Mercedes: Difference between revisions
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[[File:BtMercedes KR.png|right]] | [[File:BtMercedes KR.png|right]] | ||
This is one of the | This is one of the newest [[Legendary Heroes|Hero]] classes revealed in KMST. Mercedes was one of the heroes that fought against the [[Black Magician|Black Mage]], along with [[Aran]], [[Afrien]] with his rider [[Freed]], and 2 others. Mercedes is an Elf, who used Dual Crossbow Guns. When she finally awakes, the world of Maple will have a new weapon to fight with, and a new hero to aid them in their fight against the Black Mage! Mercedes resides in a town called [[Eurel]], which is home to her fellow Elves. | ||
is an | |||
==Skills - Beginner== | ==Skills - Beginner== | ||
[[image:Elf's | [[image:Elf's Recovery.png]] '''[[Elf's Recovery]]'''<br> | ||
'''Description:''' Using the power of nature and its purified energy | '''Description:''' Using the power of nature and its purified energy, recover your HP and MP continually.<br> | ||
'''Master Level:''' 3 <br> | '''Master Level:''' 3 <br> | ||
*Level 3: MP Cost: ?, Recovers 10% of your | *Level 3: MP Cost: ?, Recovers 10% of your HP and MP every 4 seconds.<br> | ||
[[image:Stylish Move.png]] '''[[Stylish | [[image:Stylish Move.png]] '''[[Stylish Move]]'''<br> | ||
'''Description:''' Quickly move up a ladder or rope. Key combination: ↑ + jump.<br> | '''Description:''' Quickly move up a ladder or rope. Key combination: ↑ + jump.<br> | ||
'''Master Level:''' 1 <br> | '''Master Level:''' 1 <br> | ||
[[image: | [[image:Speed Mastery.png]] '''[[Speed Mastery]]'''<br> | ||
'''Description:''' | '''Description:''' Elves are born with heightened agility and attacking speed.<br> | ||
'''Master Level:''' 3 <br> | '''Master Level:''' 3 <br> | ||
*Level 3: MP Cost: ?, Attacking Speed: +1, Speed: +10, Jump: +20<br> | *Level 3: MP Cost: ?, Attacking Speed: +1, Speed: +10, Jump: +20<br> | ||
[[image:Elf's Blessing.png]] '''[[Elf's | [[image:Elf's Blessing.png]] '''[[Elf's Blessing]]'''<br> | ||
'''Description:''' With the blessing of the ancient elves, you can | '''Description:''' With the blessing of the ancient elves, you can return to [[Eurel]] and also permanently gain 10% experience.<br> | ||
'''Master Level:''' 3 <br> | '''Master Level:''' 3 <br> | ||
*Level 3: Returning to Eurel gives 10% Experience, Cooldown: 1800 sec | *Level 3: Returning to Eurel gives 10% Experience, Cooldown: 1800 sec | ||
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==Skills - First Job== | ==Skills - First Job== | ||
[[image:Speed Dualshot.png]] '''[[Speed | [[image:Speed Dualshot.png]] '''[[Speed Dualshot]]'''<br> | ||
'''Description:''' Shoots | '''Description:''' Shoots arrows at many enemies in front of you.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: MP Cost: 14, Damage: 115% x 2, Max Monsters Hit: 3<br> | *Level ^: MP Cost: 14, Damage: 115% x 2, Max Monsters Hit: 3<br> | ||
[[image:Potential Power.png]] '''[[Potential | [[image:Potential Power.png]] '''[[Potential Power]]'''<br> | ||
'''Description:''' Permanently increase | '''Description:''' Permanently increase your latent potential. Increases speed, maximum speed, and provides a fixed chance to avoid enemy attacks.<br> | ||
'''Master Level:''' 10 <br> | '''Master Level:''' 10 <br> | ||
*Level ^: Speed: +30, Maximum Speed: 165, Evasion Rate: +20%<br> | *Level ^: Speed: +30, Maximum Speed: 165, Evasion Rate: +20%<br> | ||
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[[image:Acrobatic Jump.png]] '''[[Acrobatic Jump]]'''<br> | [[image:Acrobatic Jump.png]] '''[[Acrobatic Jump]]'''<br> | ||
