage of Drill Rush and Atomic Hammer.
Max level 20: Drill Rush and Atomic Hammer's damage increased by 50%.
 
'''Satellite''': Summon a tiny Satellite which will attack with you. You can summon up to 3.
Max level 20: -40 MP, 160% damage, can summon up to 3 satellites.
 
'''Magnetic Field''': Install 2 magnetic coils, and a magnetic field will be generated in between them. After a while the coils will explode, dealing massive damage.
Max level 20: -45 MP, generate a magnetic field for 30 seconds, which can damage up to 10 enemies for 250% damage. Will deal 350% damage upon explosion. 30 seconds cooldown.
 
'''Metal Armor''': Heavy Machine Gun: Use the normal attack key to use this attack. It will shoot many times, all criticals.
Max level 20: -60 MP, 5 seconds on, 100% damage, 15 seconds cooldown.
 
'''Accelerator: EX-7''': Summon an accelerator which increased the speed of all the enemies, as well as lowering their defence. It will explode dealing massive damage. Does not work on bosses.
Max level 15: -50 MP, +30 speed for the enemies, 80 seconds duration, 30% armor reduction, 350% damage upon exploding.
 
'''Healing Robot: H-LX''': Summon a Healing Robot, which heals party members automatically. Once a player's health is restored, it doesn't work again for 2 seconds. The H-LX will explode after a while.
Max level 20: -50 MP, 40 seconds duration, recovers 25% of MaxHP, 400% damage dealt upon explosion. 45 seconds cooldown.
 
'''Lucky Dice''': Throw the dice to test your luck. Depending on the result, you will gain a buff (Nothing, Physical Defense +30%, MaxHP +20% + MaxMP +20%, Critical Rate +15%, Damage +20% or Experience +30%
Max level 20: -60 MP, 180 seconds duration, 200 second cooldown.
 
'''Rocket Punch''': Fires a giant fist to deal damage to and stun multiple enemies.
Max level 20: -45 MP, attack up to 6 enemies with 540% damage, stunning them for 3 seconds.
 
==Mechanic Fourth Job==
 
'''Extreme Metal Armor''': Increases the Weapon Attack, Defence, Maximum HP and MP and Mastery. Requires level 10 Metal Armor: Prototype.
Max level 30: 50 Weapon Attack, 1000 Defence, 1200 extra Maximum HP and MP, +70% Mastery (in total).
 
'''Robot Mastery''': Increases duration and self-destruct damage for all the robot summons.
Max level 15: 50% increase in duration and self-destruct damage.
 
'''Titanic''': Summons a giant robot named "Titanic", which will attack up to 15 monsters on the screen.
Max level 30: -400 MP, 1250% damage, 30 seconds cooldown.
 
'''Metal Armor: Missiles, Tanks''': Switches to "Missiles, Tanks"-mode. In that mode, there is more Critical Chance. Only three skills can be used in this mode: Missile Launches (regular attack key), Laser Blast and Metal Armor: Heavy Machine Gun. Requires Metal Armor: Heavy Machine Gun level 10.
Max level 30: -60 MP, use 20 MP each second, Missile attack is 110% each hit, 6 hits. +30% Critical Chance, Heavy Machine Gun Mode upgraded by 20%.
 
'''Safety''': Summon a satellite which increases attack damage, and absorbs part of the damage received.
Max level 25: +50% attack damage, 80% chance to absorb the received damage. Cooldown of 10 seconds.
 
'''Maple Warrior''': Increase stats by a certain percentage for everyone in the party.
Max level 30: -70 MP, increase all the stats with 15% for everyone in the party for 900 seconds.
 
'''Hero's Will''': Shrug off abnormal condidtions.
Max level 5: -30 MP, 360 seconds cooldown.
 
'''Robot Factory''': RM1: Summon the Robot Factory, which will make mini robots which will explode and deal damage.
Max level 30: -100 MP, summon the Robot Factory for 45 seconds, summons a robot every 3 seconds, which deals 650% damage upon exploding, deals 800% damage upon explosion of the factory. Cooldown of 40 seconds.
 
'''Amplifiers: AF-11''': Summon an amplifier which increases the damage of everyone in the party.
Max level 20: -50 MP, summon Amplifier for 80 seconds, damage of everyone in the party increased with 20%, deals 300% damage upon self-destruct. 90 seconds cooldown.
 
'''Laser Blast''': Shoot out a laser beam to attack up to 6 enemies. Can only be used while in Metal Armor: Missiles, Tanks. Requires level 1 Metal Armor: Missiles, Tanks.
Max level 30: -58 MP, attack with 400% damage, 3 hits.
 
'''Metal Armor: Heavy Machine Gun''': Shoot very many bullets in a short amount of time. Can only be used while in Metal Armor: Missiles, Tanks.
Max level 20: -60 MP, 5 seconds on, 100% damage, 15 seconds cooldown.

Revision as of 13:41, 8 October 2011

Intro To Mechanics Either you really like robots like me or your just looking for a fun class to play :) well seeing as mechanics don't really fix anything apart from fixing monster up, here's a brief look into mechanics. Mechanics are a unique class in maple belonging to the resistance faction. They are essentially slingers in a ride armor, with that being said they have tons of ranged skills as well as mobbing skills that make this class fun. oh and did i mention they are quite literally a walking tank? haha so now that i've got you interested its time to move on to the skills of a mechanic!!

Intro To Mechanics

Either you really like robots like me or your just looking for a fun class to play :) well seeing as mechanics don't really fix anything apart from fixing monster up, here's a brief look into mechanics. Mechanics are a unique class in maple belonging to the resistance faction. They are essentially slingers in a ride armor, with that being said they have tons of ranged skills as well as mobbing skills that make this class fun. oh and did i mention they are quite literally a walking tank? haha so now that i've got you interested its time to move on to the skills of a mechanic!!