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===Third Job===
===Third Job===
{{Third Job Luminous Skills}}
{{Third Job Luminous Skills}}
===Fourth Job Luminous===
{{Fourth Job Luminous Skills}}


==Ap Distribution==
==Ap Distribution==
Line 85: Line 88:
==Equipment==
==Equipment==


Luminous has an entirely new weapon which will be introduced into GMS upon its release. It is called a shining rod. A shining rod is a one handed mage weapon. Luminous also has a projectile they need or they cannot attack. This is similar to Mercedes's arrow and Phantom's card. Luminous' projectile is an orb.  
Luminous has an entirely new weapon which will be introduced into GMS upon its release. It is called a shining rod. A shining rod is a one handed mage weapon. Luminous also has a projectile they need or they cannot attack. This is similar to Mercedes's arrow and Phantom's card. Luminous' projectile is an orb.




{{Magician Shining Rods}}


==First Job Skill Build==
==First Job Skill Build==
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We get Sylvan Lance and Pressure Void automatically at level 30.  
We get Sylvan Lance and Pressure Void automatically at level 30.  


30: +5 Magic Booster (5)  
Level 30: +2 Magic Booster (2)
 
Level 31: +3 Spell Mastery (3)
 
Level 32: +3 Spell Mastery (6)


31: +1 Magic Booster  (6), +2 Spell Mastery (2)
Level 33: +3 Spell Mastery (9)


32: +3 Spell Mastery (5)
Level 34: +1 Spell Mastery (Max), +2 High Wisdom


33: +3 Spell Mastery (8)
Level 35: +3 High Wisdom (Max)


34: +2 Spell Mastery (10), +1 High Wisdom (1)
Level 36: +3 Black Blessing (3)


36: +3 High Wisdom (4)
Level 37: +3 Black Blessing (6)


37: +1 High Wisdom (5), +2 Black Blessing (2)
Level 38: +3 Black Blessing (9)


38: +3 Black Blessing (5)
Level 39: +3 Black Blessing (12)


39: +3 Black Blessing (8)
Level 40: +3 Black Blessing (15)


40: +3 Black Blessing (11)
Level 41: +3 Black Blessing (18)


41: +3 Black Blessing (14)
Level 42: +2 Black Blessing (Max), +1 Magic Booster (3)


42: + 3 Black Blessing (17)
Level 43: +3 Magic Booster (6)


43: + 3 Black Blessing (20)
Level 44: +3 Magic Booster (9)


44: +3 Sylvan Lance / Pressure Void (4)
Level 45: +1 Magic Booster (Max), +1 Pressure Void (2), +1 Sylvan Lance (2)


45: +3 Sylvan Lance / Pressure Void (7)
Level 46: +2 Pressure Void (4), +1 Sylvan Lance (3)


46: +3 Sylvan lance / Pressure Void (10)
Level 47: +1 Pressure Void (5), +2 Sylvan Lance (5)


47: +3 Sylvan lance / Pressure Void (13)
Level 48: +2 Pressure Void (7), +1 Sylvan Lance (6)


48: ++3 Sylvan lance / Pressure Void (16)
Level 49: +1 Pressure Void (8), +2 Sylvan Lance (8)


49: +3 Sylvan lance / Pressure Void (19)
Level 50: +2 Pressure Void (10), +1 Sylvan Lance (9)


50: +1 Sylvan lance / Pressure Void (Max),   +2 Sylvan lance / Pressure Void (3)
Level 51: +1 Pressure Void (11), +2 Sylvan Lance (11)


51: +3 Sylvan lance / Pressure Void (6)
Level 52: +2 Pressure Void (13), +1 Sylvan Lance (12)


52: +3 Sylvan lance / Pressure Void (9)
Level 53: +1 Pressure Void (14), +2 Sylvan Lance (14)


53 +3 Sylvan lance / Pressure Void (12)
Level 54: +2 Pressure Void (16), +1 Sylvan Lance (15)


54: +3 Sylvan lance / Pressure Void (15)
Level 55: +1 Pressure Void (17), +2 Sylvan Lance (17)


55 +3 Sylvan lance / Pressure Void (18)
Level 56: +2 Pressure Void (19), +1 Sylvan Lance (18)