'''Description:''' While in mid-air, jump again to glide forward. | '''Description:''' While in mid-air, jump again to glide forward. As the skill level increases, distance traveled improves.<br> | ||
'''Master Level:''' 10 <br> | '''Master Level:''' 10 <br> | ||
*Level ^: MP Cost: 10, | *Level ^: MP Cost: 10, Jump a fixed distance<br> | ||
[[image:Sharp Aiming.png]] '''[[Sharp Aiming]]'''<br> | [[image:Sharp Aiming.png]] '''[[Sharp Aiming]]'''<br> | ||
'''Description:''' Permanently increases | '''Description:''' Permanently increases critical chance.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: Critical Rate: +40%<br> | *Level ^: Critical Rate: +40%<br> | ||
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==Skills - Second Job== | ==Skills - Second Job== | ||
[[image:Cross Piercing.png]] '''[[Cross | [[image:Cross Piercing.png]] '''[[Cross Piercing]]'''<br> | ||
'''Description:''' Use the force of nature to repeatedly | '''Description:''' Use the force of nature to repeatedly shoot a sharp arrow. Can pierce through enemies.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: MP Cost: 24, Damage: 83% x 2, Max Monsters Hit: 6<br> | *Level ^: MP Cost: 24, Damage: 83% x 2, Max Monsters Hit: 6<br> | ||
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[[image:Charge Drive.png]] '''[[Charge Drive]]'''<br> | [[image:Charge Drive.png]] '''[[Charge Drive]]'''<br> | ||
'''Description:''' | '''Description:''' Make enemies in front of you slide, and then knock them into the air. Enemies in the air will take extra damage.<br> | ||
'''Master Level:''' 15 <br> | '''Master Level:''' 15 <br> | ||
*Level ^: MP Cost: 25, Max Monsters Hit: 8, Rushing Damage: 130%, Tossing Damage: 210%, Extra Damage to Airborne Enemies: 30%<br> | *Level ^: MP Cost: 25, Max Monsters Hit: 8, Rushing Damage: 130%, Tossing Damage: 210%, Extra Damage to Airborne Enemies: 30%<br> | ||
[[image:Dual Bowgun Booster.png]] '''[[ | [[image:Dual Bowgun Booster.png]] '''[[Dual Bowgun Booster]]'''<br> | ||
'''Description:''' Using | '''Description:''' Using MP, increase the attack speed of your Dual Bows by two levels.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: MP Cost: MP Cost: 11, Duration: 200 sec<br> | *Level ^: MP Cost: MP Cost: 11, Duration: 200 sec<br> | ||
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[[image:Soul Purify.png]] '''[[Soul Purify]]'''<br> | [[image:Soul Purify.png]] '''[[Soul Purify]]'''<br> | ||
'''Description:''' | '''Description:''' Recover HP and MP from damage done to enemies. Maximum HP and MP recovered cannot exceed 10% of your max HP or MP.<br> | ||
'''Master Level:''' 15 <br> | '''Master Level:''' 15 <br> | ||
*Level ^: MP Cost: 45, Duration: 180 sec, Recovers 5% of Damage dealt as HP<br> | *Level ^: MP Cost: 45, Duration: 180 sec, Recovers 5% of Damage dealt as HP<br> | ||
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[[image:Final Shot.png]] '''[[Final Shot]]'''<br> | [[image:Final Shot.png]] '''[[Final Shot]]'''<br> | ||
'''Description:''' | '''Description:''' Shoot arrows wildly at monsters knocked into the air by Charge Drive. Can only be used after Charge Drive. Prerequisite: Charge Drive Level 1.<br> | ||
'''Master Level:''' 5 <br> | '''Master Level:''' 5 <br> | ||
*Level ^: MP Cost: 16, Damage: 75% x 4, Max Monsters Hit: 8, Extra damage to Airborne Enemies: 20%<br> | *Level ^: MP Cost: 16, Damage: 75% x 4, Max Monsters Hit: 8, Extra damage to Airborne Enemies: 20%<br> | ||
