Dual Blade Guide: Difference between revisions
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===Dualer=== | ===Dualer=== | ||
Working on guide | Working on guide | ||
== Training Spots == | |||
Working on guide | |||
== Credits == | |||
*The kind person who helped me with some info on transfering SP | |||
*Mr. Basil | |||
*Maplewiki | |||
*Nexon, Wizet, and AsiaSoft | |||
*YouTube | |||
*SanjitS95 | |||
*Jay3240 | |||
== Version Info == | |||
*Version 1 - Created the guide | |||
*Version 1.1 - Edits | |||
*Version 1.2 - Added the Credits, Training Spots, and Version Info |
Revision as of 05:29, 4 July 2010
The Dual Blade
Summary
The Dark Lord. It’s an unfortunate name, for it brings up images of evil and fear. Yet the one who bears that title does so not because he is evil, but because he spends so much time in the dark, battling against the things that would bring Maple World down. It’s a high and lonely destiny, one borne well by all those who have carried the title.
The former Dark Lord was a great man who spent his life fighting against the forces of darkness. As all Dark Lords must, he had carefully groomed possible successors. His two greatest students were a young man named Jin and his own daughter, who is known to us now only as ‘Lady Syl.’ Both were excellent students, people of great strength and moral character and he cherished and loved both of them. In turn, Lady Syl and Jin revered their teacher and developed a great affection for each other. Times were happy as they all trained and worked together.
The trouble began with an urgent request from Tristan, the Dark Lord’s friend. It seemed that Balrog had been resurrected and was destroying Victoria Island. The Dark Lord immediately headed out to help but when he arrived in Sleepywood, his friend Tristan was nowhere to be found. He eventually tracked down Balrog and faced him in mortal combat. Alas, Balrog is a foe not so easily beaten for his evil is not merely physical, but spiritual as well. The Dark Lord lost his focus for a split second and allowed Balrog’s evil to slip past his shields – and he lost his soul. The Dark Lord had become one of the very monsters he had spent his life defeating and began attacking Kerning City.
Jin, who had followed his master against his wishes, witnessed everything. In despair and agony, he tried to appeal to the thing that was his former master, trying to get it to remember the man of virtue and honor he once was. Alas, it was no use! Jin knew what he would have to do, what his true master would have wanted and he defeated the monster that wore his master’s beloved face. Tears stinging his eyes, Jin carried the body back home to bury him in honor and succeed him as Dark Lord.
As it happened, Balrog claimed two victims that day. Lady Syl, her mind and soul shattered by the loss of her beloved father, blamed Jin for not protecting him. In time she came to believe that Jin had even engineered her father’s death in order to take his position as Dark Lord. Nothing Jin could say or do could convince her that she was mistaken, that he would have given anything to save her father’s life and that he never wanted to become Dark Lord in this way. It did not work. Lady Syl’s heart grew cold and bitter, hating the man she had loved with a cold fury that was like a wall of ice between them.
The last time they saw one another, Jin made one last entreaty to Lady Syl, begging her to remember her father’s honor and greatness and the love they had once shared. Lady Syl merely promised him that when the end came, his death would rival her father’s in pain and anguish.
Now there is a secret war raging in the heart of Kerning City. Lady Syl and her Dual Blades continue her struggle against the Dark Lord from an unknown location simply known as the ‘Secret Garden.’ Her new organization is growing in strength and more and more skillful Rogues are disappearing. The Dark Lord knows that Lady Syl is getting ready to make her move, though he does not yet know what that move will be.
Meanwhile, a man named Ryden in a back alley of Kerning City begins talking to travelers here and there, making an interesting offer.
At the Secret Garden, Lady Syl takes care of her plants, gathers her forces and nurses her ever-growing rage and bitterness towards the Dark Lord.
Yet in the silence of her empty heart, a tiny ember of something she’d long thought extinguished remains. Whether it can burst into flame before she and the Dark Lord destroy one another, no one knows.
