Luminous Guide: Difference between revisions

Jump to navigation Jump to search
m
I edited some Grammatical errors.
m (I edited some Grammatical errors.)
 
(14 intermediate revisions by one other user not shown)
Line 72: Line 72:
===Third Job===
===Third Job===
{{Third Job Luminous Skills}}
{{Third Job Luminous Skills}}
===Fourth Job Luminous===
{{Fourth Job Luminous Skills}}


==Ap Distribution==
==Ap Distribution==
Line 85: Line 88:
==Equipment==
==Equipment==


Luminous has an entirely new weapon which will be introduced into GMS upon its release. It is called a shining rod. A shining rod is a one handed mage weapon. Luminous also has a projectile they need or they cannot attack. This is similar to Mercedes's arrow and Phantom's card. Luminous' projectile is an orb.  
Luminous has an entirely new weapon which will be introduced into GMS upon its release. It is called a shining rod. A shining rod is a one handed mage weapon. Luminous also has a projectile they need or they cannot attack. This is similar to Mercedes's arrow and Phantom's card. Luminous' projectile is an orb.




{{Magician Shining Rods}}


==First Job Skill Build==
==First Job Skill Build==
Line 309: Line 313:
==Fourth Job Skill Build==
==Fourth Job Skill Build==


100: +1 Apocalypse, +1 Reflection, +1 Ender, 1 Morning Star (1)
100: +1 Apocalypse, +1 Reflection, +1 Ender, 1 Morning Star (1)


101: +3 Magic Mastery (3)
101: +3 Magic Mastery (3)
Line 327: Line 331:
108: +3 Magic Mastery (23)
108: +3 Magic Mastery (23)


109: +3 Magic Mastery (25)
109: +3 Magic Mastery (26)
 
110: +3 Magic Mastery (28)


111: +3 Magic Mastery (30)
110: +3 Magic Mastery (29)


112: +3 Darkness Mastery (3)
111: +1 Magic Mastery (Max) +2 Darkness Mastery


113: +2 Darkness Mastery (Max), +1 Arcane Pitch (1)
112: +3 Darkness Mastery (Max)


114: +3 Arcane Pitch (4)
113: +3 Arcane Pitch (3)


115: +3 Arcane Pitch (7)
114: +3 Arcane Pitch (6)


116: +3 Arcane Pitch (10)
115: +3 Arcane Pitch (9)


117: +3 Arcane Pitch (13)
116: +3 Arcane Pitch (12)


118: +3 Arcane Pitch (16)
117: +3 Arcane Pitch (15)


119: +3 Arcane Pitch (19)
118: +3 Arcane Pitch (18)


120: +3 Arcane Pitch (22)
119: +3 Arcane Pitch (21)


121: +3 Arcane Pitch (25)
120: +3 Arcane Pitch (24)


122: +3 Arcane Pitch (28)
121: +3 Arcane Pitch (27)


123: +2 Arcane Pitch (Max) , +1 Reflection (2) / +1 Apocalypse (2)
122: +3 Arcane Pitch (Max)


124: +3 Reflection (5) / +3 Apocalypse (5)
123: + 3 Reflection (4) / +1 Apocalypse (4)


125: +3 Reflection (8) / +3 Apocalypse (8)
124: +3 Reflection (7) / +3 Apocalypse (7)


126: +3 Reflection (11) / +3 Apocalypse (11)
125: +3 Reflection (10) / +3 Apocalypse (10)


127: +3 Reflection (14) / +3 Apocalypse (14)
126: +3 Reflection (13) / +3 Apocalypse (13)


128: +3 Reflection (17) / +3 Apocalypse (17)
127: +3 Reflection (16) / +3 Apocalypse (16)


129: +3 Reflection (20) / +3 Apocalypse (20)
128: +3 Reflection (19) / +3 Apocalypse (19)


130: +3 Reflection (23) / +3 Apocalypse (23)
129: +3 Reflection (22) / +3 Apocalypse (22)


131: +3 Reflection (26) / +3 Apocalypse (26)
130: +3 Reflection (25) / +3 Apocalypse (25)