[[image:Dual Bowgun Mastery.png]] '''[[ | [[image:Dual Bowgun Mastery.png]] '''[[Dual Bowgun Mastery]]'''<br> | ||
'''Description:''' Increases the | '''Description:''' Increases the weapon mastery and accuracy of dual bowguns.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: +50%, Accuracy: +120<br> | *Level ^: +50%, Accuracy: +120<br> | ||
[[image:Final Attack.gif]] '''[[Final Attack: | [[image:Final Attack.gif]] '''[[Final Attack: Dual Bowgun]]'''<br> | ||
'''Description:''' Grants a chance to deal additional | '''Description:''' Grants a chance to deal additional damage after an attack. Must have a dual bowgun equipped. Prerequisite: Dual Bowgun Mastery Level 3.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: Proc Rate: 40%, Damage: 150%<br> | *Level ^: Proc Rate: 40%, Damage: 150%<br> | ||
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[[image:Physical Training.png]] '''[[Physical Training]]'''<br> | [[image:Physical Training.png]] '''[[Physical Training]]'''<br> | ||
'''Description:''' Permanently increases | '''Description:''' Permanently increases strength and dexterity.<br> | ||
'''Master Level:''' 20 <br> | '''Master Level:''' 20 <br> | ||
*Level ^: Strength: +30, Dexterity: +30<br> | *Level ^: Strength: +30, Dexterity: +30<br> | ||
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*Level ^: Weapon ATT: +20, Accuracy: +10%, Proc Rate: 70%, Damage: 210%<br> | *Level ^: Weapon ATT: +20, Accuracy: +10%, Proc Rate: 70%, Damage: 210%<br> | ||
== | ==Mount== | ||
Like all the other [[Category:Legend Classes|Legend Classes]], Mercedes will also get a mount, but a higher level. Her mount is a | Like all the other [[Category:Legend Classes|Legend Classes]], Mercedes will also get a mount, but a higher level. Her mount is a Unicorn, which she obtains at level 70. At level 120, the Unicorn grows. | ||
==External Links== | ==External Links== |
Revision as of 16:50, 15 October 2011
This is one of the newest Hero classes revealed in KMST. Mercedes was one of the heroes that fought against the Black Mage, along with Aran, Afrien with his rider Freed, and 2 others. Mercedes is an Elf, who used Dual Crossbow Guns. When she finally awakes, the world of Maple will have a new weapon to fight with, and a new hero to aid them in their fight against the Black Mage! Mercedes resides in a town called Eurel, which is home to her fellow Elves.
Skills - Beginner
Description: Using the power of nature and its purified energy, recover your HP and MP continually.
Master Level: 3
- Level 3: MP Cost: ?, Recovers 10% of your HP and MP every 4 seconds.
Description: Quickly move up a ladder or rope. Key combination: ↑ + jump.
Master Level: 1
File:Speed Mastery.png Speed Mastery
Description: Elves are born with heightened agility and attacking speed.
Master Level: 3
- Level 3: MP Cost: ?, Attacking Speed: +1, Speed: +10, Jump: +20
Description: With the blessing of the ancient elves, you can return to Eurel and also permanently gain 10% experience.
Master Level: 3
- Level 3: Returning to Eurel gives 10% Experience, Cooldown: 1800 sec
Skills - First Job
Description: Shoots arrows at many enemies in front of you.
Master Level: 20
- Level ^: MP Cost: 14, Damage: 115% x 2, Max Monsters Hit: 3
Description: Permanently increase your latent potential. Increases speed, maximum speed, and provides a fixed chance to avoid enemy attacks.
Master Level: 10
- Level ^: Speed: +30, Maximum Speed: 165, Evasion Rate: +20%
Description: While in mid-air, jump again to glide forward. As the skill level increases, distance traveled improves.