56: +2 Sylvan lance / Pressure Void (Max),   +1 Magic Booster (7)
Level 57: +1 Pressure Void (Max), +2 Sylvan Lance (Max)


57: +3 Magic Booster (Max)
Level 58: +3 Blinding Pillar (3)


58: +3 Blinding Pillar (3)
Level 59: +3 Blinding Pillar (6)


59: +3 Blinding Pillar (6)
Level 60: +3 Blinding Pillar (9)


60: +3 Blinding Pillar (9)


Summary:
Summary:
Line 250: Line 257:
76: +3 Dusk Guard (8)
76: +3 Dusk Guard (8)


77: + 2 Dusk Guard (Max), +1 Moonlight Spear (2)
77: + 2 Dusk Guard (Max), +1 Ray of Redemption (2)


78: +3 Moonlight Spear (5)
78: +3 Ray of Redemption (5)


79: +3 Moonlight Spear (8)
79: +3 Ray of Redemption (8)


80: +3 Moonlight Spear (11)
80: +3 Ray of Redemption (11)


81: + Moonlight Spear (14)
81: +3 Ray of Redemption (14)


82: + Moonlight Spear (17)
82: +3 Ray of Redemption (17)


83: + Moonlight Spear (Max)
83: +3 Ray of Redemption (Max)


84: +3 Spectral Light (4)
84: +3 Spectral Light (4)
Line 300: Line 307:
Summary:
Summary:


All skills maxed except Ray of Redemption which is left on 4.
All skills maxed except MoonLight Spear
 
Ray of Redemption hits 3 times and heals 800% at max level (the game description doesn't mention the extra hits). Because Moonlight Spear isn't needed in 4th job, you can avoid using dark mode entirely in 3rd, and MS is pitifully weak compared to Spectral Light, you may want to consider telling people reading your guide that maxing Ray of Redemption instead is viable because it retains a secondary purpose in 4th job.


==Fourth Job Skill Build==
==Fourth Job Skill Build==


100: +1 Apocalypse, +1 Reflection, +1 Ender, 1 Morning Star (1)
100: +1 Apocalypse, +1 Reflection, +1 Ender, 1 Morning Star (1)


101: +3 Magic Mastery (3)
101: +3 Magic Mastery (3)
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108: +3 Magic Mastery (23)
108: +3 Magic Mastery (23)


109: +3 Magic Mastery (25)
109: +3 Magic Mastery (26)


110: +3 Magic Mastery (28)
110: +3 Magic Mastery (29)


111: +3 Magic Mastery (30)
111: +1 Magic Mastery (Max) +2 Darkness Mastery


112: +3 Darkness Mastery (3)
112: +3 Darkness Mastery (Max)


113: +2 Darkness Mastery (Max), +1 Arcane Pitch (1)
113: +3 Arcane Pitch (3)


114: +3 Arcane Pitch (4)
114: +3 Arcane Pitch (6)


115: +3 Arcane Pitch (7)
115: +3 Arcane Pitch (9)


116: +3 Arcane Pitch (10)
116: +3 Arcane Pitch (12)


117: +3 Arcane Pitch (13)
117: +3 Arcane Pitch (15)


118: +3 Arcane Pitch (16)
118: +3 Arcane Pitch (18)


119: +3 Arcane Pitch (19)
119: +3 Arcane Pitch (21)


120: +3 Arcane Pitch (22)
120: +3 Arcane Pitch (24)


121: +3 Arcane Pitch (25)
121: +3 Arcane Pitch (27)


122: +3 Arcane Pitch (28)
122: +3 Arcane Pitch (Max)


123: +2 Arcane Pitch (Max) , +1 Reflection (2) / +1 Apocalypse (2)
123: + 3 Reflection (4) / +1 Apocalypse (4)


124: +3 Reflection (5) / +3 Apocalypse (5)
124: +3 Reflection (7) / +3 Apocalypse (7)


125: +3 Reflection (8) / +3 Apocalypse (8)
125: +3 Reflection (10) / +3 Apocalypse (10)


126: +3 Reflection (11) / +3 Apocalypse (11)
126: +3 Reflection (13) / +3 Apocalypse (13)


