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===Third Job=== | ===Third Job=== | ||
{{Third Job Luminous Skills}} | {{Third Job Luminous Skills}} | ||
===Fourth Job Luminous=== | |||
{{Fourth Job Luminous Skills}} | |||
==Ap Distribution== | ==Ap Distribution== | ||
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==Equipment== | ==Equipment== | ||
Luminous has an entirely new weapon which will be introduced into GMS upon its release. It is called a shining rod. A shining rod is a one handed mage weapon. Luminous also has a projectile they need or they cannot attack. This is similar to Mercedes's arrow and Phantom's card. Luminous' projectile is an orb. | Luminous has an entirely new weapon which will be introduced into GMS upon its release. It is called a shining rod. A shining rod is a one handed mage weapon. Luminous also has a projectile they need or they cannot attack. This is similar to Mercedes's arrow and Phantom's card. Luminous' projectile is an orb. | ||
{{Magician Shining Rods}} | |||
==First Job Skill Build== | ==First Job Skill Build== | ||
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We get Sylvan Lance and Pressure Void automatically at level 30. | We get Sylvan Lance and Pressure Void automatically at level 30. | ||
30: + | Level 30: +2 Magic Booster (2) | ||
Level 31: +3 Spell Mastery (3) | |||
Level 32: +3 Spell Mastery (6) | |||
Level 33: +3 Spell Mastery (9) | |||
Level 34: +1 Spell Mastery (Max), +2 High Wisdom | |||
Level 35: +3 High Wisdom (Max) | |||
Level 36: +3 Black Blessing (3) | |||
Level 37: +3 Black Blessing (6) | |||
Level 38: +3 Black Blessing (9) | |||
Level 39: +3 Black Blessing (12) | |||
Level 40: +3 Black Blessing (15) | |||
Level 41: +3 Black Blessing (18) | |||
Level 42: +2 Black Blessing (Max), +1 Magic Booster (3) | |||
Level 43: +3 Magic Booster (6) | |||
Level 44: +3 Magic Booster (9) | |||
Level 45: +1 Magic Booster (Max), +1 Pressure Void (2), +1 Sylvan Lance (2) | |||
Level 46: +2 Pressure Void (4), +1 Sylvan Lance (3) | |||
Level 47: +1 Pressure Void (5), +2 Sylvan Lance (5) | |||
Level 48: +2 Pressure Void (7), +1 Sylvan Lance (6) | |||
Level 49: +1 Pressure Void (8), +2 Sylvan Lance (8) | |||
Level 50: +2 Pressure Void (10), +1 Sylvan Lance (9) | |||
Level 51: +1 Pressure Void (11), +2 Sylvan Lance (11) | |||
Level 52: +2 Pressure Void (13), +1 Sylvan Lance (12) | |||
Level 53: +1 Pressure Void (14), +2 Sylvan Lance (14) | |||
Level 54: +2 Pressure Void (16), +1 Sylvan Lance (15) | |||
Level 55: +1 Pressure Void (17), +2 Sylvan Lance (17) | |||
Level 56: +2 Pressure Void (19), +1 Sylvan Lance (18) | |||
Level 57: +1 Pressure Void (Max), +2 Sylvan Lance (Max) | |||
Level 58: +3 Blinding Pillar (3) | |||
Level 59: +3 Blinding Pillar (6) | |||
Level 60: +3 Blinding Pillar (9) | |||
Summary: | Summary: | ||
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76: +3 Dusk Guard (8) | 76: +3 Dusk Guard (8) | ||
77: + 2 Dusk Guard (Max), +1 | 77: + 2 Dusk Guard (Max), +1 Ray of Redemption (2) | ||
78: +3 | 78: +3 Ray of Redemption (5) | ||
79: +3 | 79: +3 Ray of Redemption (8) | ||
80: +3 | 80: +3 Ray of Redemption (11) | ||
81: + | 81: +3 Ray of Redemption (14) | ||
82: + | 82: +3 Ray of Redemption (17) | ||
83: + | 83: +3 Ray of Redemption (Max) | ||
84: +3 Spectral Light (4) | 84: +3 Spectral Light (4) | ||
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Summary: | Summary: | ||
All skills maxed except Ray of Redemption | All skills maxed except MoonLight Spear | ||
Ray of Redemption hits 3 times and heals 800% at max level (the game description doesn't mention the extra hits). Because Moonlight Spear isn't needed in 4th job, you can avoid using dark mode entirely in 3rd, and MS is pitifully weak compared to Spectral Light, you may want to consider telling people reading your guide that maxing Ray of Redemption instead is viable because it retains a secondary purpose in 4th job. | |||