132: +3 Reflection (29) / +3 Apocalypse (29)
131: +3 Reflection (28) / +3 Apocalypse (28)


133: +1 Reflection (Max) / +1 Apocalypse (Max), +2 Dark Crescendo (2)
132: +2 Reflection (Max) / +2 Apocalypse (Max)


133: + 3 Dark Crescendo (3)


134: +3 Dark Crescendo (5)
134: +3 Dark Crescendo (6)


135: +3 Dark Crescendo (8)
135: +3 Dark Crescendo (9)


136: +3 Dark Crescendo (11)
136: +3 Dark Crescendo (12)


137: +3 Dark Crescendo (14)
137: +3 Dark Crescendo (15)


138: +3 Dark Crescendo (17)
138: +3 Dark Crescendo (18)


139: + 3 Dark Crescendo (20)
139: + 3 Dark Crescendo (21)


140: + 3 Dark Crescendo (23)
140: + 3 Dark Crescendo (24)


141: +3 Dark Crescendo (26)
141: +3 Dark Crescendo (27)


142: +3 Dark Crescendo (29)
142: +3 Dark Crescendo (Max)


143: +1 Dark Crescendo (Max), +2 Ender (2)
143: +3 Ender (3)


144: +3 Ender (5)
144: +3 Ender (6)


145: +3 Ender (8)
145: +3 Ender (9)


146: +3 Ender (11)
146: +3 Ender (12)


147: +3 Ender (14)
147: +3 Ender (15)


148: +3 Ender (17)
148: +3 Ender (18)


149: +3 Ender (20)
149: +3 Ender (21)


150: +3 Ender (23)
150: +3 Ender (24)


151: +3 Ender (26)
151: +3 Ender (27)


152: +3 Ender (29)
152: +3 Ender (Max)


153: +1 Ender (Max) +2 Reflection (4) / +2 Apocalypse (4)
153: +3 Apocalypse (4) / Reflection (4)


154: +3 Reflection (7) / +3 Apocalypse (7)
154: +3 Apocalypse (7) / Reflection (7)


155: +3 Reflection (10) / +3 Apocalypse (10)
155: +3 Apocalypse (10) / Reflection (10)


156: +3 Reflection (13) / +3 Apocalypse (13)
156: +3 Apocalypse (13) / Reflection (13)


157: +3 Reflection (16) / +3 Apocalypse (16)
157: + 3 Apocalypse (16) / Reflection (16)


158: +3 Reflection (19) / +3 Apocalypse (19)
158: +3 Apocalypse (19) / Reflection (19)


159: +3 Reflection (22) / +3 Apocalypse (22)
159: +3 Apocalypse (22) / Reflection (22)


160: +3 Reflection (25) / +3 Apocalypse (25)
160: +3 Apocalypse (25) / Reflection (25)


161: +3 Reflection (28) / +3 Apocalypse (28)
161: +3 Apocalypse (28) / Reflection (28)


162: +2 Reflection (Max) / +2 Apocalypse (Max), +1 Maple Warrior (1)
162: +2 Apocalypse (Max) / Reflection (Max) + 1 Maple Warrior (1)


163: +3 Maple Warrior (4)
163: +3 Maple Warrior (4)
Line 447: Line 450:


168: +3 Maple Warrior (19)
168: +3 Maple Warrior (19)


169: +3 Maple Warrior (22)
169: +3 Maple Warrior (22)


170: +3 Maple Warrior (25)
170: +3 Maple Warrior (25)
Line 456: Line 457:
171: +3 Maple Warrior (28)
171: +3 Maple Warrior (28)


172: +2 Maple Warrior (Max), +1 Hero's Will (1)
172: +2 Maple Warrior (Max) +1 Hero's Will (1)


173: +3 Hero's Will (4)
173: +3 Hero's Will (4)


174: +1 Hero's Will (Max), +2 Morning Star (3)
174: +1 Hero's Will (Max), +2 Morning Star (4)