Pros
- Maplestory's official "best" job
- High level of avoidibility
- A very mobile and stealthy job
- Acquires Self-Haste and Flash Jump
- Skills are very flashy
- Balanced amount of HP and MP
- Uses a Blade and a Dagger, which are both weapons
- Acquires Mirror Image, a skill similar to Shadow Partner
- One of the highest on the DPM (damage per minute) chart
- A very fun job
- The Dual Blades are part of a very interesting storyline
- Thorns gets Dual Blades in parties fast
- Stack Effect is a good skill that helps a Dual Blade survive longer
- Dual Blades get an "ultimate" skill, Sudden Raid
- Good at bossing
Cons
- Dual Blades have lower HP than an average Brawler/Warrior job (Balanced HP and MP make up for this)
- Copied most of the current skills
- Expensive, due to HP wash, and also the fact that Blades can cost ALOT
- Thorns gets Dual Blades in parties fast
- Dual Blade's "ultimate" skill, Sudden Raid, has a cooldown time
Stat Distribution
As a Dual Blade, your primary stat is LUK and your secondary stat DEX. Assign your AP so that DEX is 2x your level and put the rest of your AP into LUK.
Ex: A level 35 Dualer should have 70 DEX and everything else in LUK.
Note: It is NOT possible to create a DEXless Dual Blade YET.
Skills
Dual Blades have nearly the same skills as every single job, but with a touch of darkness.
Bolded Skill Level is the mastery level
Bolded Skill in SP build means the skill should now be maxed.
Beginner
Three Snails: Hurls snail shells to attack monsters from long distance.
- Level 1: MP -3; Damage 10
- Level 2: MP -5; Damage 25
- Level 3: MP -7; Damage 40
File:Nimblefeet.gif Nimble Feet: Enables the character to move around quickly for a very short amount of time.
- Level 1: MP -10; speed +10 for 4 seconds
- Level 2: MP -15; speed +15 for 8 seconds
- Level 3: MP -20; speed +20 for 12 seconds
Recovery: Enables the user to recover HP constantly for 30 sec.
- Level 1: MP -10; Recover 24 HP in 30 sec.
- Level 2: MP -20; Recover 48 HP in 30 sec.
- Level 3: MP -30; Recover 72 HP in 30 sec.
Blessing of the Sprite: Buff up the character using the power of the sprite. Every time your highest character level rises 10, 1 skill point goes up.
- Level 1: Weapon Attack +1, Magic Attack +2, Accuracy +1, Avoid +1
- Level 10: Weapon Attack +10, Magic Attack +20, Accuracy +10, Avoidability +10
- Level 20: Weapon Attack +20, Magic Attack +40, Accuracy +20, Avoidability +20
Beginner SP Build
Level 1 - You do not get a point on this level.
Level 2 - +1 Nimble Feet (1)
Level 3 - +1 Nimble Feet (2)
Level 4 - +1 Nimble Feet (MAXED)
Level 5 - +1 Recovery (1)
Level 6 - +1 Recovery (2)
Level 7 - +1 Recovery (MAXED)
Level 8 - You do not get a point on this level.
Level 9 - You do not get a point on this level.
Level 10 - You do not get a point on this level.
End Result
Three Snails - 0/3
Nimble Feet - MAXED
Recovery - MAXED
Blessing of the Sprite - Varies on the strongest character's level in the world the Dual Blade was created in
So why no Three Snails? As a Beginner, Three Snails will be useful, but starting at level 10, Three Snails starts to get incredibly weak.
And why Nimble Feet and Recovery? Recovery helps since Dual Blades do not have that much HP, and Nimble Feet helps since you don't get Self-Haste or Flash Jump yet.
Rogue
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Dark Sight | Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight. | Supportive | 10 | x | - | |
Flash Jump | Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. | Active | 5 | x | Explorer Rogue only | |
Haste | Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently. | Supportive | 10 | x | Explorer Rogue only | |
Self Haste | Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently. | Supportive | 20 | x | Dual Blade Rogue only | |
Double Stab | Quickly stabs an enemy twice. | Active | 20 | x | - | |
Nimble Body | Permanently increases Accuracy and Avoidability. | Passive | 20 | x | - | |
Lucky Seven | Throws 2 throwing stars based on LUK, regardless of Claw Mastery. | Active | 20 | x | - |
Note: Dual Blades do NOT get Lucky Seven and Keen Eyes.
