Template:3nd Job Cannoneer Skills: Difference between revisions
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<td width="45%" style="border-bottom: 1px solid #ccc;">Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage.</td> | <td width="45%" style="border-bottom: 1px solid #ccc;">Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Active</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">5</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<td width="45%" style="border-bottom: 1px solid #ccc;">Permanently increases ATT and Attack Speed by strengthening the cannon.</td> | <td width="45%" style="border-bottom: 1px solid #ccc;">Permanently increases ATT and Attack Speed by strengthening the cannon.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">10</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<td width="45%" style="border-bottom: 1px solid #ccc;">When hit, there is a chance of countering the attack by swinging the cannon.</td> | <td width="45%" style="border-bottom: 1px solid #ccc;">When hit, there is a chance of countering the attack by swinging the cannon.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">10</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
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<td width="45%" style="border-bottom: 1px solid #ccc;">Permanently increases HP, DEF, and Abnormal Status Resistance.</td> | <td width="45%" style="border-bottom: 1px solid #ccc;">Permanently increases HP, DEF, and Abnormal Status Resistance.</td> | ||
<td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | <td width="10%" style="border-bottom: 1px solid #ccc;">Passive</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;"> | <td width="5%" style="border-bottom: 1px solid #ccc;">10</td> | ||
<td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | <td width="5%" style="border-bottom: 1px solid #ccc;">x</td> | ||
<td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | <td width="20%" style="border-bottom: 1px solid #ccc;">-</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<noinclude>[[Category:Skills]]</noinclude> |
Latest revision as of 05:34, 2 December 2012
Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
Cannon Spike | Fires a sharp cannonball that can penetrate multiple enemies. | Active | 20 | x | - | |
Monkey Madness | Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently. | Supportive | 20 | x | - | |
Monkey Wave | Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength. | Active | 20 | x | - | |
Cannon Jump | Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage. | Active | 5 | x | - | |
Roll of the Dice | Roll dice to get a random buff. | Supportive | 20 | x | - | |
Barrel Roulette | Explodes an Oak Barrel to receive a buff. When the buff is active, attacking an enemy has a chance of causing a random abnormal status on them. | Supportive | 10 | x | - | |
Reinforced Cannon | Permanently increases ATT and Attack Speed by strengthening the cannon. | Passive | 10 | x | - | |
Counter Crush | When hit, there is a chance of countering the attack by swinging the cannon. | Passive | 10 | x | - | |
Pirate Rush | Permanently increases HP, DEF, and Abnormal Status Resistance. | Passive | 10 | x | - |