175: +3 Morning Star (6)
175: +3 Morning Star (7)


176: +3 Morning Star (9)
176: +3 Morning Star (10)


177: +3 Morning Star (12)
177: +3 Morning Star (13)


178: +3 Morning Star (16)


178: +3 Morning Star (15)
179: +3 Morning Star (19)


179: +3 Morning Star (18)
180: +3 Morning Star (22)


180: +3 Morning Star (21)
181: +3 Morning Star (25)


181: +3 Morning Star (24)
182: +3 Morning Star (28)
 
182: +3 Morning Star (27)
 
183: +3 Morning Star (Max)


183: +2 Morning Star (Max)


Summary:
Summary:
All skills are maxed.


All skills are maxed.
Reasoning:


Reasoning:
You add one point into Apocalypse, Reflection, Ender and Morning Star for brand new attacks! Reflection replaces Spectral Light at level 11. You max magic mastery for another monstrous damage increase. Followed by magic mastery is darkness mastery which also increases the damage of death scythe and gives you more power in equilibrium mode. Arcane pitch is then maxed for some extra PDR and critical. The next part is your choice. What do you prefer, Apocalypse or Reflection? Then you max Dark Crescendo for damage stack, followed by Ender. Ender can 1 hit KO monsters and Dark Crescendo stacks damage. Now you max the attack that you didn't choose to max before. It's either Apocalypse or Reflection. Maple Warrior and Hero's Will follow. Morning Star is maxed last as it is the least effective skill.
 
You add one point into Apocalypse, Reflection, Ender and Morning Star for brand new attacks! They replace your third job skills straight off the bat. You max magic mastery for another monstrous damage increase. Followed by magic mastery is darkness mastery which also increases the damage of death scythe and gives you more power in equilibrium mode. Arcane pitch is then maxed for some extra PDR and critical. The next part is your choice. What do you prefer, Apocalypse or Reflection? Then you max Dark Crescendo for damage stack, followed by Ender. Ender can 1 hit KO monsters and Dark Crescendo stacks damage. Now you max the attack that you didn't choose to max before. It's either Apocalypse or Reflection. Maple Warrior and Hero's Will follow. Morning Star is maxed last as it is the least effective skill.    


==Hyper Skills==
==Hyper Skills==
Line 510: Line 508:


{{Common Hyper Skills}}
{{Common Hyper Skills}}
{{Luminous Hyper Skills}}
==Hyper Skill Build==
Level 140: S-Type: +1 Hyper Intelligence (MAX), P-Type: +1 Saved SP (1)
Level 150: A-Type: +1 Memorize (MAX)
Level 150: S-Type: +1 Saved SP (1)


Level 162: P-Type: (Saved SP Used) P-Type: +1 Reflection - Spread (MAX)


Level 165: (Saved SP Used) S-Type: +1 Hyper Physical Guard (MAX)


Level 168: P-Type: +1 Apocalypse - Recharge (MAX)


Level 170: S-Type: +1 Saved SP (1), A-Type: +1 Armageddon (MAX)


Level 174: (Saved SP Used) S-Type: +1 Hyper Magical Guard (MAX)


==Luminous Exclusive Hyper Skills==
Level 180: P-Type: +1 Saved SP (1)


Light Reflection - Reinforce: Light Reflection's damage is increased by 20%. [required level: 143]
Level 186: (Saved SP Used) S-Type: +1 Hyper Max Mana Point (MAX)


Level 189: (Saved SP Used) P-Type: +1 Apocalypse - Extra Target (MAX)


Light Reflection - Spread: Light Reflection's damage reduction when reflected is removed. [required level: 162]
Level 190: S-Type: +1 Saved SP, P-Type: +1 Reflection - Add Range (MAX)


Level 198: (Saved SP Used) S-Type: +1 Hyper Critical Rate (MAX)


Light Reflection - Add Range: Light Reflection's range is increased by 50. [required level: 183]
Level 200: S-Type: +1 Hyper Max Health Point (MAX), P-Type: +1 Ender - Extra Target (MAX), A-Type: +1 Hero's Oath (MAX)