127: +3 Reflection (14) / +3 Apocalypse (14)
127: +3 Reflection (16) / +3 Apocalypse (16)


128: +3 Reflection (17) / +3 Apocalypse (17)
128: +3 Reflection (19) / +3 Apocalypse (19)


129: +3 Reflection (20) / +3 Apocalypse (20)
129: +3 Reflection (22) / +3 Apocalypse (22)


130: +3 Reflection (23) / +3 Apocalypse (23)
130: +3 Reflection (25) / +3 Apocalypse (25)


131: +3 Reflection (26) / +3 Apocalypse (26)
131: +3 Reflection (28) / +3 Apocalypse (28)


132: +3 Reflection (29) / +3 Apocalypse (29)
132: +2 Reflection (Max) / +2 Apocalypse (Max)


133: +1 Reflection (Max) /  +1 Apocalypse (Max), +2 Dark Crescendo (2)
133: + 3 Dark Crescendo (3)


134: +3 Dark Crescendo (6)


134: +3 Dark Crescendo (5)
135: +3 Dark Crescendo (9)


135: +3 Dark Crescendo (8)
136: +3 Dark Crescendo (12)


136: +3 Dark Crescendo (11)
137: +3 Dark Crescendo (15)


137: +3 Dark Crescendo (14)
138: +3 Dark Crescendo (18)


138: +3 Dark Crescendo (17)
139: + 3 Dark Crescendo (21)


139: + 3 Dark Crescendo (20)
140: + 3 Dark Crescendo (24)


140: + 3 Dark Crescendo (23)
141: +3 Dark Crescendo (27)


141: +3 Dark Crescendo (26)
142: +3 Dark Crescendo (Max)


142: +3 Dark Crescendo (29)
143: +3 Ender (3)


143: +1 Dark Crescendo (Max), +2 Ender (2)
144: +3 Ender (6)


144: +3 Ender (5)
145: +3 Ender (9)


145: +3 Ender (8)
146: +3 Ender (12)


146: +3 Ender (11)
147: +3 Ender (15)


147: +3 Ender (14)
148: +3 Ender (18)


148: +3 Ender (17)
149: +3 Ender (21)


149: +3 Ender (20)
150: +3 Ender (24)


150: +3 Ender (23)
151: +3 Ender (27)


151: +3 Ender (26)
152: +3 Ender (Max)


152: +3 Ender (29)
153: +3 Apocalypse (4) / Reflection (4)


153: +1 Ender (Max) +2 Reflection (4) /  +2 Apocalypse (4)
154: +3 Apocalypse (7) / Reflection (7)


154: +3 Reflection (7) / +3 Apocalypse (7)
155: +3 Apocalypse (10) / Reflection (10)


155: +3 Reflection (10) / +3 Apocalypse (10)
156: +3 Apocalypse (13) / Reflection (13)


156: +3 Reflection (13) / +3 Apocalypse (13)
157: + 3 Apocalypse (16) / Reflection (16)


157: +3 Reflection (16) / +3 Apocalypse (16)
158: +3 Apocalypse (19) / Reflection (19)


158: +3 Reflection (19) / +3 Apocalypse (19)
159: +3 Apocalypse (22) / Reflection (22)


159: +3 Reflection (22) / +3 Apocalypse (22)
160: +3 Apocalypse (25) / Reflection (25)


160: +3 Reflection (25) / +3 Apocalypse (25)
161: +3 Apocalypse (28) / Reflection (28)


161: +3 Reflection (28) /  +3 Apocalypse (28)
162: +2 Apocalypse (Max) / Reflection (Max) + 1 Maple Warrior (1)
 
162: +2 Reflection (Max) / +2 Apocalypse (Max), +1 Maple Warrior (1)


163: +3 Maple Warrior (4)
163: +3 Maple Warrior (4)
Line 442: Line 450:


168: +3 Maple Warrior (19)
168: +3 Maple Warrior (19)


169: +3 Maple Warrior (22)
169: +3 Maple Warrior (22)


170: +3 Maple Warrior (25)
170: +3 Maple Warrior (25)
Line 451: Line 457:
171: +3 Maple Warrior (28)
171: +3 Maple Warrior (28)