==Fourth Job Skill Build== | ==Fourth Job Skill Build== | ||
100: +1 Apocalypse, +1 Reflection, +1 Ender, | 100: +1 Apocalypse, +1 Reflection, +1 Ender, 1 Morning Star (1) | ||
101: +3 Magic Mastery (3) | 101: +3 Magic Mastery (3) | ||
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108: +3 Magic Mastery (23) | 108: +3 Magic Mastery (23) | ||
109: +3 Magic Mastery ( | 109: +3 Magic Mastery (26) | ||
110: +3 Magic Mastery ( | 110: +3 Magic Mastery (29) | ||
111: + | 111: +1 Magic Mastery (Max) +2 Darkness Mastery | ||
112: +3 Darkness Mastery ( | 112: +3 Darkness Mastery (Max) | ||
113: + | 113: +3 Arcane Pitch (3) | ||
114: +3 Arcane Pitch ( | 114: +3 Arcane Pitch (6) | ||
115: +3 Arcane Pitch ( | 115: +3 Arcane Pitch (9) | ||
116: +3 Arcane Pitch ( | 116: +3 Arcane Pitch (12) | ||
117: +3 Arcane Pitch ( | 117: +3 Arcane Pitch (15) | ||
118: +3 Arcane Pitch ( | 118: +3 Arcane Pitch (18) | ||
119: +3 Arcane Pitch ( | 119: +3 Arcane Pitch (21) | ||
120: +3 Arcane Pitch ( | 120: +3 Arcane Pitch (24) | ||
121: +3 Arcane Pitch ( | 121: +3 Arcane Pitch (27) | ||
122: +3 Arcane Pitch ( | 122: +3 Arcane Pitch (Max) | ||
123: + | 123: + 3 Reflection (4) / +1 Apocalypse (4) | ||
124: +3 Reflection ( | 124: +3 Reflection (7) / +3 Apocalypse (7) | ||
125: +3 Reflection ( | 125: +3 Reflection (10) / +3 Apocalypse (10) | ||
126: +3 Reflection ( | 126: +3 Reflection (13) / +3 Apocalypse (13) | ||
127: +3 Reflection ( | 127: +3 Reflection (16) / +3 Apocalypse (16) | ||
128: +3 Reflection ( | 128: +3 Reflection (19) / +3 Apocalypse (19) | ||
129: +3 Reflection ( | 129: +3 Reflection (22) / +3 Apocalypse (22) | ||
130: +3 Reflection ( | 130: +3 Reflection (25) / +3 Apocalypse (25) | ||
131: +3 Reflection ( | 131: +3 Reflection (28) / +3 Apocalypse (28) | ||
132: + | 132: +2 Reflection (Max) / +2 Apocalypse (Max) | ||
133: + | 133: + 3 Dark Crescendo (3) | ||
134: +3 Dark Crescendo (6) | |||
135: +3 Dark Crescendo (9) | |||
136: +3 Dark Crescendo (12) | |||
137: +3 Dark Crescendo (15) | |||
138: +3 Dark Crescendo (18) | |||
139: + 3 Dark Crescendo (21) | |||
140: + 3 Dark Crescendo (24) | |||
141: +3 Dark Crescendo (27) | |||
142: +3 Dark Crescendo (Max) | |||
143: +3 Ender (3) | |||
144: +3 Ender (6) | |||
145: +3 Ender (9) | |||
146: +3 Ender (12) | |||
147: +3 Ender (15) | |||
148: +3 Ender (18) | |||
149: +3 Ender (21) | |||
150: +3 Ender (24) | |||
151: +3 Ender (27) | |||
152: +3 Ender (Max) | |||
153: +3 Apocalypse (4) / Reflection (4) | |||
154: +3 Apocalypse (7) / Reflection (7) | |||
155: +3 Apocalypse (10) / Reflection (10) | |||
156: +3 Apocalypse (13) / Reflection (13) | |||
157: + 3 Apocalypse (16) / Reflection (16) | |||
158: +3 Apocalypse (19) / Reflection (19) | |||
159: +3 Apocalypse (22) / Reflection (22) | |||
160: +3 Apocalypse (25) / Reflection (25) | |||
161: +3 Apocalypse (28) / Reflection (28) | |||
162: +2 Apocalypse (Max) / Reflection (Max) + 1 Maple Warrior (1) | |||
162: +2 | |||
163: +3 Maple Warrior (4) | 163: +3 Maple Warrior (4) | ||
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168: +3 Maple Warrior (19) | 168: +3 Maple Warrior (19) | ||
169: +3 Maple Warrior (22) | 169: +3 Maple Warrior (22) | ||
170: +3 Maple Warrior (25) | 170: +3 Maple Warrior (25) | ||
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171: +3 Maple Warrior (28) | 171: +3 Maple Warrior (28) | ||
172: +2 Maple Warrior (Max) | 172: +2 Maple Warrior (Max) +1 Hero's Will (1) | ||
173: +3 Hero's Will (4) | 173: +3 Hero's Will (4) | ||
174: +1 Hero's Will (Max), +2 Morning Star ( | 174: +1 Hero's Will (Max), +2 Morning Star (4) | ||
175: +3 Morning Star (7) | |||
176: +3 Morning Star (10) | |||