Rogue SP Build
Level 10: +1 Double Stab (1)
Level 11: +3 Double Stab (4)
Level 12: +3 Double Stab (7)
Level 13: +3 Double Stab (10)
Level 14: +3 Save SP (3)
Level 15: +3 Save SP (6)
Level 16: +3 Save SP (9)
Level 17: +3 Save SP (12)
Level 18: +3 Save SP (15)
Level 19: +3 Save SP (18)
Level 20: +3 Save SP (21)
End Result
Double Stab - 10/20
Nimble Body - 0/20
Disorder - 0/20
Dark Sight - 0/20
Why only 10 on Double Stab? Triple Stab replaces Double Stab once you put a point in it. Also, Triple Stab requires 10 on Double Stab for you to assign SP into it.
Why only 0 on every other skill? We are currently focusing on saving SP for future skill builds. We will assign SP into Disorder and Dark Sight soon.
- Note from another contributer to author: You realise that you can only do the Job Adv. if you have used all your SP from before, right? This is to stop people from using points from eg. 1st in 2nd Job. The exception is Evan, but all their separate Adv. SP is separate.
- Reply from author: Really? I have alot of friends that play KMS that have a Dual Blade and they told me it was possible to transfer SP. I'll look into it when Dual Blades come to GMS. Thank you for telling me. You will be on the credits section. K thnx bai.
Semi Dualer
Blade Mastery - Increases the mastery and accuracy of your attacks.
- Level 1: 15% Mastery, +1 Accuracy
- Level 10: 35% Mastery, +10 Accuracy
- Level 20: 60% Mastery, +20 Accuracy
Triple Stab - Attack multiple enemies 3 times in rapid succession.
- Level 1: MP -16; 155% damage; Attacks 3 times; Attacks 2 enemies
- Level 5: MP -16; 175% damage; Attacks 3 times; Attacks 2 enemies
- Level 10: MP -28; 200% damage; Attacks 3 times; Attacks 3 enemies
Ido Booster - Use MP and HP to increase the speed of the dagger. This skill can only be used if a dagger and a blade is in hand.
- Level 1: HP -29; MP -29; 10 seconds duration; +2 Speed
- Level 10: HP -20; MP -20; 100 seconds duration; +2 Speed
- Level 20: HP -10; MP -10; 200 seconds duration; +2 Speed
Semi Dualer SP Build
Level 20: +10 Triple Stab(MAXED), +5 Blade Mastery(5), +6 Ido Booster(6)
Level 21: +3 Blade Mastery(9)
Level 22: +3 Blade Mastery(12)
Level 23: +3 Blade Mastery(15)
Level 24: +3 Blade Mastery(18)
Level 25: +2 Blade Mastery(MAXED), +1 Disorder(1)
Level 26: +2 Disorder(3), +1 Dark Sight(1)
Level 27: +3 Dark Sight(4)
Level 28: +3 Dark Sight(7)
Level 29: +3 Dark Sight(10)
Level 30: +3 Dark Sight(13)
End Result
Triple Stab - MAXED
Blade Mastery - MAXED
Ido Booster - 6/20
Disorder - 3/20
Dark Sight - 13/20
Why only 3 on Disorder? We only put SP into because Dark Sight requires 3 in Disorder.
Why max Blade Mastery instead of just putting 19 in it? As a Dual Blade, we will not max Nimble Body, which gives Accuracy. Therefore, Blade Mastery is maxed for the extra +1 Accuracy.
Why only 6 in Ido Booster? We will increase the skill level of Ido Booster in future SP builds.
Dualer
Working on guide
Training Spots
Working on guide
Credits
- The kind person who helped me with some info on transfering SP
- Mr. Basil
- Maplewiki
- Nexon, Wizet, and AsiaSoft
- YouTube
- SanjitS95
- Jay3240
Version Info
- Version 1 - Created the guide
- Version 1.1 - Edits
- Version 1.2 - Added the Credits, Training Spots, and Version Info