172: +2 Maple Warrior (Max), +1 Hero's Will (1)
172: +2 Maple Warrior (Max) +1 Hero's Will (1)


173: +3 Hero's Will (4)
173: +3 Hero's Will (4)


174: +1 Hero's Will (Max), +2 Morning Star (3)
174: +1 Hero's Will (Max), +2 Morning Star (4)
 
175: +3 Morning Star (6)
 
176: +3 Morning Star (9)


177: +3 Morning Star (12)
175: +3 Morning Star (7)


176: +3 Morning Star (10)


178: +3 Morning Star (15)
177: +3 Morning Star (13)


179: +3 Morning Star (18)
178: +3 Morning Star (16)


180: +3 Morning Star (21)
179: +3 Morning Star (19)


181: +3 Morning Star (24)
180: +3 Morning Star (22)


182: +3 Morning Star (27)
181: +3 Morning Star (25)


183: +3 Morning Star (Max)
182: +3 Morning Star (28)


183: +2 Morning Star (Max)


Summary:
Summary:
All skills are maxed.


All skills are maxed.
Reasoning:


Reasoning:
You add one point into Apocalypse, Reflection, Ender and Morning Star for brand new attacks! Reflection replaces Spectral Light at level 11. You max magic mastery for another monstrous damage increase. Followed by magic mastery is darkness mastery which also increases the damage of death scythe and gives you more power in equilibrium mode. Arcane pitch is then maxed for some extra PDR and critical. The next part is your choice. What do you prefer, Apocalypse or Reflection? Then you max Dark Crescendo for damage stack, followed by Ender. Ender can 1 hit KO monsters and Dark Crescendo stacks damage. Now you max the attack that you didn't choose to max before. It's either Apocalypse or Reflection. Maple Warrior and Hero's Will follow. Morning Star is maxed last as it is the least effective skill.
 
You add one point into Apocalypse, Reflection, Ender and Morning Star for brand new attacks! They replace your third job skills straight off the bat. You max magic mastery for another monstrous damage increase. Followed by magic mastery is darkness mastery which also increases the damage of death scythe and gives you more power in equilibrium mode. Arcane pitch is then maxed for some extra PDR and critical. The next part is your choice. What do you prefer, Apocalypse or Reflection? Then you max Dark Crescendo for damage stack, followed by Ender. Ender can 1 hit KO monsters and Dark Crescendo stacks damage. Now you max the attack that you didn't choose to max before. It's either Apocalypse or Reflection. Maple Warrior and Hero's Will follow. Morning Star is maxed last as it is the least effective skill.    


==Hyper Skills==
==Hyper Skills==
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{{Common Hyper Skills}}
{{Common Hyper Skills}}
{{Luminous Hyper Skills}}


==Hyper Skill Build==




Level 140: S-Type: +1 Hyper Intelligence (MAX), P-Type: +1 Saved SP (1)


Level 150: A-Type: +1 Memorize (MAX)


Level 150: S-Type: +1 Saved SP (1)


==Luminous Exclusive Hyper Skills==
Level 162: P-Type: (Saved SP Used) P-Type: +1 Reflection - Spread (MAX)


Light Reflection - Reinforce: Light Reflection's damage is increased by 20%. [required level: 143]
Level 165: (Saved SP Used) S-Type: +1 Hyper Physical Guard (MAX)


Level 168: P-Type: +1 Apocalypse - Recharge (MAX)


Light Reflection - Spread: Light Reflection's damage reduction when reflected is removed. [required level: 162]
Level 170: S-Type: +1 Saved SP (1), A-Type: +1 Armageddon (MAX)


Level 174: (Saved SP Used) S-Type: +1 Hyper Magical Guard (MAX)


Light Reflection - Add Range: Light Reflection's range is increased by 50. [required level: 183]
Level 180: P-Type: +1 Saved SP (1)


Level 186: (Saved SP Used) S-Type: +1 Hyper Max Mana Point (MAX)


Apocalypse - Reinforce: Apocalypse's damage is increased by 20%. [required level: 149]
Level 189: (Saved SP Used) P-Type: +1 Apocalypse - Extra Target (MAX)