177: +3 Morning Star (13) | |||
178: +3 Morning Star (16) | |||
179: +3 Morning Star (19) | |||
180: +3 Morning Star (22) | |||
181: +3 Morning Star (25) | |||
182: +3 Morning Star (28) | |||
183: +2 Morning Star (Max) | |||
Summary: | Summary: | ||
All skills are maxed. | |||
Reasoning: | |||
You add one point into Apocalypse, Reflection, Ender and Morning Star for brand new attacks! Reflection replaces Spectral Light at level 11. You max magic mastery for another monstrous damage increase. Followed by magic mastery is darkness mastery which also increases the damage of death scythe and gives you more power in equilibrium mode. Arcane pitch is then maxed for some extra PDR and critical. The next part is your choice. What do you prefer, Apocalypse or Reflection? Then you max Dark Crescendo for damage stack, followed by Ender. Ender can 1 hit KO monsters and Dark Crescendo stacks damage. Now you max the attack that you didn't choose to max before. It's either Apocalypse or Reflection. Maple Warrior and Hero's Will follow. Morning Star is maxed last as it is the least effective skill. | |||
You add one point into Apocalypse, Reflection, Ender and Morning Star for brand new attacks! | |||
==Hyper Skills== | ==Hyper Skills== | ||
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{{Common Hyper Skills}} | {{Common Hyper Skills}} | ||
{{Luminous Hyper Skills}} | |||
==Hyper Skill Build== | |||
Level 140: S-Type: +1 Hyper Intelligence (MAX), P-Type: +1 Saved SP (1) | |||
Level 150: A-Type: +1 Memorize (MAX) | |||
Level 150: S-Type: +1 Saved SP (1) | |||
Level 162: P-Type: (Saved SP Used) P-Type: +1 Reflection - Spread (MAX) | |||
Level 165: (Saved SP Used) S-Type: +1 Hyper Physical Guard (MAX) | |||
Level 168: P-Type: +1 Apocalypse - Recharge (MAX) | |||
Level 170: S-Type: +1 Saved SP (1), A-Type: +1 Armageddon (MAX) | |||
Level 174: (Saved SP Used) S-Type: +1 Hyper Magical Guard (MAX) | |||
Level 180: P-Type: +1 Saved SP (1) | |||
Level 186: (Saved SP Used) S-Type: +1 Hyper Max Mana Point (MAX) | |||
Level 189: (Saved SP Used) P-Type: +1 Apocalypse - Extra Target (MAX) | |||
Level 190: S-Type: +1 Saved SP, P-Type: +1 Reflection - Add Range (MAX) | |||
Level 198: (Saved SP Used) S-Type: +1 Hyper Critical Rate (MAX) | |||
Level 200: S-Type: +1 Hyper Max Health Point (MAX), P-Type: +1 Ender - Extra Target (MAX), A-Type: +1 Hero's Oath (MAX) | |||
Passive Stat Enhancer (S): | |||
Hyper Max Heart Points: MAX | |||
Hyper Max Mana Points: MAX | |||
Hyper Intelligence: MAX | |||
Hyper Physical Guard: MAX | |||
Hyper Magical Guard: MAX | |||
Hyper Critical Rate : MAX | |||
Passive Skill Enhancer (P): | |||
Reflection - Spread: MAX | |||
Apocalypse - Recharge: MAX | |||
Apocalypse - Extra Target: MAX | |||
Reflection - Add Range: MAX | |||
Ender - Extra Target: MAX | |||
Active Buff/Attack (A): | |||
Memorize: MAX | |||
Armageddon: MAX | |||
Heroic Memories: MAX | |||
Reasoning: | |||
Level 140: We add one point into Hyper Intelligence (Passive Stat Enhancer) for a +50 INT boost . You save your Passive Skill Enhancer point until you find a very useful skill. | |||
Level 150 We use your saved SP point, Active Buff/Attack SP (the A-Type) and put it on Equalize so that you can instantly go to Equilibrium. Leave your Passive Stat Enhancer SP for Hyper Physical Guard for the extra Defense. | |||
Level 160: At Level 162, use the saved Passive Skill Enhancer SP from Level 140 and put it into Reflection - Spread so you have no damage reduction on chaining. Then, at | |||
Level 165 add the point saved for the Passive Stat Enhancer SP into Hyper Physical Guard. At 168, use your Passive Skill Enhancer SP in Apocalypse - Recharge so that you can get to Equilibrium more quickly. | |||