Passive Stat Enhancer (S):
Hyper Max Heart Points: MAX
Hyper Max Mana Points: MAX
Hyper Intelligence: MAX
Hyper Physical Guard: MAX
Hyper Magical Guard: MAX
Hyper Critical Rate : MAX


Apocalypse - Reinforce: Apocalypse's damage is increased by 20%. [required level: 149]
Passive Skill Enhancer (P):
Reflection - Spread: MAX
Apocalypse - Recharge: MAX
Apocalypse - Extra Target: MAX
Reflection - Add Range: MAX
Ender - Extra Target: MAX


Active Buff/Attack (A):
Memorize: MAX
Armageddon: MAX
Heroic Memories: MAX


Apocalypse - Recharge: Apocalypse's effect on the Light/Dark gauge is increased. [required level: 168]


Reasoning:


Apocalypse - Extra Target: Apocalypse's number of monsters hit is increased by 2. [required level: 189]
Level 140: We add one point into Hyper Intelligence (Passive Stat Enhancer) for a +50 INT boost . You save your Passive Skill Enhancer point until you find a very useful skill.
Level 150 We use your saved SP point, Active Buff/Attack SP (the A-Type) and put it on Equalize so that you can instantly go to Equilibrium. Leave your Passive Stat Enhancer SP for Hyper Physical Guard for the extra Defense.


Level 160: At Level 162, use the saved Passive Skill Enhancer SP from Level 140 and put it into Reflection - Spread so you have no damage reduction on chaining. Then, at


Absolute Kill - Reinforce: Absolute Kill's damage is increased by 20%. [required level: 155]
Level 165 add the point saved for the Passive Stat Enhancer SP into Hyper Physical Guard. At 168, use your Passive Skill Enhancer SP in Apocalypse - Recharge so that you can get to Equilibrium more quickly.


Level 170: At Level 170, you put the Saved Passive SKill Enhancer SP from Level 150 into Armageddon for a nice Ultimate. Then, at level 174, add the Passive Stat Enhancer SP into Hyper Magical Guard for the extra Magic Defense!


Absolute Kill - Extra Target: Absolute Kill's number of monsters hit is increased by 1. [required level: 177]
Level 180: At Level 180, save the Passive Skill Enhancer SP. Once you hit Level 186, use the saved Passive Stat Enhancer SP from Level 170 and add it to Hyper Max Mana Point for (Even more Mana onto your already extremely high mana) MP. Then, at Level 189, use the saved Passive Skill Enhancer SP from Level 180 and add it to Apocalypse - Extra Target so you can hit more monsters.


Level 190: Save the Passive Stat Enhancer SP. Add the Passive Skill Enhancer SP into Reflection - Add Range so you can stay farther away from the monsters when you attack. At Level 198, use the saved Passive Stat Enhancer SP for higher Critical Rate.


Absolute Kill - Add Range: Absolute Kill's range is increased by 50. [required level: 195]
Level 200: Add the Passive Stat Enhancer SP to Hyper Max Health point so that Magic Guard can be a little less overused. Add the Passive Skill Enhancer SP to Ender- Extra Target so that when you're bossing, you can hit more boss noobs like at Cygnus. Then, add the Active Attack Or Buff SP into Heroic Memories to increase damage cap.


==Training Locations==
==Training Locations==
Line 548: Line 583:
This part is meant to help you level up with ease!  
This part is meant to help you level up with ease!  