Level 190: S-Type: +1 Saved SP, P-Type: +1 Reflection - Add Range (MAX)


Apocalypse - Recharge: Apocalypse's effect on the Light/Dark gauge is increased. [required level: 168]
Level 198: (Saved SP Used) S-Type: +1 Hyper Critical Rate (MAX)


Level 200: S-Type: +1 Hyper Max Health Point (MAX), P-Type: +1 Ender - Extra Target (MAX), A-Type: +1 Hero's Oath (MAX)


Apocalypse - Extra Target: Apocalypse's number of monsters hit is increased by 2. [required level: 189]
Passive Stat Enhancer (S):
Hyper Max Heart Points: MAX
Hyper Max Mana Points: MAX
Hyper Intelligence: MAX
Hyper Physical Guard: MAX
Hyper Magical Guard: MAX
Hyper Critical Rate : MAX


Passive Skill Enhancer (P):
Reflection - Spread: MAX
Apocalypse - Recharge: MAX
Apocalypse - Extra Target: MAX
Reflection - Add Range: MAX
Ender - Extra Target: MAX


Absolute Kill - Reinforce: Absolute Kill's damage is increased by 20%. [required level: 155]
Active Buff/Attack (A):
Memorize: MAX
Armageddon: MAX
Heroic Memories: MAX




Absolute Kill - Extra Target: Absolute Kill's number of monsters hit is increased by 1. [required level: 177]
Reasoning:


Level 140: We add one point into Hyper Intelligence (Passive Stat Enhancer) for a +50 INT boost . You save your Passive Skill Enhancer point until you find a very useful skill.
Level 150 We use your saved SP point, Active Buff/Attack SP (the A-Type) and put it on Equalize so that you can instantly go to Equilibrium. Leave your Passive Stat Enhancer SP for Hyper Physical Guard for the extra Defense.


Absolute Kill - Add Range: Absolute Kill's range is increased by 50. [required level: 195]
Level 160: At Level 162, use the saved Passive Skill Enhancer SP from Level 140 and put it into Reflection - Spread so you have no damage reduction on chaining. Then, at
 
Level 165 add the point saved for the Passive Stat Enhancer SP into Hyper Physical Guard. At 168, use your Passive Skill Enhancer SP in Apocalypse - Recharge so that you can get to Equilibrium more quickly.
 
Level 170: At Level 170, you put the Saved Passive SKill Enhancer SP from Level 150 into Armageddon for a nice Ultimate. Then, at level 174, add the Passive Stat Enhancer SP into Hyper Magical Guard for the extra Magic Defense!
 
Level 180: At Level 180, save the Passive Skill Enhancer SP. Once you hit Level 186, use the saved Passive Stat Enhancer SP from Level 170 and add it to Hyper Max Mana Point for (Even more Mana onto your already extremely high mana) MP. Then, at Level 189, use the saved Passive Skill Enhancer SP from Level 180 and add it to Apocalypse - Extra Target so you can hit more monsters.
 
Level 190: Save the Passive Stat Enhancer SP. Add the Passive Skill Enhancer SP into Reflection - Add Range so you can stay farther away from the monsters when you attack. At Level 198, use the saved Passive Stat Enhancer SP for higher Critical Rate.
 
Level 200: Add the Passive Stat Enhancer SP to Hyper Max Health point so that Magic Guard can be a little less overused. Add the Passive Skill Enhancer SP to Ender- Extra Target so that when you're bossing, you can hit more boss noobs like at Cygnus. Then, add the Active Attack Or Buff SP into Heroic Memories to increase damage cap.


==Training Locations==
==Training Locations==
Line 543: Line 583:
This part is meant to help you level up with ease!  
This part is meant to help you level up with ease!  


