Night Lord Guide: Difference between revisions
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== Notes and Extras == | == Notes and Extras == | ||
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Latest revision as of 07:36, 18 December 2013
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Notes and Extras
Extras :
This guide is dedicated to my best friend, ElitePro. =)
This guide is a complete guide, although I have not yet finished it. --EliteJay 04:25, 27 January 2010 (UTC)
Notes :
This guide was started on 1/26/10.
This guide
Welcome to my Night Lord Guide
Welcome dear Maplers, to my one and only Rogue -> Assassin -> Hermit -> Night Lord guide. As you may know, not many Maplers make 4th job guides. I, Jay, will create a complete and detailed guide for Night Lords. What I reccommend truly is to make a Bandit, but it's your Story.
Pros and Cons of an Assassin -> Night Lord
Well, you all must have a reason to make a Night Lord (NL) right? Well, if you don't, this will help you.
Pros :
- Highest avoidibility
- VERY powerful job
- VERY VERY VERY high range
- Usually not KSed
- High speed due to Haste
- Flashy skills
Cons :
- Uses stars quickly
- Only range better then Assassins are Archers/Wind Archers
Beginner Skills
- Uses MP to hurl snail shells at enemies
- Allows the user to heal every couple of seconds
- Allows the user to gain a tremendous amount of speed for a short term
Beginner Skill Build
Lvl 2-4 : +1 Recovery (Maxed)
Lvl 5-7 : +1 Nimble Feet (Maxed)
This is because Sins are ranged for the rext of their job and you get Haste in second job.
Rogue Skills
- to be continued