Level 170: At Level 170, you put the Saved Passive SKill Enhancer SP from Level 150 into Armageddon for a nice Ultimate. Then, at level 174, add the Passive Stat Enhancer SP into Hyper Magical Guard for the extra Magic Defense! | |||
Level 180: At Level 180, save the Passive Skill Enhancer SP. Once you hit Level 186, use the saved Passive Stat Enhancer SP from Level 170 and add it to Hyper Max Mana Point for (Even more Mana onto your already extremely high mana) MP. Then, at Level 189, use the saved Passive Skill Enhancer SP from Level 180 and add it to Apocalypse - Extra Target so you can hit more monsters. | |||
Level 190: Save the Passive Stat Enhancer SP. Add the Passive Skill Enhancer SP into Reflection - Add Range so you can stay farther away from the monsters when you attack. At Level 198, use the saved Passive Stat Enhancer SP for higher Critical Rate. | |||
Level 200: Add the Passive Stat Enhancer SP to Hyper Max Health point so that Magic Guard can be a little less overused. Add the Passive Skill Enhancer SP to Ender- Extra Target so that when you're bossing, you can hit more boss noobs like at Cygnus. Then, add the Active Attack Or Buff SP into Heroic Memories to increase damage cap. | |||
==Training Locations== | ==Training Locations== | ||
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This part is meant to help you level up with ease! | This part is meant to help you level up with ease! | ||
====Level 10- | ===Level 1-10=== | ||
Blue Ribbon | |||
Luminous is automatically level 10 once you are done the tutorial | |||
===Level 10-20=== | |||
Job Quests -<span style="color:green;"> Highly Recommended</span><br>'' | |||
Blue Ribbon -<span style="color:green;"> Highly Recommended</span><br>'' | |||
===Level 20-30=== | |||
Mixed Golems/Flaming Mixed Golems -<span style="color:blue;">Recommeneded</span><br>'' | |||
Rotting Skeletons -<span style="color:blue;">Recommeneded</span><br>'' | |||
Baby Boulder Munchers and Big Boulder Munchers -<span style="color:blue;">Recommended</span><br>'' | |||
Job Quests -<span style="color:green;">Highly Recommended</span><br>'' | |||
===Level 30-40=== | |||
Scarecrows -<span style="color:blue;">Recommended</span><br>'' | |||
Mushroom Kingdom -<span style="color:blue;">Recommended</span><br>'' | |||
Latest Hits Compilations and Greatest Oldies -<span style="color:Green;">Highly Recommended</span><br>'' | |||
Job Quests -<span style="color:green;"> Highly Recommended</span><br>'' | |||
===Level 40-50=== | |||
Latest Hits Compilations and Greatest Oldies -<span style="color:green;">Highly Recommended</span><br>'' | |||
Scarecrows -<span style="color:blue;">Recommended</span><br>'' | |||
Aswan PQ -<span style="color:red;"> Not Recommended</span><br>'' | |||
Job Quests -<span style="color:green;"> Highly Recommended</span><br>'' | |||
===Level 50-60=== | |||
Scarecrows -<span style="color:blue;">Recommeneded</span><br>'' | |||
Sand Rats and Scorpions -<span style="color:blue;">Recommeneded</span><br>'' | |||
Aswan PQ -<span style="color:red;">Not Recommeneded</span><br>'' | |||
Ludi PQ -<span style="color:green;"> Highly Recommeneded</span><br>'' | |||
Twisted Jesters - Highly Recommended | |||
Job Quests -<span style="color:green;"> Highly Recommended</span><br>'' | |||
===Level 60-70=== | ===Level 60-70=== | ||
===70-80=== | Iron Mutaes -<span style="color:blue;">Recommeneded</span><br>'' | ||
Selkies and Slimies -<span style="color:blue;">Recommended</span><br>'' | |||
Tippo Red and Tippo Blue -<span style="color:blue;">Recommended</span><br>'' | |||
Aswan PQ -<span style="color:red;">Not Recommended</span><br>'' | |||
Ludi PQ -<span style="color:green;"> Highly Recommended</span><br>'' | |||
Twisted Jesters -<span style="color:green;">Highly Recommended</span><br>'' | |||