====Level 1-10====
You instantly become level 10 when you make your Luminous. No quests required. You start in the magician town of Ellinia


[[File:Elluel.jpg]]


====Level 10-18====  
===Level 1-10===
Blue Ribbon Pigs, Starfish at Nautilus
 
 
Luminous is automatically level 10 once you are done the tutorial
 
 
===Level 10-20===
 
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
 
Blue Ribbon -<span style="color:green;"> Highly Recommended</span><br>''
 
===Level 20-30===
 
 
Mixed Golems/Flaming Mixed Golems -<span style="color:blue;">Recommeneded</span><br>''
 
Rotting Skeletons -<span style="color:blue;">Recommeneded</span><br>''
 
Baby Boulder Munchers and Big Boulder Munchers -<span style="color:blue;">Recommended</span><br>''
 
Job Quests -<span style="color:green;">Highly Recommended</span><br>''
 
 
===Level 30-40===
 
Scarecrows -<span style="color:blue;">Recommended</span><br>''
 
Mushroom Kingdom -<span style="color:blue;">Recommended</span><br>''
 
Latest Hits Compilations and Greatest Oldies -<span style="color:Green;">Highly Recommended</span><br>''
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''


[[File:Blue Ribbon Pig Location.jpg]]
===Level 40-50===


====Level 18-20====  
Latest Hits Compilations and Greatest Oldies -<span style="color:green;">Highly Recommended</span><br>''
Job Quest from Athena Pierce. It is called Final Battle With Amdusias


[[File:Final Battle With Amdusias Quest.jpg]]
Scarecrows -<span style="color:blue;">Recommended</span><br>''


====Level 20-30====  
Aswan PQ -<span style="color:red;"> Not Recommended</span><br>''
Rotting Skeletons at NLC Haunted House Chimmney or Golemns at Henesys


[[File:Rotting Skeleton location.jpg]]
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''


====Level 30-36====
Mushroom Castle Quests. Mushroom Castle is accessible via Henesys or Lith harbour. You should receive a quest from your instructor regarding mushroom castle. He or she gives you the option to teleport you there.


[[File:Mc loca.png]]
===Level 50-60===


====Level 36-44====
Kerning Square Quests or CDs Grind


[[File:Kerning Square Location.jpg]]
Scarecrows -<span style="color:blue;">Recommeneded</span><br>''


====Level 45-50====
Sand Rats and Scorpions -<span style="color:blue;">Recommeneded</span><br>''
Dead Scarecrows at NLC Haunted House Chimney Or Quests at Sleepywood and Orbis


[[File:Dead Scarecrow Location.jpg]]
Aswan PQ -<span style="color:red;">Not Recommeneded</span><br>''


====Level 51-70====
Ludi PQ -<span style="color:green;"> Highly Recommeneded</span><br>''
PQS such as LPQ and KPQ OR Level 51-70: Jesters at NLC Haunted House Chimney OR Level 60-89: Nett's Pyramid


[[File:Ludi PQ.jpg]]
Twisted Jesters - Highly Recommended


[[File:Kerning PQ.jpg]]
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''


[[File:Jesters Location.jpg]]




===Level 60-70===
===Level 60-70===


Ariant - Sahal 2 (Sand Rats / Scorpions)


===70-80===  
Iron Mutaes -<span style="color:blue;">Recommeneded</span><br>''
 
Selkies and Slimies -<span style="color:blue;">Recommended</span><br>''
 
Tippo Red and Tippo Blue -<span style="color:blue;">Recommended</span><br>''
 
Aswan PQ -<span style="color:red;">Not Recommended</span><br>''
 
Ludi PQ -<span style="color:green;"> Highly Recommended</span><br>''
 
Twisted Jesters -<span style="color:green;">Highly Recommended</span><br>''
 
Job Quests -<span style="color:green;"> Highly Recommended</span><br>''
 
 
 
===Level 70-80===
 
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
 
 
Silent Crusade Questline -<span style="color:blue;">Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Selkies and Slimies -<span style="color:green;">Highly Recommended</span><br>''
 
 
Twisted Jesters -<span style="color:blue;">Recommended</span><br>''
 
 
Roids and Neo Huroids -<span style="color:blue;">Recommended</span><br>''
 
 
 
===Level 80-90===
 
Selkies and Slimies -<span style="color:blue;">Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
 
 
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Captains and Krus -<span style="color:blue;">Recommended</span><br>''
 
 
 
===Level 90-100===
 
 
Alien Cogs and Alien Miners -<span style="color:green;">Highly Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
 
 
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
 
 
Captains and Krus -<span style="color:blue;">Recommended</span><br>''
 