====Level 1-10====
You instantly become level 10 when you make your Luminous. No quests required. You start in the magician town of Ellinia


[[File:Elluel.jpg]]


====Level 10-18====  
===Level 1-10===
Blue Ribbon Pigs, Starfish at Nautilus
 
 
Luminous is automatically level 10 once you are done the tutorial
 
 
===Level 10-20===
 
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
 
Blue Ribbon -<span style="color:green;"> Highly Recommended</span><br>''
 
===Level 20-30===
 
 
Mixed Golems/Flaming Mixed Golems -<span style="color:blue;">Recommeneded</span><br>''
 
Rotting Skeletons -<span style="color:blue;">Recommeneded</span><br>''
 
Baby Boulder Munchers and Big Boulder Munchers -<span style="color:blue;">Recommended</span><br>''
 
Job Quests -<span style="color:green;">Highly Recommended</span><br>''
 
 
===Level 30-40===
 
Scarecrows -<span style="color:blue;">Recommended</span><br>''
 
Mushroom Kingdom -<span style="color:blue;">Recommended</span><br>''
 
Latest Hits Compilations and Greatest Oldies -<span style="color:Green;">Highly Recommended</span><br>''
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
===Level 40-50===
 
Latest Hits Compilations and Greatest Oldies -<span style="color:green;">Highly Recommended</span><br>''
 
Scarecrows -<span style="color:blue;">Recommended</span><br>''
 
Aswan PQ -<span style="color:red;"> Not Recommended</span><br>''
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
 
===Level 50-60===
 
 
Scarecrows -<span style="color:blue;">Recommeneded</span><br>''
 
Sand Rats and Scorpions -<span style="color:blue;">Recommeneded</span><br>''
 
Aswan PQ -<span style="color:red;">Not Recommeneded</span><br>''
 
Ludi PQ -<span style="color:green;"> Highly Recommeneded</span><br>''
 
Twisted Jesters - Highly Recommended
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
 
 
===Level 60-70===
 
 
Iron Mutaes -<span style="color:blue;">Recommeneded</span><br>''
 
Selkies and Slimies -<span style="color:blue;">Recommended</span><br>''
 
Tippo Red and Tippo Blue -<span style="color:blue;">Recommended</span><br>''
 
Aswan PQ -<span style="color:red;">Not Recommended</span><br>''
 
Ludi PQ -<span style="color:green;"> Highly Recommended</span><br>''
 
Twisted Jesters -<span style="color:green;">Highly Recommended</span><br>''
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
 
 
===Level 70-80===
 
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
 
 
Silent Crusade Questline -<span style="color:blue;">Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Selkies and Slimies -<span style="color:green;">Highly Recommended</span><br>''
 
 
Twisted Jesters -<span style="color:blue;">Recommended</span><br>''
 
 
Roids and Neo Huroids -<span style="color:blue;">Recommended</span><br>''
 
 
 
===Level 80-90===
 
Selkies and Slimies -<span style="color:blue;">Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
 
 
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Captains and Krus -<span style="color:blue;">Recommended</span><br>''
 
 
 
===Level 90-100===
 
 
Alien Cogs and Alien Miners -<span style="color:green;">Highly Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''


[[File:Blue Ribbon Pig Location.jpg]]


====Level 18-20====  
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
Job Quest from Athena Pierce. It is called Final Battle With Amdusias


[[File:Final Battle With Amdusias Quest.jpg]]


====Level 20-30====  
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
Rotting Skeletons at NLC Haunted House Chimmney or Golemns at Henesys


[[File:Rotting Skeleton location.jpg]]


====Level 30-36====  
Captains and Krus -<span style="color:blue;">Recommended</span><br>''
Mushroom Castle Quests. Mushroom Castle is accessible via Henesys or Lith harbour. You should receive a quest from your instructor regarding mushroom castle. He or she gives you the option to teleport you there.


[[File:Mc loca.png]]


====Level 36-44====  
===Level 100-110===
Kerning Square Quests or CDs Grind


[[File:Kerning Square Location.jpg]]
Evolving World -<span style="color:blue;">Recommended</span><br>''


====Level 45-50====
Dead Scarecrows at NLC Haunted House Chimney Or Quests at Sleepywood and Orbis


[[File:Dead Scarecrow Location.jpg]]
Alien Cogs and Alien Miners -<span style="color:blue;">Recommended</span><br>''


====Level 51-70====
PQS such as LPQ and KPQ OR Level 51-70: Jesters at NLC Haunted House Chimney OR Level 60-89: Nett's Pyramid


[[File:Ludi PQ.jpg]]
Aswan PQ -<span style="color:blue;">Recommended</span><br>''


