Swordsman and Fighter Guide: Difference between revisions

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Lv42: +1 [weapon] booster(half maxed, ready to use)
Lv42: +1 [weapon] booster(half maxed, ready to use)


Lv43 ~ Lv58: +3[weapon] FA(half maxed, ready to use)
Lv43 ~ Lv47: +3[weapon] FA(half maxed, ready to use)


Lv58 ~ Lv61: +3[weapon]mastery
Lv48 ~ Lv50: +3[weapon]mastery


Lv62: +1[weapon]mastery +2rage
Lv51: +1[weapon]mastery(maxed) +2rage


Lv63 ~ Lv66: +3rage
Lv52 ~ Lv56: +3rage(maxed)


Lv67: +1rage +2[weapon] booster
Lv57 ~ Lv59: +3 [weapon] booster
 
Lv60: +1 [weapon] booster


(incomplete, to be continued)
(incomplete, to be continued)
'''Created by Heehaha'''
'''Created by Heehaha'''

Revision as of 09:14, 31 December 2008

Swordsman Guide

Dice Roll

When you are creating your beginner to be a warrior, you roll your dice. It's for your character stats. Roll your dice with the amount of this:

Str:X Dex:X Int:4/5 Luk:4/5

This should take 20mins. If you are dying to create one fast, use the recommanded part as a warrior or bowman(I know MapleSEA have this part but I don't know if the other maplestory have it.)

Finally, I created a beginner

You need str to increase your damage at beginner times, as well as when you are a warrior. Skill point are important, too. If you add some useless skill, you are wasting your skill point. Try add skills you thought it might be useful, even when you have a job.

Beginner AP and SP distribution

AP distribution

Lv2 ~ Lv10 : 5str

SP distribution

Lv2 ~ Lv4 : 3nimble feet

Lv4 ~ Lv7 : 3recovery

The reason for not adding the Three Snail Shell is because your attack can cope with monsters at Maple Island.

When you reached Lv9, (80.00% or more) go to lift harbour. Do 2 Olaf quest. Choose The Path of Warrior. You will proably level up and be a warrior. The instruction is given to you where to meet your instructor.

Swordsman times

Ok, you are now a swordsman. NEVER ADD HP EVEN THOUGH IT IS OEN OF THE MOST IMPORTANT THING! It is because you can gain HP through 1 special skill...

Well, to find out more, go to http://sea.hidden-street.net/characters/warrior.php

Active Skills

Power Strike

Pros:

Extreme High Damage.

No usage of HP.

Use lesser MP.

Hit twice as much as Slash Blast

Cons:

Hit one monster at a time.

Work extremely slow at big groups of monsters.

Slash Blast

Pros:

Hit more at one monsters at a time.

Kill fast if more than 2monsters is coming to you.

Never get stucked for a long time.

Cons:

Use HP

Use more MP than Power Strike

Hit twice lesser then Power Strike.

Swordsman AP and SP distribution

AP: Just make sure your dex is 20 more than your LV. Others go to str

SP

Lv10: +1 Recovery HP

Lv11: +3 Recovery HP

Lv12: +2 Recovery HP and +1Max HP

Lv13 ~ Lv15: +3Max HP(maxed)

Lv16 ~ Lv21: +3 Power Strike

Lv22: +2 Power Strike(maxed) and...

(Continue Type 1) Extreme Attack (most recommanded)

Lv22: ...+1 Slash Blast

Lv23 ~ Lv28: +3 Slash Blast

Lv29: +1 Slash Blast(maxed) and +2 endure

Lv30: +1 endure and +2 iron body

(Continue Type 2) Balanced Attack and Def(WARNNING - WARRIOR'S DEF IS HIGH)

Lv22: ...+1 Endure

Lv23: +2 Endure and +1 iron body

Lv23 ~ Lv28: +3 iron body

Lv29: +1 iron body(maxed) and +2 slash Blast

Lv30: +3 slash blast

Training Spot

Lv10 ~ Lv14: Slime Cave (look at Archer although is not mine, the slime cave is there and don't use ANY POTION if you want mesos)

Lv15 ~ Lv22: Green Mushroom Cave (Just beside the Slime cave), Henesy Hunting Ground III

Lv23 ~ Lv25: Ant tunnel I/II/III/VI

Lv26 ~ Lv30: Same is Lv23 ~ Lv25, Kerning PQ (party Quest), Land of Wild Boar II

Lv31 ~ Lv35: Land of Wild Boar II/MC(Monster Carnival)

Lv36 ~ Lv50: MC/ Ludilibrum PQ

2nd job advancement

For new players, I recommand you to be a Fighter as it can use sword.

For AP, continue adding it the same way.

For SP,

Type 1(extreme attack)

Lv30: +1 rage

Lv30 ~ Lv39: +3 rage(maxed)

Lv40: +2rage and +1 [Weapon] Mastery

Lv41: +3 [Weapon] Mastery

Lv42: +2 [Weapon] Mastery and +1 [Weapon] Booster

Lv43: ~ Lv46: +3 [Weapon] Booster

Lv47: ~ Lv51: +3 [Weapon] Mastery(maxed)

Lv52: ~ Lv54: +3 [Weapon] Booster

Lv55: +1 [Weapon] Booster(maxed) +2 FA(final attack)

Lv56 ~ Lv65: +3 FA

Lv66: +1 FA +3 Iron body/Slash Blast/Power Guard

Lv67 ~ 70: +3 Iron body/Slash Blast/Power Guard

Type 2(Most recommanded - [weapon] expert

Lv30: +1 [weapon] mastery

Lv31 ~ Lv37: +3 [weapon] mastery

Lv38: +1 [weapon] mastery(maxed) +2 [weapon] booster

Lv39 ~ Lv44: +3 [weapon] mastery(maxed)

Lv45 ~ Lv55: +3 [weapon] FA(maxed)

Lv56 ~ Lv66: +3 rage(maxed)

Lv67 ~ Lv70: +3 power guard/slash blast/iron body

Type 3(easier to use - ready up)

Lv30: +1 [weapon] mastery

Lv31: +3rage

Lv32 ~ Lv34: [weapon] mastery(half maxed, ready to use)

Lv35 ~ Lv38: +3 rage(half maxed, ready to use)

Lv39 ~ Lv41: +3 [weapon] booster

Lv42: +1 [weapon] booster(half maxed, ready to use)

Lv43 ~ Lv47: +3[weapon] FA(half maxed, ready to use)

Lv48 ~ Lv50: +3[weapon]mastery

Lv51: +1[weapon]mastery(maxed) +2rage

Lv52 ~ Lv56: +3rage(maxed)

Lv57 ~ Lv59: +3 [weapon] booster

Lv60: +1 [weapon] booster

(incomplete, to be continued) Created by Heehaha