Job Quests -<span style="color:green;"> Highly Recommended</span><br>'' | |||
===Level 70-80=== | |||
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>'' | |||
Silent Crusade Questline -<span style="color:blue;">Recommended</span><br>'' | |||
Aswan PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Pyramid PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Selkies and Slimies -<span style="color:green;">Highly Recommended</span><br>'' | |||
Twisted Jesters -<span style="color:blue;">Recommended</span><br>'' | |||
Roids and Neo Huroids -<span style="color:blue;">Recommended</span><br>'' | |||
===Level 80-90=== | |||
Selkies and Slimies -<span style="color:blue;">Recommended</span><br>'' | |||
Aswan PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>'' | |||
Pyramid PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Captains and Krus -<span style="color:blue;">Recommended</span><br>'' | |||
===Level 90-100=== | |||
Alien Cogs and Alien Miners -<span style="color:green;">Highly Recommended</span><br>'' | |||
Aswan PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>'' | |||
Pyramid PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Captains and Krus -<span style="color:blue;">Recommended</span><br>'' | |||
===Level 100-110=== | |||
Evolving World -<span style="color:blue;">Recommended</span><br>'' | |||
Alien Cogs and Alien Miners -<span style="color:blue;">Recommended</span><br>'' | |||
Aswan PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Magatia PQ Grind -<span style="color:blue;">Recommended</span><br>'' | |||
Pyramid PQ -<span style="color:blue;">Recommended</span><br>'' | |||
Master Death Teddies -<span style="color:blue;">Recommended</span><br>'' | |||
===Level 110-120=== | |||
Evolving World -<span style="color:blue;">Recommended</span><br>'' | |||
Aswan PQ -<span style="color:red;">Not Recommended</span><br>'' | |||
Alien Cogs and Alien Miners -<span style="color:blue;">Recommended</span><br>'' | |||
Crockies -<span style="color:green;">Highly Recommended</span><br>'' | |||
Gigantic Spirit Vikings -<span style="color:blue;">Recommended</span><br>'' | |||
===Level 120+=== | |||
Neo City 125+ The quests are great and give a mastery book + good medal at the end -<span style="color:blue;">Recommended</span><br>'' | |||
LHC 120-160 (Bearwolves preferably) -<span style="color:green;">Highly Recommended</span><br>'' | |||
TOT 120+ Not the best, but an alternative to other crowded training spots -<span style="color:red;">Not Recommended</span><br>'' | |||
Aswan 135+ -<span style="color:red;">Not Recommended</span><br>'' | |||
Pap 2x a day 120-130 Pap is very good exp. Requires Prequests though -<span style="color:blue;">Recommended</span><br>'' | |||
2nd Drill Hall 165-180/200 Good exp for high levels (Small Map) -<span style="color:green;">Highly Recommended</span><br>'' | |||
Hall Of Honour 179-200 come here once you are 179 to get full exp. -<span style="color:green;">Highly Recommended</span><br>'' | |||
Evolving World 120+ If you can get really good cores and maybe even a party, the experience is unrivalled -<span style="color:green;"> Highly Recommended</span><br>'' | |||
==Quest Guide== | ==Quest Guide== | ||
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+200 MAX HP/MP | +200 MAX HP/MP | ||
== | ==Frequently Asked Questions (With Answers)== | ||
===How Do I Choose The Light Or Dark Path?=== | ===How Do I Choose The Light Or Dark Path?=== | ||
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}} | }} | ||
[ | ==Contributions== | ||
Tony Vu aka. [[User:Unblemished|Unblemished]] ([[User talk:Unblemished|talk]]) - Guide Creator | |||
BasilMarket - Skill Information | BasilMarket - Skill Information | ||
Maple Wiki | Maple Wiki | ||
Orange Mushroom for Hyper Skills | Orange Mushroom for Hyper Skills | ||
edits