[[File:Kerning PQ.jpg]]


[[File:Jesters Location.jpg]]
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''




====Level 60-70====
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''


Ariant - Sahal 2 (Sand Rats / Scorpions)


====70-80====  
Master Death Teddies -<span style="color:blue;">Recommended</span><br>''


Magatia - Lab - Area C-2 (Roid / Neo Huroid) for level 70-80


====Level 70-90====
Romeo and Juliet PQ, Orbis PQ Jesters, Mysterious Path 3 at Boat Quat Town in Singapore(Accessible via a lady in Kerning City)


[[File:MPQ Location.jpg]]
===Level 110-120===
[[File:Orbis PQ.jpg]]
[[File:Mysterious Path 3.png]]


====Level 90-110====  
Evolving World -<span style="color:blue;">Recommended</span><br>''
Aliens at Alien Base Corridor 6 (Accessible Via NLC, must complete prequests) OR Romeo and Juliet PQ, Orbis PQ




Aswan PQ -<span style="color:red;">Not Recommended</span><br>''


Captains/Krus at Herb Town


Alien Cogs and Alien Miners -<span style="color:blue;">Recommended</span><br>''


Dual Ghost Pirates at Ludibirum


[[File:Aliens Map.jpg]]
Crockies -<span style="color:green;">Highly Recommended</span><br>''


====Level 110-120====
Lion Heart Castle, Romeo And Juliet PQ, Orbis PQ


[[File:LHC Location.jpg]]
Gigantic Spirit Vikings -<span style="color:blue;">Recommended</span><br>''


====Level 120-140====  
===Level 120+===
Lion Heart Castle, Level 120+ PQS


[[File:LHC Location.jpg]]
Neo City 125+ The quests are great and give a mastery book + good medal at the end -<span style="color:blue;">Recommended</span><br>''


====Level 140-165====
Lion Heart Castle, Temple Of Time, Level 120+ PQS


[[File:Temple Of Time Location.jpg]]
LHC 120-160 (Bearwolves preferably) -<span style="color:green;">Highly Recommended</span><br>''


====Level 165-179====
Stronghold Drill Halls (Accessable Via Temple of Time), Lion Heart Castle


[[File:Stronghold Drill Hall Locations.jpg]]
TOT 120+ Not the best, but an alternative to other crowded training spots -<span style="color:red;">Not Recommended</span><br>''


====Level 179-200====
Hall of Honour (Near the end of StrongHold), Level 120+ PQS, Lion Heart Castle,


[[File:Hall Of Honour Location.jpg]]
Aswan 135+ -<span style="color:red;">Not Recommended</span><br>''


Pap 2x a day 120-130 Pap is very good exp. Requires Prequests though -<span style="color:blue;">Recommended</span><br>''
2nd Drill Hall 165-180/200 Good exp for high levels (Small Map) -<span style="color:green;">Highly Recommended</span><br>''
Hall Of Honour 179-200 come here once you are 179 to get full exp. -<span style="color:green;">Highly Recommended</span><br>''
Evolving World 120+ If you can get really good cores and maybe even a party, the experience is unrivalled -<span style="color:green;"> Highly Recommended</span><br>''


==Quest Guide==
==Quest Guide==
Line 676: Line 821:
+200 MAX HP/MP
+200 MAX HP/MP


==Frequent Questions And Answers==
==Frequently Asked Questions (With Answers)==


===How Do I Choose The Light Or Dark Path?===
===How Do I Choose The Light Or Dark Path?===
Line 695: Line 840:


==Contributions==
==Contributions==
Tony Vu - Guide Creator
Tony Vu aka. [[User:Unblemished|Unblemished]] ([[User talk:Unblemished|talk]])  - Guide Creator


BasilMarket - Skill Information
BasilMarket - Skill Information
Line 702: Line 847:


Orange Mushroom for Hyper Skills
Orange Mushroom for Hyper Skills
LiSalamander- Victor Yin
ChopSuey- Phong

Navigation menu