Master Level: 10
- Level ^: MP Cost: 10, Jump a fixed distance
Description: Permanently increases critical chance.
Master Level: 20
- Level ^: Critical Rate: +40%
Skills - Second Job
Description: Use the force of nature to repeatedly shoot a sharp arrow. Can pierce through enemies.
Master Level: 20
- Level ^: MP Cost: 24, Damage: 83% x 2, Max Monsters Hit: 6
Description: Make enemies in front of you slide, and then knock them into the air. Enemies in the air will take extra damage.
Master Level: 15
- Level ^: MP Cost: 25, Max Monsters Hit: 8, Rushing Damage: 130%, Tossing Damage: 210%, Extra Damage to Airborne Enemies: 30%
Description: Using MP, increase the attack speed of your Dual Bows by two levels.
Master Level: 20
- Level ^: MP Cost: MP Cost: 11, Duration: 200 sec
File:Soul Purify.png Soul Purify
Description: Recover HP and MP from damage done to enemies. Maximum HP and MP recovered cannot exceed 10% of your max HP or MP.
Master Level: 15
- Level ^: MP Cost: 45, Duration: 180 sec, Recovers 5% of Damage dealt as HP
Description: Shoot arrows wildly at monsters knocked into the air by Charge Drive. Can only be used after Charge Drive. Prerequisite: Charge Drive Level 1.
Master Level: 5
- Level ^: MP Cost: 16, Damage: 75% x 4, Max Monsters Hit: 8, Extra damage to Airborne Enemies: 20%
Description: Increases the weapon mastery and accuracy of dual bowguns.
Master Level: 20
- Level ^: +50%, Accuracy: +120
Description: Grants a chance to deal additional damage after an attack. Must have a dual bowgun equipped. Prerequisite: Dual Bowgun Mastery Level 3.
Master Level: 20
- Level ^: Proc Rate: 40%, Damage: 150%
Description: Permanently increases strength and dexterity.
Master Level: 20
- Level ^: Strength: +30, Dexterity: +30
Skills - Third Job
Description: Shoot extremely fast arrows at multiple targets in front of you, with a chance of stunning them.
Master Level: ?
- Level ^: MP Cost: 35, Damage: 126% x 4, Max Monsters Hit: 4, Stun Chance: 80%, Stun Duration: 6 sec
Description: While jumping, rotate your body while randomly shoot arrows in every direction. Requires at least 120 Jump to activate, and can only be used in mid-air.
Master Level: ?
- Level ^: MP Cost: 45, Damage: 135% x 4, Max Monsters Hit: 8
Description: Summon a holy unicorn to attack enemies in front of you. Enemies hit will suffer a Weakening effect, increasing damage dealt on the monster by all party members.
Master Level: ?
- Level ^: MP Cost: 62, Damage: 150% x 5, Max Monsters Hit: 8, Weakening Chance: 95%, Duration: 15 sec, Damage Increase: 15%, Maximum Number of Attacks Affected: 10
Description: Use the power of wind to quickly dive downwards from the air, attacking monsters in range. Weakened monsters will take extra damage. Requires at least 120% Jump.
Master Level: ?
- Level ^: MP Cost: 45, Damage: 190% x 3, Max Monsters Hit: 6, Extra Damage to Weakened Monsters: 20%
Description: Permanently increases chance to evade enemy attacks. Using the power of the fire spirit, increase your attack.
Master Level: ?
- Level ^: Passive Effect: Evasion Rate: +20%
Active Effect: MP Cost: 60, Weapon Attack, Duration: 180sec, +40
Description: Borrow the power of the water spirit to create a barrier for yourself. Absorbs a certain amount of damage, as well as providing resistance towards Status Effects and all Elements.
Master Level: ?
- Level ^: MP Cost: 100, Damage Absorbed: 30%, Status Effect and Element Resistance: +25%, Duration: 180 sec
Description: Attack with a strong electrical attack with Charge Drive. Useable after Charge Drive, this skill has a fixed chance to instantly kill an enemy. Along with this, Charge Drive receives a passive damage increase from this skill. Prerequisite: Final Shot Level 5.