 
===Level 100-110===
 
Evolving World -<span style="color:blue;">Recommended</span><br>''
 
 
Alien Cogs and Alien Miners -<span style="color:blue;">Recommended</span><br>''
 
 
Aswan PQ -<span style="color:blue;">Recommended</span><br>''


Magatia - Lab - Area C-2 (Roid / Neo Huroid) for level 70-80


====Level 70-90====
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>''
Romeo and Juliet PQ, Orbis PQ Jesters, Mysterious Path 3 at Boat Quat Town in Singapore(Accessible via a lady in Kerning City)


[[File:MPQ Location.jpg]]
[[File:Orbis PQ.jpg]]
[[File:Mysterious Path 3.png]]


====Level 90-110====
Pyramid PQ -<span style="color:blue;">Recommended</span><br>''
Aliens at Alien Base Corridor 6 (Accessible Via NLC, must complete prequests) OR Romeo and Juliet PQ, Orbis PQ




Master Death Teddies -<span style="color:blue;">Recommended</span><br>''


Captains/Krus at Herb Town




Dual Ghost Pirates at Ludibirum
===Level 110-120===


[[File:Aliens Map.jpg]]
Evolving World -<span style="color:blue;">Recommended</span><br>''


====Level 110-120====
Lion Heart Castle, Romeo And Juliet PQ, Orbis PQ


[[File:LHC Location.jpg]]
Aswan PQ -<span style="color:red;">Not Recommended</span><br>''


====Level 120-140====
Lion Heart Castle, Level 120+ PQS


[[File:LHC Location.jpg]]
Alien Cogs and Alien Miners -<span style="color:blue;">Recommended</span><br>''


====Level 140-165====
Lion Heart Castle, Temple Of Time, Level 120+ PQS


[[File:Temple Of Time Location.jpg]]
Crockies -<span style="color:green;">Highly Recommended</span><br>''


====Level 165-179====
Stronghold Drill Halls (Accessable Via Temple of Time), Lion Heart Castle


[[File:Stronghold Drill Hall Locations.jpg]]
Gigantic Spirit Vikings -<span style="color:blue;">Recommended</span><br>''


====Level 179-200====
===Level 120+===
Hall of Honour (Near the end of StrongHold), Level 120+ PQS, Lion Heart Castle,


[[File:Hall Of Honour Location.jpg]]
Neo City 125+ The quests are great and give a mastery book + good medal at the end -<span style="color:blue;">Recommended</span><br>''
 
 
LHC 120-160 (Bearwolves preferably) -<span style="color:green;">Highly Recommended</span><br>''
 
 
TOT 120+ Not the best, but an alternative to other crowded training spots -<span style="color:red;">Not Recommended</span><br>''
 
 
Aswan 135+ -<span style="color:red;">Not Recommended</span><br>''
 
 
Pap 2x a day 120-130 Pap is very good exp. Requires Prequests though -<span style="color:blue;">Recommended</span><br>''
 
 
2nd Drill Hall 165-180/200 Good exp for high levels (Small Map) -<span style="color:green;">Highly Recommended</span><br>''
 
 
 
Hall Of Honour 179-200 come here once you are 179 to get full exp. -<span style="color:green;">Highly Recommended</span><br>''
 
 
Evolving World 120+ If you can get really good cores and maybe even a party, the experience is unrivalled -<span style="color:green;"> Highly Recommended</span><br>''


==Quest Guide==
==Quest Guide==
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+200 MAX HP/MP
+200 MAX HP/MP


==Frequent Questions And Answers==
==Frequently Asked Questions (With Answers)==


===How Do I Choose The Light Or Dark Path?===
===How Do I Choose The Light Or Dark Path?===
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[header]Contributions[/header]
==Contributions==
Tony Vu - Guide Creator
Tony Vu aka. [[User:Unblemished|Unblemished]] ([[User talk:Unblemished|talk]]- Guide Creator


BasilMarket - Skill Information
BasilMarket - Skill Information


Maple Wiki -Luminous Story Information (I wrote some of it)
Maple Wiki  


Orange Mushroom for Hyper Skills
Orange Mushroom for Hyper Skills
LiSalamander- Victor Yin
ChopSuey- Phong

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