Master Level: ?
- Level ^: Passive Effect: Charge Drive Damage: +30%
Active Effect: MP Cost: 32, Damage: 150% x 4, Max Monsters Hit: 8, Instant Death Chance: 15%
Description: Summon a spirit to fight for you. The spirits will attack the same monster as the user until that monster has died, and will then stop.
Master Level: ?
- Level ^: MP Cost: 60, Damage: 120%, Max Spirits summoned: 3, Duration: 180 sec
Skills - Fourth Job
Description: Borrow the power of the legendary weapon Ishtar to rapidly fire arrows. Holding down the attacking key will rapidly fire arrows. While doing this, it is possible to move slowly by pressing the direction keys. Prerequisite: Level 20 Strike Dualshot.
Master Level: ?
- Level ^: MP Cost: 10, Damage: 220%
Description: Jump and simultaneously summon the Legendary Spear, attacking enemies in front of you with a throw. Monsters hit will have their defense decreased. This skill has 100% Critical Hit Rate. Prerequisite: Level 10 Leaf Tornado..
Master Level: ?
- Level ^: MP Cost: 60, Damage: 572% x 2, Max Monsters Hit: 8, Defense Reduced: 20%, Duration: 15 sec Cooldown Time: 5 sec
File:Multi Sniping.png Multi Sniping
Description: Using both Dual Bowguns, snipe two enemies in front of you, causing instant death. Boss monsters are unaffected by the instant death effect, and instead take a fatal amount of damage.
Master Level: ?
- Level ^: MP Cost: 50, Instantly kills 2 Regular Monsters, Damage to Boss Monsters: 1200% x 4, Cooldown Time: 10 sec
Description: Receive the Ancient Spirit’s blessings, increasing Damage, Critical Hit Rate, and passively improving Ignis Lore’s Evasion rate.
Master Level: ?
- Level ^: Passive Effect: Ignis Lore’s Evasion Rate +20%
Active Effect: MP Cost: 80, Damage: +30%, Critical Hit Rate: +15%, Duration: 210 sec
Maple Warrior
Description: Increases the stats of all party members.
Master Level: 30
- Lv. 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
- Lv. 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
- Lv. 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
- Lv. 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Awakening/Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Master Level: 5
- Lv. 1: MP Cost: 30, Cooldown: 600 sec
- Lv. 3: MP Cost: 30, Cooldown: 480 sec
- Lv. 5: MP Cost: 30, Cooldown: 360 sec
Description: Increases Dual Bowgun Mastery, Weapon Attack, and Minimum Critical Damage. Prerequisite: Dual Bowgun Mastery Level 20.
Master Level: ?
- Level ^: Dual Bowgun Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%
Description: When attacking, there is a chance to ignore all of a monster’s defense. This applies equally to Boss Monsters.
Master Level: ?
- Level ^: 30% chance to ignore 100% of a monster’s defense
Description: After knocking a monster into the air with Charge Drive, attacking with blindly speed in midair. Prerequisite: Lightning Flare Level 15.
Master Level: ?
- Level ^: Passive Effect: Charge Drive Damage +50%
Active Effect: MP Cost: 22, Damage: 147% x 6, Max Monsters Hit: 8
Description: Permanently increase weapon attack and accuracy, as well as Final Attack’s activation rate and damage. Prerequisite: Final Attack Level 20.
Master Level: ?
- Level ^: Weapon ATT: +20, Accuracy: +10%, Proc Rate: 70%, Damage: 210%
Mount
Like all the other, Mercedes will also get a mount, but a higher level. Her mount is a Unicorn, which she obtains at level 70. At level 120, the Unicorn grows.
External Links
Skill List+ 4th Job Video. To make link work delete "%7CFull" from URL
video on the class
forum topic on Basilmarket showing the 3 new classes in the Legends patch